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Whats the Input for this I would prefer to not be lazy and learn it for those moments I need to think of an approach strategy.~inserts a few coins into Zero suit boards in hopes to turn them back on~
Zero Suit super jump from ledge
https://www.youtube.com/watch?v=jc1JGb1ShJ4&feature=youtu.be
https://www.youtube.com/watch?v=E89Xeylggpo
Zero Suit semi combo into down B.
https://www.youtube.com/watch?v=Uk-fKSqzzBc
Enjoy.
The match-up is pretty silly indeed, sometimes what i can do is DashAttack follow by a air neutral or forward. Grab can help but its indeed very risky.Is it just me or is Little Mac really hard to beat?
Samus in Shorts is broken.I like that the title of this thread includes "Samus in Shorts".
I feel very included.
Yes it is i've been using it in for glory on some kids and aside from the input error/delay johns where i just accidentally roll its a nice way to close the distance for those times when say you get a max range charged laser shot and you didn't start running towards them (probably because they were randomly shielding then let go before it hit them or something?)I checked out this new roll canceled grab... thing. As far as I can tell, Zero Suit does get something like a half a body length extension on her grab if you use it. Not sure if that'll be a big deal all the time, but I figured I'd share some preliminary results!
...
It also seems that you can delay the A+Shield input, which extends the grab further. In our case, that seems to be a body length and a half if you do it that way. Pretty intense!
I'm kinda curious about charged neutral B --> grab (or roll-cancelled grab, if needed). If the shot hits, they get stunned and the grab will succeed. But I'm curious about it hitting the shield. Is that enough shield stun to make the grab unavoidable? I've been abusing it in For Glory, but I'm still not sure if it's a true combo on shield or not.Yes it is i've been using it in for glory on some kids and aside from the input error/delay johns where i just accidentally roll its a nice way to close the distance for those times when say you get a max range charged laser shot and you didn't start running towards them (probably because they were randomly shielding then let go before it hit them or something?)
This depends on whether its a max ranged laser /max charged laser distance is certainly an issue but distance can negligible with dash cancel grabs.I'm kinda curious about charged neutral B --> grab (or roll-cancelled grab, if needed). If the shot hits, they get stunned and the grab will succeed. But I'm curious about it hitting the shield. Is that enough shield stun to make the grab unavoidable? I've been abusing it in For Glory, but I'm still not sure if it's a true combo on shield or not.
If it is... neutral B --> grab --> fthrow/backthrow, down B, for kills, possibly?
Yeah. I did the frame analysis for this on Brawl, and it turned out it was only a perfect combo if it was spaced exactly at max distance with perfect grab execution. And even then, you had 2 frames of room to work with, or something dumb like that.This depends on whether its a max ranged laser /max charged laser distance is certainly an issue but distance can negligible with dash cancel grabs.
Another thing to note on this subject I guess IIRC people are still vulnerable on like the first frames of a roll so dash cancel grabs might be the answer we need for this
I like that one as well but my friends Are always trolling saying things like"scantly suited samus , Cleavage suit samus " ect it makes me wish I had a shovel and a spot no one goes by xD.Orange Bathing Suit master race.
That's the suit I'm using it's weird it looks white but it sort of looks like a hue of blue in game.I'm sticking with the White ZSS. I haven't seen anyone else use it. Lack of Red ZSS makes me sad though... not a super big fan of pink
YES. Someone understands! Pink suit power!pink suit team here : o