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It would be more logical to pair Diddy and DK, cuz they've been paired in more games than Dixie and Diddy (2 DKCs, Mario spinoffs, DK Jungle Climber), and work so well together as evidenced by how they work in DKCR. Aaaaannnd....since you're using the recent ness of DKCR to voice fear of Tikis, I'm surprised you're not pushing for a DK/Diddy tag team too. I mean, it is the most recent game ATM.I wanna buy 2 and 3 (the 2 I got is damaged) but I don't wanna buy them if they don't have replayability. I know they'd be awesome to playthrough, but they seem to lack replayability once you 100% them.
The most logical thing for Sakurai would probably be to have K. Rool and team Dixie with Diddy. I know people won't like that and Diddy will be nerfed, but Diddy was probably going to get nerfed anyway. It seems like the only way DK would get four characters.
I'm actually worried that they'll put in that Tiki thing instead. The biggest threat to K. Rool and Dixie's chances is that they didn't feature in the most recent DK games or Mario spin-offs.
NO!!!and Dixie would function like a clone of Diddy.
Eh...I don't that's worth as much as it seems. Especially considering both of them *did* appear in the most recent Mario baseball game. (Which, as a side note, was partly developed by Namco. Just sayin') More important to note, is that Diddy didn't appear in Jungle Beat, the DK game to get the most focus in Brawl, but he had a DK64-oriented moveset.I'm actually worried that they'll put in that Tiki thing instead. The biggest threat to K. Rool and Dixie's chances is that they didn't feature in the most recent DK games or Mario spin-offs.
Dixie is a Diddy clone. If it's in the game, it'll have mostly the same moves except the barrels will be replaced with the ponytail twirl and Diddy's tail moves will be replaced with hair attacks. If they're separate characters, they'll probably place the bananas with something else too. Of course they'll have different properties too. She'd probably be slower than Diddy for one.NO!!!
Well Diddy and DK already existed in Brawl as separate characters, and Dixie would function like a clone of Diddy.
and Dixie would function like a clone of Diddy.
One of the biggest reasons I just sort of look shocked when people even try to assume the DKC series doesn't need more than 3 reps. Pokemon has 4+, Mario has had/will have 5, and Zelda has 4. If Starfox can have 3, DKC can have 4. Absolutely no question.DKC = biggest franchise of Nintendo after Mario, Zelda and Pokémon. And it's surprisingly close to Zelda. Considering how many Zelda games are made, and DKC is lucky to get a game each console (if at all) I say this means DKC is easily one of Nintendo's most popular series all togheter. They just don't really know how to handle the series correctly after Rare left.
Diddy exists as a separate character in one Smash game but you're expecting him to be paired in another? And a monkey with what's essentially a 3rd arm, no guns or jetpack would be similar to Diddy? Suuuure.Well Diddy and DK already existed in Brawl as separate characters, and Dixie would function like a clone of Diddy.
DK and Diddy don't have that? They've been paired first! Not only in 2 DKCs, but in Mario spinoffs and other DK games. Diddy and Dixie have only been paired once, about 20 years back. If anything people are far more used to seeing DK and Diddy together. But heeeeey if you wanna pair Diddy and Dixie because of one 18 year old game and because they look similarly to start with, then I guess Sakurai should employ tagteams for Mario and Luigi and have them work like they do in the Superstar Saga games. THEY'VE even been paired in more games than Diddy and Dixie, and they look so identical too. Lets completely ignore the fact that they've all had their own video games and proven that they're not simple sidekicks.The flaw in your reasoning is that all those combinations you enlisted didn't employ the tag-team mechanic that Diddy and Dixie used in their main games. That was the reason why Sakuria considered it for Brawl. They wouldn't be like ICs and both be in play at once, they'd be tagged in. That is an iconic game mechanic from their main games. The pairings you listed don't have that..
Realistically, Donkey Kong is a very popular franchise, and one of Nintendo's oldest. Its up there with Mario, Pokemon and Zelda. The DKCs sell millions (including Returns), and many are fond of DK in general. There's plenty of games, much more than what most series with 2 SSB slots have. Think of all the 2-slot series and assess which has the most games; Fire Emblem is behind DK in that regard.Ideally, Dixie and K.Rool would both be included as separate characters. Realistically, DK probably doesn't justify 4 separate slots, especially considering that Sakurai said he's going to focus on gameplay rather than expanding the roster.
They both throw bananas at the same time. Bye bye meta knight!I'd totally main Diddy & Dixie. Most overpowered character in Smash since Melee's Fox?
Or even surpassing Melee Fox? The thought of anyone wanna fight Diddy with Ice Climber-like features must surely be scary.
Look at them. Born Hell-raisers!
Fixed it for ya!They both throw bananas at the same time. Bye bye everyone else in the cast!
examples: pokemon trainer, zelda/sheikDiddy and Dixie weren't going to be IC style.
By what Sakurai had said, they were a literal tag-team, in that they would alternate attacks and tag each other in and out with the occasional combo attacks.
I think you completely missed the pointexamples: pokemon trainer, zelda/sheik
um... wait what was the point? that they were not like ice climbers and more like zelda/sheik?I think you completely missed the point
yeah, kinda figured it out right after I posted the second one :/What FalKoopa said. It's not remotely anything like PT or Sheilda.
It was a unique system entirely.