Rango the Mercenary
The Mercenary
She seems to benefit more on Battlefield than Final Destination, though.Well as far as I know all the other stages are more or less neutral for ol rozetta.
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She seems to benefit more on Battlefield than Final Destination, though.Well as far as I know all the other stages are more or less neutral for ol rozetta.
Yeah, exactly.She seems to benefit more on Battlefield than Final Destination, though.
How was it possible? Fox was only 58%!Q: Why
That answer to that is how you take 20 % extra knockback when charging a smash attack, and luma with insane base knockback + rage.How was it possible? Fox was only 58%!
Luma just can, especially when Luma is near Rosalina.That answer to that is how you take 20 % extra knockback when charging a smash attack, and luma with insane base knockback + rage.
The question is more so as to... why can Luma dance around while Rosa is in hitstun / stunned
We really haven't gotten anything from the Rosalina vs. Pikachu match-up, probably because it's an uncommon match-up sight.I understand that we have a Pikachu matchup thread but it's pretty empty right now. I'm having a lot of trouble in this matchup, mainly due to Pikachu's Quick Attack. The move recovers fast and he's able to combo off of them. It's almost impossible for me to punish unless I predict where he's going to land. It seems the only kill options I have are uair and Luma jab at high percentage or a lucky smash. Should I even try to gimp? Any advice?
It died for some strange reason.Where does all of the metagame discussion go on in this board?
Match-up discussions themselves are in the individual character threads, but it's not like things always get talked about in them. Not all fighters have been covered though, and we don't have an actual mirror match discussion thread yet.Where does all of the metagame discussion go on in this board?
Watching Dabuz's video guide is a decent place to start. I'd link it, but posting on mobile at the moment.Hey all. So, I'm thinking of picking up Rosa, cuz zoning is cool. Other than these FAQs and her frame data, what should I read first? Is there a general how to play guide? Thanks!
Up throw is usually going to combo regardless, but if they're throwing in down and back throws with the hope of comboing, you'll generally get away just holding away and mashing jump or airdodge.what is the correct DI for Rosaluma's throws?
It's not something I'm a huge fan of, but it seems like a decent retreating option, and as long as it's safe of hit, it will always be useful as a mixup. Oh and doesn't the option desync them slightly? If so, it's a good option for the most fancy Rosa players out there.any use for Short hop starbits?
There's a write up on this subject somewhere on this forum ( search for luma spin ); I'd post the link, but I'm on mobile at the moment.Yo guys! I made a topic about this yesterday, but it was locked so I assume that I posted in the wrong place.
But anywhoo, a couple days ago I was playing with some friends, and I got luma to attack my buddy while I beat him with my wand (grab pummel).
It was a total accident, but what I want to know is why was luma attacking while I was inputting grab, and whether there's a way to repeat that consistently. Here's a video of me doing it.
https://www.youtube.com/watch?v=bu6UxJ4ROx8&feature=youtu.be
Just practice it. A lot.Anyone got a good way to practice lunar landing?
Is there a better single player option than training mode?
IDK about that. I've broken out of tons of grabs with luma. It may just be that I imputed the moves before I was grabbed but getting grabbed has never been an issue with me so far.Luma just can, especially when Luma is near Rosalina.
Luma can't do anything when Rosalina is grabbed.
Yeah, I think so...IDK about that. I've broken out of tons of grabs with luma. It may just be that I imputed the moves before I was grabbed but getting grabbed has never been an issue with me so far.
That's why Rosalina and Luma is hard to master.@darkprizm47 @
mario123007
If you input an attack, but Rosalina gets grabbed during the startup, Luma will still attack. However if you're already grabbed, inputting an attack won't do anything unless you're held for a certain amount of time. I'm not sure what this time is. Luma mechanics are so weird...
The center of the ring.which part of rosalina`s down air spikes?
Actually, it's the second hitbox of the attack that has meteor smash properties.The center of the ring.
Yep, thanks for further explanations.Actually, it's the second hitbox of the attack that has meteor smash properties.
By "second hitbox" the correct answer is frame 18-22 of the attack (Rosa Dair starts frame 17)which part of rosalina`s down air spikes?
I read up on it on the forums, thanks for the keywords ;p. So yeah, unfortunately it's a very rare situational trick that I performed.There's a write up on this subject somewhere on this forum ( search for luma spin ); I'd post the link, but I'm on mobile at the moment.
In short, it's possible to desynch the two characters by locking luma into its rapid jab animation. It's easy to accidentally start when inputting the jab sequence, and having only Rosalina interrupted by damage. It's an incredibly fun technique to learn in order to thoroughly style on people, so I'd recommend looking up the full write up if generally impractical and needlessly complex tech interests you.
I'd say her unsafest moves are her Fair, F smash, star bits if you miss, her downB if you are too close to someone, and her upB. Her safest moves are her Dtilt, Jab1-2, Ftlt, Dsmash seems kind of safe, and her nair has very little landing lag so it's decently safe on shot hop fast fall.What are Rosalina's safest and unsafest moves? Does she have any aerials that auto-cancel?