D-idara
Banned via Administration
Metal Gear Solid Guns of Patriots was 32 GB...Wii U discs are 25GB per-layer and the Wii U disc reader's ready for double-layering, unlike the Wii with Brawl, so Guns of Patriots does fit on the Wii U, but that's pretty irrelevant. Phantom Pain IS COMING OUT FOR LAST-GEN CONSOLES! Here! The Wii U version would obviously be a middle ground between the 360/PS3 versions and the PS4/Xbone versions, leaning more towards the PS4/Xbone versions if they optimized the game well (Which third-parties rarely do :/). And your Twin Snakes example doesn't hold any ground either, Twin Snakes wasn't a PSone game, it was an upgraded, remade, polished version of a PSone game that also had to be on two discs because it was too big for the standard CD-Rom...being ahead of your generation doesn't give you the right to be an asshole.This is proof you don't know a damn thing about Metal Gear. Ground Zeroes is the preview to phantom pain. The only reason the game is on the ps3/360 is to show it off to people who haven't yet gotten next gen consoles, which are the ONLY consoles that are going to be able to run Phantom Pain. Ground zeroes is literally just a bite size of a game that's going to be 200X bigger. The game is only going to be able to fit on the ps4 and xbone, and that is the only reason it needs. Why would you port a preview to the game you're selling if the full game is going to be on all other current gen consoles except that one?
Kojima barely ever ports mgs games to Nintendo consoles because they don't fit.
This is the reason we don't see metal gear games on nintendo consoles. Mgs4 STILL won't fit on a wii u disc, and the game came out 5+ years ago! Twin snakes had to be on two discs and it was a remake of a ps1 game! Kojima has had to dumb down his games on multiple occasions because of lack of disc space and other limitations, and porting said games to a nintendo console would've just made it worse. He does Nintendo a favor when he ports the games over, and Nintendo has responded in kind every time, See:Mgs3d 3ds bundle.
Konami and Kojima aren't releasing Phantom Pain on Wii U because that's not a real gaming company anymore...just look at poor Castlevania...
With how good and how filled with awesome Nintendo Cameos Twin Snakes was...it really feels like a waste to not release the game on Wii U, especially with the smartglass features being an obvious fit for the amazing Gamepad. Third-parties say that they don't release the game because the Wii U's not selling well, but all they did was release half-assed, badly-optimized ports, that's like repairing a car with faulty parts and blaming the original manufacturer because it's malfunctioning. It's just that the gaming industry's so accustomed to lame, loveless, careless games that are just basically made for money.