I don't remember. It was a long time ago, but I remember the eruption in post-game.
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this is the best way to play regarding meta and if you guys dont play like this you really ought to.maven said:The only meta I try to use is "do I think this is a good player?". If the answer is yes, then cool. If it's no, I'll be more lenient in trying to figure them out. Outside of that, I try really hard to not even think about it.
Plenty of people hate meta, but in a game about understanding people, using past behavior as an insight is extremely powerful tool.I just disagree with this. People aren't mechanical, they don't always make the same mistake scum/town. I purposefully search for people saying "This is maven town meta" so I have tools to use for when I'm scum and search for scum meta so I can avoid it, and I'd be really surprised if I was the only one. The only meta I try to use is "do I think this is a good player?". If the answer is yes, then cool. If it's no, I'll be more lenient in trying to figure them out. Outside of that, I try really hard to not even think about it.
I hope I'm not the only one who absolutely hates meta reads, and find games decided by meta to be boring as ****. I don't care if someone doesn't play Day 1 normally, if that's the case they shouldn't have joined a mafia game. But they did, so they post or die, and if they die and are town then at least we don't have to deal with that slot anymore.
Recently in a mafia game I made a fake scum slip while town in an attempt to get myself killed (kingmaker game with hero role (me)). If I was wrong on the executioner being scum, and he was town and he tried to kill me, would that be town's fault? When I made a fake scum slip? Because I believe that it'd be entirely my fault for that lynch, because I specifically acted in a way designed to get people to lynch me. Even if I was completely ignorant about how I was acting, it'd still be my fault. It's no different in regular mafia games. Town's job is the lynch the scummiest. Sometimes the scummiest player will be town. Town is doing it's job when it lynches that person. The only time it's truly the town's fault is if the person never actually did anything scummy and town just tarded out. And most of the times when I see that, it's over meta.
Even if you're not using meta you can still understand how a person thinks over the course of a single game and figure out inconsistencies in thought process. Just lynching "the scummiest" is problematic from a game perspective because it shifts the impetus for town away from finding and killing scum to not being perceived as the scummiest. Since scumtells in general are based on revealing that a player is more concerned with surviving then killing scum, what is scummy at that point? The only discernable different between town play and scum play is connections.Town's job is the lynch the scummiest. Sometimes the scummiest player will be town. Town is doing it's job when it lynches that person. The only time it's truly the town's fault is if the person never actually did anything scummy and town just tarded out. And most of the times when I see that, it's over meta.
I disagree for exactly the same reason as you stated in your prior post. People shouldn't fall for ATE, appealing to emotions is totally legitimate as a play to make but it shouldn't be a good strategy. People need to not fall for it and it's ridiculous that we'd hand hold the community because they can't be logical.When did that happen? Should've blacklisted him for it. That's virtually the vilest thing a player can do in mafia.
The problem with inactivity is there's literally no good options to fix it, everything we can possibly do punishes town.I think we just need to sort out our policies every now and then. Right now there's a couple of things I think we should change:
* We don't punish inactivty nearly as much as we should. Inactive players should be insta-lynched.
* We're way too lenient on AtE. Emotions have no place in a mafia game and should be punished.
* We should be more open with criticism. People are too scared to voice their opinions and need a thicker skin too.
* The whole concept of a player's "meta" should be thrown out of the window completely for a while.
All these things really hinder people's progess right now imo.
I've probably said this before, but I consider inactivity to be first and foremost a problem for the mod and not the town. If people are not playing the game at all, they should be dealt with by the rules (not saying I have any easy answers for this...) but town simply can't deal with several different slots that just aren't posting at all.* We don't punish inactivty nearly as much as we should. Inactive players should be insta-lynched.
* We're way too lenient on AtE. Emotions have no place in a mafia game and should be punished.
Lol true. I don't think you can ever take all emotion out of the game. The trick is not letting it get out of control.It's just people are robotic on this site more often then naught or really emotional. There needs to be a balance between the two.
Ah misunderstood. Thought it was meant that he was pretending to be planning to replace out. Ya, that is extremely grimy, replacing out should never be a strategy because it's adding in out of game elements.Doing it in game versus using replacing out as a strategy is the key difference though.
Faking irl drama on a replace out is really grimy.
The problem is, how do you create a ruleset that doesn't force fake content, doesn't punish players who are generally very active but have short periods of inactivity. A lot of the problem is lack of in game rational behavior brought on either by lack of interest or lack of time, only scum have a motivation to be inactive theoretically while town have a motivation to be as active as possible.I've probably said this before, but I consider inactivity to be first and foremost a problem for the mod and not the town. If people are not playing the game at all, they should be dealt with by the rules (not saying I have any easy answers for this...) but town simply can't deal with several different slots that just aren't posting at all.
If players are coasting by and not contributing, I completely agree with getting rid of them. I don't want them in Lylo.
Lol true. I don't think you can ever take all emotion out of the game. The trick is not letting it get out of control.
If you're replacing out of the game, in order to win at the game, I think you ****ed up somewhere in your thought process.I still remember Soup planning an emotional outburst into replacing out in order to save his slot. That sort of thing is disgusting to me. That's an extreme example, but we're so lenient. "Guys, I'm just so ****ing sick of the way we're treating each othe that I didn't want to post." That's accepted as a reasonable explanation for not contributing.
No. No. People aren't unemotional robots, and expecting people to be such is trivial. It's not that we're way too lenient on AtE, it's that people have quarreling opinions about what is and isn't AtE. If I'm angry about something, it's probably because I want to come off in such a way that is relating to my play. If you seriously believe that you can disconnect yourself so easily then you're probably lying or I wouldn't want to play with you. Emotion is unavoidable just like meta is, it's just how you perceive it. Classifying someone's intentions (in this case, anger, in my example) as some sort of textbook saying is ****ing callous. You should be reading into why they're angry instead of just assuming it's AtE.I think we just need to sort out our policies every now and then. Right now there's a couple of things I think we should change:
* We don't punish inactivty nearly as much as we should. Inactive players should be insta-lynched.
* We're way too lenient on AtE. Emotions have no place in a mafia game and should be punished.
* We should be more open with criticism. People are too scared to voice their opinions and need a thicker skin too.
* The whole concept of a player's "meta" should be thrown out of the window completely for a while.
All these things really hinder people's progess right now imo.
Of course there's a fine line and nobody should be letting their emotions absolutely get to them, but completely discarding them is wrongI think emotions are real and if people are involved in a game then it will make sense they may feel frustrated with pressure coming their way. I think you just have to decipher it correctly, whether to see if it is genuine emotion or fake emotion. I think people should try their best to play calmy to be able to be rational but you can't be too robotic.
Yes, well the better idea is to post in the social thread if you are upset outside of the game. Yet there is no rule that you can't post it in game though. There's gray area there. I try my best to separate it but might be a good idea to post a little bit about your life in the game if you want to seem human and likable.Thing is
You can legitimately be angry about something and have it be completely unrelated to your alighment, or what you were doing to outside viewers
I think that would help. I think with Soup is that he has played very well as scum, and has abused AtE, which worked and was valid. Once I have seen it in his town play I read it wrong and was too confident, for which I apologize in reading him wrong and causing him any stress, and in the past with our squabbles. It's weird, he gets a lot of attention as town but when scum he is able to be read more townie than me.Yes, if you were a better player, you would be able to read a player who was more difficult to read. But if that player also made it easier for you to read them, surely that would also help? Being able to explain yourself, to come across as trustworthy- these are parts of the game.
It is not mine nor J's fault for playing the way we do, and I won't change because you want to try and make me play the way you want me to.
I try not to be so emotional, and I said that. I'm not trying to fill the game with what would be called AtE and I step back from it all knowing not many people like that. You can see it in most of my games when I take pause or I'm not around because I don't want to self-destruct, but there will always be a part of me that will be emotional as it's just part of my play.soup, I realize I don't explain myself in a direct way, but I think you missed my point.
What I'm trying to say is, do you expect other people to change if you refuse to change?
I mostly use meta as a moron check if anything.barely read but lemme just say that abolishing the queue is the best thing thats happened in this forum in a looooong time.
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this is the best way to play regarding meta and if you guys dont play like this you really ought to.
I don't think Rock and Roll is the same as Mafia.man its such a burden on decent players to moron check tho. its true cuz ultimately you dont wanna lynch scum but like... its like **** man.
also soup shut up man you dont play well. saying "i play the way i play deal with it" is ****in cancer. like what do you think someone whos been playing ****ty rock n roll for 30 years should just be... allowed to play... ****tily for the rest of his life?
Well is his use of ATEs what's holding him back? Gheb gives the opposite impression, they've been effective. If he's successfully ATEing seems like the problem lies with everybody else and their cognition and his actual weaknesses lie elsewhere. Unless he's using it as a crutch.man its such a burden on decent players to moron check tho. its true cuz ultimately you dont wanna lynch scum but like... its like **** man.
also soup shut up man you dont play well. saying "i play the way i play deal with it" is ****in cancer. like what do you think someone whos been playing ****ty rock n roll for 30 years should just be... allowed to play... ****tily for the rest of his life?
i dont think you should metaphorically stick your fingers in your ear and scream "LALALALALA" when you are consistently wagoned to near death/death. i think the best thing about your play is the fact that you can get things rolling extremely quickly, but that happens because of your god given talent to have such conviction on the weirdest things and to read so many things the wrong way. thats more of a laughing-at-you thing than a laughing-with-you, and thats my point. you dont succeed in persuasion and debates by screaming my way or the highway. you empathize with the stances of others around you and [/i]develop[/i] your ability to make the right play.I don't think Rock and Roll is the same as Mafia.
If you feel that you are being targeted for who you are in game rather than anything else in the game and the actual game is just being used as a form of punishment (for stuff you did in the past) then that's bullying. We both know that I've been bullied on another mafia site and the way I dealt with it was to just make new friends and isolate myself from the bullies. When I want to play the game, I play it on terms where I know I won't be harassed and can enjoy a good time, whenever I actually have time.I don't think it's something that I try to do, it's literally just how I think. I bring a bit of myself into games and if people don't like that then there basically saying they don't like me. I'm not gonna put it like that but it's genuinely how I feel, because I can't detach myself from my own personality.
Of course it is. You're a human being, not an animal.It is not mine nor J's fault for playing the way we do
Yeah. That's exactly it. People take one instance out of me and then turn it into some sort of sin against all that is DGames holy and I have to deal with people look at me through a magnifying glass. I cannot seem to overcome these instances and even now I have people misunderstanding and telling me I don't know fundamentals. Really? I know fundamentals and it's like people honestly believe that I don't incorporate logic into my reads. I do, however, try to have emotion in order to accentuate what I want out of someone or even trying to analyze the intention/emotion of someone too.If you feel that you are being targeted for who you are in game rather than anything else in the game and the actual game is just being used as a form of punishment (for stuff you did in the past) then that's bullying. We both know that I've been bullied on another mafia site and the way I dealt with it was to just make new friends and isolate myself from the bullies. When I want to play the game, I play it on terms where I know I won't be harassed and can enjoy a good time, whenever I actually have time.
Imo you are getting personal about this issue because you feel like you are targeted in games because of who you are and because of that you get emotional. It's why you probably can't detach yourself from a game because I've only been on the fringe and have seen people say things like, "not again soup" "this is a soup thing" I think your entire commentary about you bringing a bit of yourself in a game is some form of humor as more often than not I saw more of other people dragging the you into a mafia game and you trying to separate yourself away from that. Like I said before, I wish that community matters would have less influence over actual game flow, but realistically speaking it is impossible for everyone to be given a tabula rasa from N0.