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The Unofficial Super Smash Bros Balancing Committee- Anything and everything!

DJBor

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Don't sleep on :4rob:.
One of two hardware characters in the game (the other is the Miis). So most people don't have an attachment to him.
Thus, people are starting to assume he's not too good just because people don't play him. But there is a loooot of ROB in Tristate. He's strong, easy, and has plenty of unexpected mixups. Not to discount his incredibly long recovery, either. ROB's good, man. That nerf he received early on was totally worth it.
 

L1N3R1D3R

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:4rob: is probably good as is. If they should fix anything, it would be unnerfing U-throw, but his results have improved recently, so I would be cautious in giving him a more powerful kill option when that's already one of his big strengths.

Voting for the character with the better arrows, :4pit:.
 

Axel311

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ROB is good...in neutral and in the advantaged state. But man, his disadvantaged state is just terrible. His recovery is so edgeguardable and he can't land at all.

Better airspeed may be justified. I really don't think he needs his old killthrow back when he has beep boop, but he's by no means top tier so it wouldn't be out of the question. It really never needed to be nerfed in the 1st place.

What he mainly needs is landing options to help his terrible disadvantaged state.
 
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Zerp

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R.O.B.'s pretty great honestly, outside of some purely aesthetic changes I think he (wait, do robots even have genders? Me am confuse) doesn't need any changes. Only thing I'd really consider is undoing the Uthrow nerf, but it isn't necessary.

The eyes; how have his eyes still not been fixed?
Yeah, seriously, they've had so long to fix that, but they just didn't for some reason. I wonder if it's possible to at least fix his eyes in a mod, that'd be nice.
Today's suggestions said:
FIX THE EYES
R.O.B.'s results: https://docs.google.com/forms/d/1hQ2uFoZhVf7Z8F-BqrCd_rnVVrtquCXtRum9qabXbSc/viewanalytics
Pit's poll: https://goo.gl/forms/Q9sLSE4o9hYOUVe23

You may vote for either of these two insignificant mortal beings.
:4olimar: :4villager:
 
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L1N3R1D3R

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:4pit: is almost at the point of perfect balance. All he needs right now is a tiny air speed buff so he can use his good aerial kit more effectively. It shouldn't be too big of a buff, or else I could see safe D-air pressure and arrow edgeguarding becoming overpowered.

Voting for the character Zerp Zerp accidentally put in the thread title, :4villager:.
 
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DJBor

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As much as I want :pit: back, :4pit: is fine. Why did they drop his airspeed so low though? If I had to change Pit but couldn't revert him to Brawl form, I'd increase his airspeed significantly. (Unless, of course, :4darkpit: was to be decloned)

I wanted to save my main for last, but I guess the time has come... :4villager: is comin' to town
 

Zerp

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Voting for the character Zerp Zerp accidentally put in the thread title, :4villager:.
You know, I'm actually impressed that I somehow managed to trick myself into thinking we were doing Villager, I legit thought it was his day until I checked the thread again and realized something was a bit off, lol.

Anyway, I think Pit's fine, there's really not much to discuss with him, which is probably why it took so long to get to him.

Here's Pit's results: https://docs.google.com/forms/d/1GPUQWxg1gU9OtCIbCQ9g5DEzQ9Mjonx7tVYsw6mNwHc/viewanalytics
Here's Villager's poll: https://goo.gl/forms/NqT7yiIdPkdh2tdp1

You may vote for Olimar or Alph, truly, a vast array of options.
:4olimar::4alph:
 

MarioManTAW

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Ah, :4villager:, my main from day 1.

I honestly think he is mostly good as is, but there is one small change I'd like to make: make the tree stay up longer. Also, if possible, allow it to be chopped during the wilting animation (if only the first frames.)
 

L1N3R1D3R

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:4villager: is pretty much good at this point. He either needs no changes, or one nerf and one buff to balance each other out:
  • Somewhat decrease knockback of F-smash, because it's kinda ridiculous that it can have such big range with crazy kill power near the edge for easy edgeguarding, especially on walled stages like Duck Hunt. On the bright side, this would make it not be as devastating to Villager if it is reflected, and it would still be a great edgeguard option.
  • That grab. Damn, is it slow and deceptively small. Slightly decrease startup and end lag, please.

Voting for the only true character left, :4alph:.
 

Zerp

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DJBor

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:4alph: is the least played character in Smash 4 that isn't a Koopaling! "Since they have no results, Pikmin & Alph simply have to be bottom tier."
Just kidding, both of the Super Pikmin... Cousins? are in my Balanced tier! Right around Donkey Kong, for reference.
I vote for VoiD!

(yes, Olimar has players. Alph does not)
 
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L9999

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Olimar is very good people. No changes needed.

:4alph: is the least played character in Smash 4 that isn't a Koopaling! "Since they have no results, Pikmin & Alph simply have to be bottom tier."
Just kidding, both of the Super Pikmin... Cousins? are in my Balanced tier! Right around Donkey Kong, for reference.
I vote for VoiD!
Dark Pit is the least played character, Olimar has Shuton, Myran and Dabuz...
 

L1N3R1D3R

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:4olimar: is obnoxious to fight, but I acknowledge he's a balanced fighter. He has lots of results now that Dabuz is using him more, and I wouldn't change him looking at it as objectively as possible.

Now, if I were going on personal bias, I would nerf the s*** out of his neutral and side B and make his moves do something without Pikmin to compensate, but I digress.

Voting for some generic meme involving VoiD.
 
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DJBor

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It's been great balancing with you all. After completing one round I'm going to head out, as repeating the same opinions won't change much. I now have a full list of all the buffs and nerfs I handed out over the course of this round, and I also discovered a new secondary in Shulk. Great work, everyone here.
 

L1N3R1D3R

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I was the one guy who voted Olimar as high tier...whoops! :p

Anyway, there's been a bit of talk going around about what would happen if we were to ban Lylat and Duck Hunt, the two most gimmicky stages that are still legal (one is even a starter!). EDIT: I don't agree that this should happen or expect it to, but if it were to happen, that would leave us with five legal stages, four of them being starters, but as you might know there needs to be an odd amount of starters for the stage striking process to work. The question now would be which starter to turn into a counterpick, and in my opinion, it would be Town and City. The reason is that it would be the most gimmicky starter stage left, with small blast zones and platforms that are in lots of different locations, move slightly, and can carry you off the stage. And honestly, I could actually see a meta with Final Destination, Battlefield, and Smashville as starters with Dreamland and Town and City as counterpicks happening in the future. It would be the most balanced stage list, with the worst gimmicks being possible stretcher platform deaths (in Town and City) and wind shenanigans (in Dreamland), which aren't as bad as stage tilting and going through the stage (in Lylat) or obstacles in the sky, temporary fast-moving platforms, and extremely high platforms (in Duck Hunt).
 
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L9999

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I was the one guy who voted Olimar as high tier...whoops! :p

Anyway, there's been a bit of talk going around about what would happen if we were to ban Lylat and Duck Hunt, the two most gimmicky stages that are still legal (one is even a starter!). That would leave us with five legal stages, four of them being starters, but as you might know there needs to be an odd amount of starters for the stage striking process to work. The question now would be which starter to turn into a counterpick, and in my opinion, it would be Town and City. The reason is that it would be the most gimmicky starter stage left, with small blast zones and platforms that are in lots of different locations, move slightly, and can carry you off the stage. And honestly, I could actually see a meta with Final Destination, Battlefield, and Smashville as starters with Dreamland and Town and City as counterpicks happening in the future. It would be the most balanced stage list, with the worst gimmicks being possible stretcher platform deaths and wind shenanigans, which aren't as bad as stage tilting and going through the stage (in Lylat) or obstacles in the sky, temporary fast-moving platforms, and extremely high platforms (in Duck Hunt).
That list would be balanced if :rosalina::4zss::4fox: didn't exist but unfortunately they do. Dreamland 64 and Town&City are extremely beneficial for the top tiers, and you can only ban so many stages to prevent going to a tri platform stage or Trashville, so it is a pick your poison situation. With many bans available for the number of stages, they are eft to choose either a gimmicky stage or FD. Duck Hunt only gets terrible when you are playing against a camp2win character like Sanic or Jigglypuff and no one with a brain should ever leave them available for them. Lylat gimmicks are overrated, and it is the result of people not bothering to practice the stage (for the record I practice it in Brawl). The gimmicks exist and might get abused, but at competitive level it really never happens. As a counterpick stage and it is a really good wildcard, as some characters benefit a lot from the messed floor, the platforms, or get a cheap gimp. And who knows, it might be your opponent's mental block (I seriously won a set here because my opponent hated it and didn't ban it). Cutting down the stage list is a bad idea, we already have very few stages to go by.
 
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L1N3R1D3R

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That list would be balanced if :rosalina::4zss::4fox: didn't exist but unfortunately they do. Dreamland 64 and Town&City are extremely beneficial for the top tiers, and you can only ban so many stages to prevent going to a tri platform stage or Trashville, so it is a pick your poison situation. With many bans available for the number of stages, they are eft to choose either a gimmicky stage or FD. Duck Hunt only gets terrible when you are playing against a camp2win character like Sanic or Jigglypuff and no one with a brain should ever leave them available for them. Lylat gimmicks are overrated, and it is the result of people not bothering to practice the stage (for the record I practice it in Brawl). The gimmicks exist and might get abused, but at competitive level it really never happens. As a counterpick stage and it is a really good wildcard, as some characters benefit a lot from the messed floor, the platforms, or get a cheap gimp. And who knows, it might be your opponent's mental block (I seriously won a set here because my opponent hated it and didn't ban it). Cutting down the stage list is a bad idea, we already have very few stages to go by.
At least Sm4sh isn't like Melee as far as Battlefield clones go... :p

But yeah, I agree with what you're saying. I guess I should have reworded what I was saying: I don't expect it to happen and I honestly don't want it to happen, but I do acknowledge it as a possibility, and so I just gave the best solution if it were to happen. I do agree that it's better to have more stages so that more characters can have a chance and the top tiers might not be as over-centralizing, but if we were to have fewer stages, how I described it would be the best solution.
 

DJBor

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Don't think I did stage review. Maybe? Let me go from the perspective of the general stage, not character-specific.
In order of neutrality, I score my personal most tournament-capable stages...
TIER 1
Miiverse
Battlefield
Smashville
Final Destination
Omega Stage

TIER 2
Dream Land
Town and City
Duck Hunt
Lylat Cruise

TIER 3
Umbra Clock Tower
Castle Siege
Delfino Plaza

TIER 4
Halberd
Skyloft
Pilotwings
Wuhu Island
Who thinks that custom neutrals may become a thing? The Level Creator may not be as open as Brawl's, but it sure can make some awesome neutral stages.
 

Arthur97

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For some reason stage builder has never taken off for the competitive scene. I suppose it did make sense though in Brawl when you couldn't share them.
 

Zerp

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I'm probably going to start the next round sometime in between next Wednesday (not this one) and next Sunday (Oct 26-30), my schedule will make everything late and inconsistent if I start it up any earlier because of flights and what not.

Who thinks that custom neutrals may become a thing? The Level Creator may not be as open as Brawl's, but it sure can make some awesome neutral stages.
I've been hoping for custom stages for a while, but I doubt they'd ever happen, not really for logistical reasons (it's no harder to get a custom stage than it is to get DLC stages) but for the simple fact that most people don't like change, which is a shame. I personally think opening up to custom stages would be great for the game honestly, both for making neutral stages and also maybe for making some cp stages if they benefit the right characters.

Edit: Oh and uh, it's still a free day until I start up the next round, you guys are always allowed to post if that wasn't clear.
 
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Zerp

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Small update: I've decided that we'll start the next round on this Saturday (29th), and we'll start voting for which character to start it off with the day before that. Until then, it's still a permanent free day, so feel free to discuss anything you want.

Also, bit of a random question but: if somehow you knew that a small patch was being worked on, one that contains a few mild nerfs to most top tiers such as Cloud and Diddy Kong and moderate buffs for some low tiers like Zelda and Ganondorf, but at the same time mildly buffs other top tiers like Rosalina and Mario and flat-out nerfs Dedede and Jigglypuff, and for some reason you had the ability to decide whether it gets to be released or not, would you release it?
 

L9999

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Small update: I've decided that we'll start the next round on this Saturday (29th), and we'll start voting for which character to start it off with the day before that. Until then, it's still a permanent free day, so feel free to discuss anything you want.

Also, bit of a random question but: if somehow you knew that a small patch was being worked on, one that contains a few mild nerfs to most top tiers such as Cloud and Diddy Kong and moderate buffs for some low tiers like Zelda and Ganondorf, but at the same time mildly buffs other top tiers like Rosalina and Mario and flat-out nerfs Dedede and Jigglypuff, and for some reason you had the ability to decide whether it gets to be released or not, would you release it?
I rather drink bleach than having Mario and Rosa buffed.
 
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MrGameguycolor

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Also, bit of a random question but: if somehow you knew that a small patch was being worked on, one that contains a few mild nerfs to most top tiers such as Cloud and Diddy Kong and moderate buffs for some low tiers like Zelda and Ganondorf, but at the same time mildly buffs other top tiers like Rosalina and Mario and flat-out nerfs Dedede and Jigglypuff, and for some reason you had the ability to decide whether it gets to be released or not, would you release it?
No, simply because it wouldn't be fair to any of the mains of the character receive the nerfs.
Not to mention Mario & Rosalina don't need anymore buffs, so I wouldn't release it even if those buffs were to go to Doc, Roy, Pacman, Wario, Palutena, the Miis or anyone else.
 

JayE

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I would be fine if the game was left as it is now, its the best and most balanced version of Smash 4 we have in my opinion.
But I also wouldn't mind for a few changes - like a nerf to Luma's ridicuous knockback. At least just a little bit. A nerf to Lucina's F smash knockback just a little, and some small buffs to Link in any way.
Those are the changes I would like to see if there was a future patch. Just small changes, nothing too drastic. Any buffs to lower tiers would be welcome too
 
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JayE

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And give Marth elitists more arguments to piss on Lucina? No thanks.
:/ I just think the F smash has a little bit too much knockback, I know other players,including Pugwest would like that to be toned down just a bit. But if it isn't nerfed, then so be it. I wouldn't be mad if they didn't. Its just an opinion, you don't have to agree but don't get the idea that I'm trying to piss on Lucina. People are always going to fight - especially in the Marcina debate. There are always gonna be elitists somewhere out there.
 
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L9999

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:/ I just think the F smash has a little bit too much knockback, I know other players,including Pugwest would like that to be toned down just a bit. But if it isn't nerfed, then so be it. I wouldn't be mad if they didn't. Its just an opinion, you don't have to agree but don't get the idea that I'm trying to piss on Lucina. People are always going to fight - especially in the Marcina debate. There are always gonna be elitists somewhere out there.
Yes, I know that you are not pissing on Lucina. But believe me the situation is THAT bad. If a single number changes there is an uproar.
 

Zerp

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I almost forgot to list the characters you can vote for to start off tomorrow, whoops. Here they are:
:4bayonetta::4bowser::4bowserjr::4falcon::4charizard::4cloud::4corrin::4dedede::4darkpit::4diddy::4dk::4drmario::4duckhunt::4falco::4fox::4ganondorf::4greninja::4myfriends::4jigglypuff::4kirby::4littlemac::4link::4lucario::4lucas::4lucina::4luigi::4mario::4marth::4megaman::4metaknight::4mewtwo::4gaw::4ness::4olimar::4pacman::4palutena::4peach::4pikachu::4pit::4rob::4robinm::rosalina::4feroy::4ryu::4samus::4sheik::4shulk::4sonic::4tlink::4villager::4wario::4wiifit::4yoshi::4zelda::4zss::4miibrawl::4miigun::4miisword:
I vote for :4mewtwo:

Also, for some reason I was expecting most people to think that patch would have been acceptable, I'm surprised but also happy that nobody seems to like it.
 
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Frihetsanka

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"How much does Mewtwo need nerfs in your opinion?"

Should we understand this as "How strongly should he get nerfed" or "How strongly do you believe that he should get nerfed"? If I'm voting 10, am I saying "I want Mewtwo to get nerfed really hard" or "I really want Mewtwo to be nerfed, although perhaps only slightly"?

"How much do you want Mewtwo to get nerfed?"

Same question. Is this "How hard should he get nerfed" or "How strongly to believe Mewtwo should get nerfed at all"?
 
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