kyoskue
Smash Journeyman
- Joined
- Jun 8, 2007
- Messages
- 234
- Location
- still stuck in the Ginnungagap
- NNID
- Kyoskue
- 3DS FC
- 4468-0977-7278
I can't tell 100% for certain, but it seems like most any attack that can't already slide will stop the momentum.Heh, thanks. How about Dsmash and Dspecial?
Jab, up Smash, and down special slide, but fTilt and fSmash seem to cancel the momentum just like how pivot tilting and smashing works normally. Perfect pivot grab is just your regular grab animation, so it comes out and ends much more quickly.
I *think* that both dTilt and dSmash cancel the momentum, but they both involve feet movement. Combine that with their shorter slide distance and it makes it difficult to tell.
In either case, if it does slide its so short that its negligible except in the most extreme cases.
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