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For catching a bomb above you, just jump at the bomb and press A or L/R while it's a little above TL. As for the second one, I'm not sure what you mean. Do you have a video of the specific thing you're talking about?How do I catch bombs that are thrown up and coming back down? I've also seen people catching bombs that are thrown right/left.The only way I can catch bombs is by doing BFO.
Read the stickied threads on this board (including and especially the social thread ) and FIOD's thread here: http://smashboards.com/threads/the-...oons-bottomless-bag-of-ats-and-tricks.380910/I really like TINK in this game, he is significantly faster and also kills that much better. What do I need to know to get god with him?
I've been wondering for a while why the ATs thread hasn't been stickied, and personally have found it to be inconvenient that it isn't. There's a lot of really good info in there. So yeah, I think you should sticky it.Should I sticky that thread btw? I just really wanted to avoid being that guy who stickies his own thread.
Actually, let's just open this up to a brief discussion about the stickies. What do you think should be there and what shouldn't?
It has bothered me for a while that we have the social thread as well as the toon link general discussion thread stickied. I don't think there's any further reason for the general discussion thread to be stickied. It was made as a general 'catch all' back when there weren't a whole bunch of specific threads. But with the existence of the social thread and the lab/AT thread, is there any more need for it?
When in doubt, camp. And when you're loosing, camp HARD. When Bomb throws and boomerang connect at close range that's your chance to go in, and then retreat if you miss lol.I really like TINK in this game, he is significantly faster and also kills that much better. What do I need to know to get god with him?
You can't do aerials w/ the grab button, so it was probably a technical error on your part.When playing online it seemed like I did an air dodge to fair ( or nair I cant remember) instead of a zair. I probably was dreaming or something because I was so shocked when I saw it but thought I'd post for the heck of it.
You should mix them up as much as possible, otherwise you'll be predictable and get power shielded.Yah, that's why I like TINK. He was a pretty good campy character, that's why I liked him. Thing is, I never understood how to do it. At the risk of asking the silliest question in the known Universe, I wonder if you have some order of throwing things out, between Bombs, Arrows, the Boomerang & Z-Air (great tool).
You should mostly be using bombs and boomerangs to zone your target, they also work well when you jump and use them. As long as you avoid landing w/ your opponent under you, you can get creative. Zair is good for keeping your opponent at bay, and Zair>Grab strings together nicely. Arrows are just quicker, I usually opt for the other ones. Offstage Boomerang is good for forcing an airdodge/recovering safely, but spamming works well too.Yah, that's why I like TINK. He was a pretty good campy character, that's why I liked him. Thing is, I never understood how to do it. At the risk of asking the silliest question in the known Universe, I wonder if you have some order of throwing things out, between Bombs, Arrows, the Boomerang & Z-Air (great tool).
You can shield and spot dodge the explosion from the sticky bombs. Also you generally shouldn't approach Megaman, since TL's camping > Megaman's. As for getting shield grabbed when you approach, you should try baiting the shield then grabbing them before they grab you. This shouldn't be too hard to do with the range on TL's grab.Last day I played against 2 mega man player (different people) on FG... I only got a victory against them
all they did against me was only spamming the blade and the sticky bomb; and when the blade got me they ran to me with a grab...
when I got close they shield grab...
Oh they also spam roll when I throw bombs
I will appreciate any tips against them
I think it's mostly just personal preference. It's probably better to mix things up between the two, though.Alright... Today I just noticed something...
When I play Toon Link I usually jump a lot(Not like short hop, but like high jumping)
Mean while other great toon link player like Manzoku(currently 4th place on Umebra11) Doesn't seem to jump around but instead lots of jump cancel bombs or short hopping. Do you guys think I need to change my jump play?
Well if I shield or dodge the sticky bomb... he´s baiting me for a grab.You can shield and spot dodge the explosion from the sticky bombs. Also you generally shouldn't approach Megaman, since TL's camping > Megaman's. As for getting shield grabbed when you approach, you should try baiting the shield then grabbing them before they grab you. This shouldn't be too hard to do with the range on TL's grab.
What about air dodging or possibly even rolling? Rolling hurt to suggest, but maybe it isn't such a bad idea to use it to avoid the explosion if you use it maybe once or twice and the Megaman doesn't expect it. But yeah, If you mix things up enough the Megaman should at least have a harder time punishing whatever you end up doing to avoid the explosion.Well if I shield or dodge the sticky bomb... he´s baiting me for a grab.
Also I think megaman´s camping is better than TL´s, specialy that blade.
I think you are saying what I do against them XD. and rolling is just dangerous (they bait me for the SHORYUKEN).What about air dodging or possibly even rolling? Rolling hurt to suggest, but maybe it isn't such a bad idea to use it to avoid the explosion if you use it maybe once or twice and the Megaman doesn't expect it. But yeah, If you mix things up enough the Megaman should at least have a harder time punishing whatever you end up doing to avoid the explosion.
I just go crazy w/ the our bombs since his projectiles eat our own. Once you get use to the time limit on crash-bomber, being caught by one shouldn't be too much of a problem, since you can almost always shield it or stick it right back onto him. Oh and his blade thing almost always leads to a grab, so avoid it or catch with an airdodge lol. Just out camp him and approach w/ bombs/Zair. His Fair/Bair are insane and are MUCH more troublesome than his projectiles IMO, so if he wants to camp, let him, but zone him.I think you are saying what I do against them XD. and rolling is just dangerous (they bait me for the SHORYUKEN).
I always pull out a bomb and start short hopping for mind game. Also the megaman didn´t shield grab me... I mean, I know they´ll shield grab.
I dunno why but I find playing against a lucario is a lot easier than against a megaman XD
Hello! Yeah Toon Link is generally at a big disadvantage against anyone faster than him. I find it best to pressure them w/ projectiles especially bombs, and bait out moves once I get a read on them. It's really important to watch for habits that fast characters have since their jabs are so good on shield. You're going to have to be patience while avoiding taking damage.Hello I was wondering what advice someone might have for dealing against really fast characters like sheik. Really anyone who puts toonlink in incredible hitstun for a longtime, interupt your combos, or can run up and attack you from a far distance before you get a chance to let your arrow shooting animation play for example. My current tactics are to camp/space and try to punish when I get an opening but I find shield grabbing to be hard on fast character who have no landing lag because they attack right away and fall so fast, It seems in general fast character are harder to punish for their mistakes. If toon cant punish a character safely for his mistakes, what can he do? Is toon always at a disadvantage against speed ?
You're probably not doing anything wrong except when you do an aerial. The tether is buggy, so it's common for it to not work for no apparent reason. Air dodging before using the tether seems to help, and should fix the aerials problem too.Jo i have a question!
It seems i can't use Tinks theter right offstage.
Everytime i try to recover to the ledge with the theter there are three different things that can happen: 1. normal zair 2. aerial attack 3. i actually recover.
so what am i doing wrong?
I just wrote this thread which will answer all your questions. http://smashboards.com/threads/ledge-availability-and-why-tether-sometimes-doesnt-work.384628/Jo i have a question!
It seems i can't use Tinks theter right offstage.
Everytime i try to recover to the ledge with the theter there are three different things that can happen: 1. normal zair 2. aerial attack 3. i actually recover.
so what am i doing wrong?
Yeah at first I thought it just happened all the time so I made a post saying that if you want to retract the tether and snap to the ledge without doing anything else immediately, you should just hit up on the joystick. Later I realised that it's all about how quickly you tap the grab button. So like, if you're still holding the grab button by the time you snap to the ledge, you'll automatically do a ledge-attack. I'd advise you to either just hit the grab button very quickly, or hit up on the joystick to retract the tether.Cool.
Another tether question: Has anyone found out yet why when you sometimes double-tap Z to tether + grab the ledge, Toon will grab the ledge and immediately do ledge attack?
And why sometimes that that doesn't happen?
Yes, it's mentioned in the title of the social thread that the Skype info is in the OP there. But yeah, I'll add you.Does exist a Toon Link Skype group? If yes, can you add me?
I´m a Toon Link Main from germany which play aggressive with TLs projectiles, beacuse I think thats the way he should be played =)
Skype: kunai.kazekun
I heard a lot of other character forums have skype groups to share informations.