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This, I feel, is what people miss when they're making character selections. You see a lot of people choosing characters based on what gimmick they'd bring to the roster, whether or not they'd represent a new franchise, how obscure they are or how much they 'fit' as a fighter - all good reasons in their own right to want a character in, but for me it's always been a matter of a characters 'Star Power' as you call it. Pac-Man, Ridley, Toad, Dixie Kong, Mewtwo - these are all fighters with a good amount of star power backing them. That's not to say characters like Isaac, Shulk, or Takamaru don't have their place in Smash Bros., but Smash Bros. was a franchise founded on fighting it out with Nintendo's All-Star lineup - that is, their biggest and best, regardless of if they seem more fitting as fighters (like, again, characters such as Shulk or Isaac who were practically made for combat).Knee Sock Man is sort of right though, the things Ridley brings to the roster are more subtle. No real "gimmicks" and what have you. In a way you could say what he brings is his own presence, lol. It's his relative star power that makes him such a good choice at this point. Balancing that alongside additions that are there just to be unique is important. Of course, that's not to say Ridley would be BORING. It's just it's not OBVIOUS what he would really be doing, but he has a lot of work with and really you could probably add a gimmick here or there if necessary. An aerial grab, projectile gliding attack, little nuances like that. It would be hard to make him play like any other character.
You thought that was Ridley?Yo thumbs up if when you first saw this at a glance you though it was Ridley and you gotta errection as tall and hard as the great wall of china?
RealTalk my heart fudging stopped......
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WHAT??!? WWWWWhAtT? You What!!!!?
I love you, WarioFan1.
ThanksI didn't judge him on his username. I judged him on the irony of him claiming someone else is being "narrow minded" based on it.
I love you, WarioFan1.
One can... pay for a username change?Either way, I'm a case of what Legendofrob described, I hate my username, I wish it'd burn in a pit of fiery fire, but alas, I'm not one to pay for username changes, no matter how much I hate my name.
When you make bunches off your games, then you can blow cash on a name change.One can... pay for a username change?
no, don't tell me about it, don't tempt me.
Irrelevant, I landed a payed internship this summer, I'm rollin' in dough. I'm Scrooge McDuck swimming in my mansion of money.When you make bunches off your games, then you can blow cash on a name change.
(I suggest Basketroid)
Basicly i think what people are ultimately tryna get at is.Ridley's Stage Entrance should involve him eating a Poison Mushroom.
Srsly, though. He could be slightly bigger than Bowser.
And it might be a good idea not to put hitboxes in his wings (think of them as Link's sword), since they make out like 50% of his whole frame.
Ridley would be the first heavy character that'd be based on his aerial game. Yes, Dedede can fly multiple times, but Dedede is a lot about spacing yourself and your enemy since Dedede has such a big advantage at higher ranges, which is done primarily on ground because of his Waddle Dees and side-tilt. Dedede isn't a heavy aerial character, he's a heavy character based off of having a big range, and while he does have decent aerial game, mainly because of his b-air, his strength and what makes him unique is his range and almost bullying playstyle.I still don't see all that Ridley can bring to the rooster. A heavier character that can fly multiple times: Dedede. Don't see what he can bring.
Well, he could be slighty taller than Bowser, but also slightly thinner - the wings just for show, unless he attacks with them.Basicly i think what people are ultimately tryna get at is.
''They shouldnt be a character bigger than Bowser that is playable....''
Well yh ofc but im just saying what Haters are pretty much saying...Well, he could be slighty taller than Bowser, but also slightly thinner - the wings just for show, unless he attacks with them.
I mean Smash isn't canon at all. Not even with sizes. Isn't Olimar supposed to be the size of a quarter or something? Yet he's not in Smash. The size argument is completely pointless because of that fact. And in Melee's opening trailer Samus fought with Ridley and Ridley wasn't much bigger than her.Well, he could be slighty taller than Bowser, but also slightly thinner - the wings just for show, unless he attacks with them.
Urrrrrr...................y-e-a-h...........I mean Smash isn't canon at all. Not even with sizes. Isn't Olimar supposed to be the size of a quarter or something? Yet he's not in Smash. The size argument is completely pointless because of that fact. And in Melee's opening trailer Samus fought with Ridley and Ridley wasn't much bigger than her.
Wasn't Ridley only not in Melee due to time? And I'm pretty sure he only wasn't playable in Brawl because they wanted him as an SSE boss. There isn't going to be anything like the SSE in this game, so that makes Ridley a near lock for SSB4.
I knew what you meant. My post was just sloppy.Well yh ofc but im just saying what Haters are pretty much saying...
um, I don't think that this was correct.Wasn't Ridley only not in Melee due to time? And I'm pretty sure he only wasn't playable in Brawl because they wanted him as an SSE boss.
Very nice.I would be super sad if we got, say, the Little Bird or the Mysterious Lizard as the main playable form and then real Ridley for a Final Smash.
I'd almost prefer that he just wasn't a playable character at that point, honestly.
While the "Too Big" argument is overused and under-qualified, I do feel like "his size has already been established in the Smash world" is a much more solid argument.
Just... not a very important or influential one.
The Smash world doesn't have any overarching storylines, neither does it have any canon things considering it's a spin-off. That's why Bowser suddenly fixed his hunchback now, if there'd be any canon facts then they would explain why he's suddenly decided to stand tall as an example, there's just no lore, story or facts to make out of Smash. Since the storyline of SSE and anything that was canon in that story won't carry over to the next game, then that kind of fades into obscurity too, and that shouldn't affect Ridley.While the "Too Big" argument is overused and under-qualified, I do feel like "his size has already been established in the Smash world" is a much more solid argument.
Just... not a very important or influential one.
Nah, for what we know he was never planned to appear in the game in any other ways than in the intro and as a trophy.Wasn't Ridley only not in Melee due to time?
It hasn't really.I would be super sad if we got, say, the Little Bird or the Mysterious Lizard as the main playable form and then real Ridley for a Final Smash.
I'd almost prefer that he just wasn't a playable character at that point, honestly.
While the "Too Big" argument is overused and under-qualified, I do feel like "his size has already been established in the Smash world" is a much more solid argument.
Just... not a very important or influential one.
I think that might be disappointing to anyone not really too informed on Ridley's inclusion.I read an interesting suggestion somewhere that basically states you should fight a gigantic, screen-filling version of Ridley as a boss before unlocking a de-sized version of him to play as. I think it's an interesting to say the least. Thoughts?
I think that might be disappointing to anyone not really too informed on Ridley's inclusion.
they might think they unlocked a giant dragon, but in reality it was only a big dragon.
It was only too bigI think that might be disappointing to anyone not really too informed on Ridley's inclusion.
they might think they unlocked a giant dragon, but in reality it was only a big dragon.
I still envision Ridley about as tall as Bowser in SSB4, and about as wide as Charizard in Brawl.
I just had a conversation with a friend of mine about Ridley in Smash. He said that he doesn't view the size as the problem. He just finds Ridley's proportions to be awkward, such as his skinny limbs and neck, etc... However he liked the size I proposed, and the idea that his wings wouldn't have hit boxes.
He casually plays Smash sometimes. He usually isn't a huge Nintendo guy anyway. But even HE thinks it would be a good idea if done correctly.
WHAT??!? WWWWWhAtT? You What!!!!?
Swearr down? Its like that yeah......? Wow...stab in the back... stab in the dark....
I dunno wtf to say...
With a homeboy aswell...WarioFan is a cool guy...cant believe you done me like this....RealTalk....Ugh...
Speechless.... We waz good....and then....just go...I think its best we ignore each other.
After i went and got this f_cking peice of s_it going straight in the trash !!
I still think this doesn't rule out that they'll have cinematic cutscenes and possibly even bosses similar to Melee's Adventure Mode (think Giga Bowser). I do hope Boss Fight mode returns, at the least.Would be hilarious fighting boss Ridley as playable Ridley.There isn't going to be anything like the SSE in this game, so that makes Ridley a near lock for SSB4.
I've said it before and I'll say it again. I'd absolutely love if Ridley was still a boss, while being playable in some other (base) forme.I read an interesting suggestion somewhere that basically states you should fight a gigantic, screen-filling version of Ridley as a boss before unlocking a de-sized version of him to play as. I think it's an interesting to say the least. Thoughts?
Lmfaooo. Yh its cool...soooo are we cool? Are we back on? Atleast untill Ridley gets announced...xD your call Beautiful.You said we weren't even dating yet!
I meant that platonic love I share for all my BC-bros. And besides it was out of pity for him being stuck with that name.
I still think this doesn't rule out that they'll have cinematic cutscenes and possibly even bosses similar to Melee's Adventure Mode (think Giga Bowser). I do hope Boss Fight mode returns, at the least.Would be hilarious fighting boss Ridley as playable Ridley.
I've said it before and I'll say it again. I'd absolutely love if Ridley was still a boss, while being playable in some other (base) forme.
I'm picturing something like a Meta/Omega Ridley boss battle of typical epic/huge proportions. Then after defeating it, you see an explosion "overtake" him, with all the excess armor/metal flying left and right, leaving playable-size Ridley to battle/unlock.
On a somewhat productive note, I decided to continue looking into my previous post/idea about Ridley having his own victory theme apart from Samus (go see my post in the Sm4sh music thread to see what I was doing all day). I found these two gems, which I like better than all my previous suggestions.
I also got an idea from the cutscenes in Zero Mission/Metroid Prime.
Ridley should do that perched bird/dragon stance/animation when he's on the edge of a stage.
Giving Ridley small wings and a short tail wouldn't be strange at all, considering that's how they've always appeared in the 2D games.
We don't know if YD will even be a stage hazard, there was a daily picture where Kirby was sitting on him without taking any form of damage, to me that kind of screamed that he was an AT, though the fact that we've only seen him on Wily's Castle is kind of suspicious, and I can only imagine the bugs that he could cause on some stages if he was an AT. Nevertheless, if he's a stage hazard then there's no reason it should be a reoccuring theme in the game, Sakurai loves making every stage feel unique, that's why we have so few competitive viable stages in Brawl, so I don't think that'll be a running theme. There's also been a Metroid stage with a boss as a stage hazard before, that being Kraid in Brinstar Depths, I imagine that he'd want the different stages from the same franchise to work differently.Now to switch gears.... Have we really contemplated the possibility that the existence of Yellow Devil on the Mega Man stage could give way to the possibility of Ridley becoming an active stage hazard on the next Metroid stage? Usually, stage characters existed in the background, so YD is the first time we may have a stage character that can invade the battle at certain points. Also, YD is admittedly similar in height to Ridley. Could it be a hint to something different Sakurai is doing, and is Ridley planned to be a part of this?
We know Ridley definitely has more star power than YD and is much more important to his series than YD ever was (however iconic Yellow Devil is), but in my opinion Sakurai likely doesn't understand this. He's made Ridley a simple background character in SSB64 (then again, same for Dedede), he was in Melee's opening but had no other role, and while both he and Meta-Ridley became boss characters in SSE, they were ultimately little more than obstacles that were irrelevant e to the ongoing plot. (meanwhile all the other big bads had active parts, though probably because they were all playable).
Similarly, Ridley's chances in Brawl were challenged by a Dojo reveal. Has this already happened and we've ignored the signs?
Yeah, I had noticed that at some point myself, but I haven't looked any further into it to see if it's an issue of perspective or if the models really aren't matching up.There's something I've noticed about the picture in Ridley's Dojo image. Check out the size of his wings and tail in-game as a boss:
Pretty damn huge if you ask me. However, check out his Dojo page picture then:
His wings and tail are notably smaller here, even to such an extent that I dare say that it'd fit incredibly well for him as a playable character. I'm not sure why his proportions are changed so heavily in the Dojo picture since he's the only boss to have changed proportions in his profile image, maybe it's a leftover of his scrapped assist trophy status, but it'd definitely work as a playable character model too.
Thing is, with characters like these, I don't think just touching them can actually hurt you unless they're actually performing an attack, so Kirby safely touching Yellow Devil isn't unusual.We don't know if YD will even be a stage hazard, there was a daily picture where Kirby was sitting on him without taking any form of damage, to me that kind of screamed that he was an AT, though the fact that we've only seen him on Wily's Castle is kind of suspicious, and I can only imagine the bugs that he could cause on some stages if he was an AT. Nevertheless, if he's a stage hazard then there's no reason it should be a reoccuring theme in the game, Sakurai loves making every stage feel unique, that's why we have so few competitive viable stages in Brawl, so I don't think that'll be a running theme. There's also been a Metroid stage with a boss as a stage hazard before, that being Kraid in Brinstar Depths, I imagine that he'd want the different stages from the same franchise to work differently.
That would be an incredibly odd role for Ridley to be in, he'd have to have assigned a pretty complex AI to have him behave like he does in the games. There are many bosses that are more suitable from the Metroid universe for that, like a stationary boss. Ridley usually moves A LOT when he's running and flying, and he has a big array of attacks, as far as we know YD will remain stationary as always until he leaps over to the other side of the stage via his block to block attack, maybe shoot an eye laser or two, that doesn't require a heavy AI at all. Ridley is just a far too advanced boss to fill such a role, he hardly has a signature move, he usually has a big array of attacks that's used, plus he'd be hell to animate in such a role.Yeah, I had noticed that at some point myself, but I haven't looked any further into it to see if it's an issue of perspective or if the models really aren't matching up.
Thing is, with characters like these, I don't think just touching them can actually hurt you unless they're actually performing an attack, so Kirby safely touching Yellow Devil isn't unusual.
Notice that I mentioned a difference between background characters and this potential "invading a stage". Kraid and Parasite Queen are characters that work within the background. But....
...Well, actually I just remembered there has been two characters that do invade the battlefield and attack other players. This is different from being in the background or just showing up as a cameo. Both Bonzai Bill and Birdo are characters that directly invade the battlefield so that players can attack them or get away from them. In Brawl, the closest we get is Spear Pillar's legendary pokemon, but they mostly hang out in the background, only occasionally leaping in for a single attack then retreating out of the fray.
In any case, that's what I'm talking about. And when it came to Birdo, only its eggs were hazardous. You could touch Birdo, jump on it, and even beat it up. So I'm thinking Yellow Devil might be a larger more offensive hazard in the likes of Birdo. He could be an Assist Trophy, but Brawl often had the Assist Trophy instantly reveal their form and then perform their action. YD on the other hand assembles itself. That could easily be an element of the stage. I imagine YD is gonna behave exactly like he does in the Mega Man games.
The possibility exist that Ridley might do something like this. Which would be a new thing for a Metroid stage. Kraid himself hardly interacts with the player. He just acts as a cause for the stage to rotate. Which could have easily been something that happened on its own.