SnakeFighter64
Smash Obsessed
If we were to revamp Sonic’s smash moveset, should we draw from Sonic the Fighters, Sonic Battle, or Sonic Frontiers?
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Sonic Frontiers would be a good start for me. The other two could have inspirations taken from it next.If we were to revamp Sonic’s smash moveset, should we draw from Sonic the Fighters, Sonic Battle, or Sonic Frontiers?
Sonic LabyrinthIf we were to revamp Sonic’s smash moveset, should we draw from Sonic the Fighters, Sonic Battle, or Sonic Frontiers?
Okay where do I rank on the Thirst Leaderboards?The first one would have to be the user who’d just post a picture of an anime boy while saying “This makes me horny”
They aren’t around anymore, but you can’t top that.
Frontiers already got mentioned, but I'd give Lost World some love too. It'd be fun incorporating the parkour into the movesetIf we were to revamp Sonic’s smash moveset, should we draw from Sonic the Fighters, Sonic Battle, or Sonic Frontiers?
raises fingerWouldn't you do the same with a mustache that nice?
That guy who wanted to keep the Gardevoir/Gothitelle leak alive because they were hot and bothered for GardevoirMarch 2018 to January 2020.
The golden age of Ultimate speculation. And when this site was ****ing bonkers.
You haven't thirstposted at all. At least not from what I've seen.Okay where do I rank on the Thirst Leaderboards?
I'm probably not gonna live down when I said that Aviva in Wild Kratts had me acting unwise
It's your momSee Noi only said who the 1st notorious thirst poster was.
I wonder who's number 2...
I still want to know why he thought we couldn’t have BoTW Zelda in Smash. Because she doesn’t wear a dress?
Officially Masahiro Sakurai chose to base Zelda's design in Ultimate off of her A Link to the Past and A Link Between Worlds incarnations instead of her more recent Breath of the Wild incarnation because that version of Zelda, according to him, "is more into research than fighting." He also mentioned in a subsequent Nintendo Treehouse Live event that he chose this design to better represent The Legend of Zelda franchise as a whole instead of having all of its fighters come from the same game.If that is so…
That sounds sexist of Nintendo, if you ask me.
Considering the majority of his moves draw from the Fighters, I’d say a mix of Battle and Frontiers would be fine.If we were to revamp Sonic’s smash moveset, should we draw from Sonic the Fighters, Sonic Battle, or Sonic Frontiers?
And yet… I kind of miss it. I hated it while it was happening but now I miss it. I want to look forward to more smash characters and debate about who they’re gonna be.March 2018 to January 2020.
The golden age of Ultimate speculation. And when this site was ****ing bonkers.
cries in 3 Ocarina of Time repsOfficially Masahiro Sakurai chose to base Zelda's design in Ultimate off of her A Link to the Past and A Link Between Worlds incarnations instead of her more recent Breath of the Wild incarnation because that version of Zelda, according to him, "is more into research than fighting." He also mentioned in a subsequent Nintendo Treehouse Live event that he chose this design to better represent The Legend of Zelda franchise as a whole instead of having all of its fighters come from the same game.
But I think it’s also to do with the overall character silhouette and some moves needing to be adjusted to accommodate the dress-less design.
Considering the majority of his moves draw from the Fighters, I’d say a mix of Battle and Frontiers would be fine.
Hey, it's my thing. I mean your Adventure Times and your Steven Universes are all well and good, but I just find that Canadian and preschooler cartoons seem to appeal to me most, and I think others could find a lot to love in them.However, when it comes to championing obscure preschool and/or canadian cartoons you top the charts
Yeah, I'm not ready for any type of Smash speculation for at least three more years.And yet… I kind of miss it. I hated it while it was happening but now I miss it. I want to look forward to more smash characters and debate about who they’re gonna be.
I could have it start again now and I'd be fine.Yeah, I'm not ready for any type of Smash speculation for at least three more years.
AT LEAST.
Do notI could have it start again now and I'd be fine.
It's not like I have the power to actually start it up again. Only Sakurai/His Successor does.Do not
I could have it start again now and I'd be fine.
To this day, any meaning or etymology of the name "Lakitu" is completely unknown. It seems to have been made up without explanation for the US manual for Super Mario Bros. Below is a chart of the history of Lakitu's name across different languages. pic.twitter.com/2FO63y6kcU
— Supper Mario Broth (@MarioBrothBlog) April 13, 2023
was gonna make a funny tweet relating to poochy and i had to stop and go POOCHY THE PLATYPUS?! pic.twitter.com/soF1ZJHdA7
— AJ (@yggdrasilsaltar) April 13, 2023
Ehhh I think the forward smash is good as it is. Nothing wrong with a good ol fashioned punch.I'm going through and changing Smash characters move-sets as I see fit. In numerical order.
Mario is finished, so here's his.
Mario
- Forward Tilt: Mario attacks with the Tanooki Tail from the Tanooki Leaf Power-Up, first introduced in Super Mario Bros. 3.
- Up Tilt: While still an uppercut, it is now animated in a way to resemble the iconic “Mario Punching a Block” animation.
- Down Tilt: His sweep kick from Super Mario 64.
- Neutral Aerial: Now a spin attack resembling the iconic attack from Super Mario Galaxy.
- Forward Aerial: Now a dive resembling the one introduced in Super Mario Odyssey.
- Side Smash: Now a Long Jump resembling the one Mario has had since Super Mario 64.
- Up Smash: Now a Backward Somersault attack resembling the one Mario has had since Super Mario 64.
- Down Smash: Now a ground pound resembling the one Mario has had since Super Mario 64.
- Side Special (Cappy Toss): Mario throws his hat forward, which spins in place for a moment, dealing damage, before returning to Mario. It cannot capture his opponents this time, but he can still jump onto and off of it for extra height. He can also throw it up and down by quickly pressing in those directions after b is pressed but before the hat is thrown. In the same vein, quickly pressing b a second time will cause Cappy to rapidly spin around Mario’s body.
- Up Special (Cape): Mario dons the iconic cape feather and rises rapidly into the air before gently floating back down. Expert maneuvering of the control stick will allow him to keep his height as long as he is moving forward in one direction while doing so.
- Final Smash (Giga Cat Mario): Mario transforms with the Giga Bell and does a cinematic attack where he divebombs into the trapped opponents with the signature Cat Dive attack.
I wanted all of his smash attacks to move him. Cause he jumpman. So like, all of his smash attacks leave him in a different position on the stage.Ehhh I think the forward smash is good as it is. Nothing wrong with a good ol fashioned punch.
The rest of these changes are pretty cool though.
This post was made by NintendoSmash 6 should introduce more RPG characters if you ask me
Rare Nintendo W thenThis post was made by Nintendo