Watching xzax's new vids. Definitely seeing some good stuff
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A few general comments/curious questions though (sorry, I can't help it ._.):
Your fair usage is very good, but it looks like you still need to work on autocanceling it. Are there any situations where you decide that it would be worth doing a lagged fair? Because you got away with most of them...
Dair usage, also very good
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It's nice to see people using this move.
SideB usage, very very good. You seem to have a great sense of where the move is taking you, I often saw you ending the animation right above the floor so you land as quickly as possible with little landing lag for a safe getaway (great stuff, really, makes sideB a lot safer). You also kept scarring tricks to a minimum, never getting predictable/punishable. Great stuff, really, it brought me such joy
![Stick Out Tongue :p :p](/styles/default/xenforo/smilies/tongue.gif)
Jab mixups, I see you go for these a lot. Sometimes I feel like you're overdoing it and risking too much, but you definitely have great mixups.
Crossup game, I don't recall many specifics but I do recall that it was strong
![Smile :) :)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Ledgehopped uairs and lagged fairs, don't know if it was intentional or not to get rid of the BSL, but well done.
UpB stalling on the ledge... when you go straight up, even from that close to the ledge I'm not entirely sure if you can move enough to land on the stage if you get hugged, and the low priority makes it relatively easy for a stagespike... I've never tried it, but it seemed very unsafe. Looks like it did the job though, so idk, just something I found interesting.
Dashgrabs on the ledge, you do a good job of getting these off. Might I suggest learning to buffer sideB out of air breaks for some nice kills against some characters? It might be suicide, but it's practically a free stock past 90% for the characters it works on.
I didn't see a lot of FH bair game from you, it definitely has it's uses (although I don't know of any great use it has in this matchup, more for larger characters that will **** you OoS), so just wanted to throw it out there to remind you in case you don't really use it much. Similar thing goes for jumpshines.
Jabs, you put just enough space in between to make it combo, yet catch someone with the last hit if they spotdodge, nice.
I don't recall seeing you use momentum cancelling, I might be wrong, but anyways, nair (uair is 2nd) is the way to go, in case you didn't already know.
Overall, I really like your wolf. It's interesting to see the different things a great player that used to main a much different character adapts into their gameplay. Keep it up
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