Starcutter
Resident Beedrill
Maybe DK had his tail docked?
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Maybe a Kremlin ate it.Maybe DK had his tail docked?
Man, I need to play DKC2. too bad my snes doesn't work :/Try and listen to this and not hum with it I dare you!
its so beautiful...
Official remix for Stickerbrush Symphony.
I know that Starphoenix made a mention about a Dixie Kong toy back in late 2011 in the old thread, but I don't feel like digging that one up. It was a jab at "recentness" being the end-all, be-all of character decisions.I saw a little toy of Dixie Kong today. Was in a pack full of other Mario characters. WAS PRETTY SURPRISING.
Actually didn't someone say the same thing earlier in this thread.
One of these you mean?I saw a little toy of Dixie Kong today. Was in a pack full of other Mario characters. WAS PRETTY SURPRISING.
Actually didn't someone say the same thing earlier in this thread.
Lazy?I blame rare for the "Dixie will just be a Diddy clone" sentiments. If they weren't so lazy back in the day with making new characters it'd be harder for people to see her as a potential clone. Their main way of thinking back then was "let's take an existing character, give him some different clothes and hairstyle and voila! We've got a new character!" It's exactly the same idea applied to most Sonic fan characters you see on the internet, and its uncreative. They did it with Funky, and Swanky: "let's take DK and change him up a bit! No one will catch on!"
I wouldn't be surprised if the real reason Dixie and Kiddy got replaced in DK64 was because rare knew just how lazy they were in the SNES days, and decided to come up with more original attempts. Diddy and Dixie look more like siblings than Tiny and Dixie. How sad is that?
So I've come to the conclusion that out of the 23 attacks which make up a character's moveset in smash, 17 would be borrowed from Diddy and 6 would be unique. Looks very much cloney to me. jk.So again, reasons why she won't be a full clone:
-No Peanut Popgun
-No Rocketbarrel
-No tail
-She doesn't cartwheel
-In DKC her main way of attacking is using her hair
-She has the Helicopter Spin
Perhaps not the Popgun, but you yourself mentioned Dixie's moves being "inspired" by her sister Tiny.Golden, I have a real hard time taking that post seriously. There's a whole lot of difference between Dixie and Ganondorf, and all that goes against Ganondorf is that he was a very late Melee clone. Yet, he's still the most unique of all clones in Melee. Keep note that Dixie has been playable on her own, while Ganondorf hasn't.
All the other points I basically find moot. Dixie won't use Peanut Popguns, it would make as much sence as Falco using Krystal's staff for example. It would just be plain stupid.
This all reminds me way too much of the pre-Brawl days where trolls came in just to call Diddy nothing but a DK clone.
So again, reasons why she won't be a full clone:
-No Peanut Popgun
-No Rocketbarrel
-No tail
-She doesn't cartwheel
-In DKC her main way of attacking is using her hair
-She has the Helicopter Spin
Tell me, how different do Funky and Swanky look from DK, and how different from Diddy does Dixie look compared to her sister? Diddy and his girlfriend have similarly styled eyes, a similar body, height, both are monkey-like, have a shirt and hat but no pants, and to make matters worse were paired up in a game. How many people would look at DK64's Tiny Kong and label her a potential Diddy clone?Lazy?
All of the Kongs play quite differently from each other. Only similarities I'd make are DK and Kiddy Kong perhaps. Diddy and Dixie are nothing alike. Not even in appearance do they look alike, let alone how they play. It was one of the strongest points of the franchise in my opinion, the difference in the characters. For a platforming game, there where quite some differences between the characters. Dixie is not just 'new clothes + new hairstyle = new character' at all. Her hair is part of design in her playstyle, she can fricking Helicopter Spin.
I mean, do you even DKC?
Ok then you're right cause that was what I was personally seeing to. And even IF they'd base her moveset on Diddy's Specials using the Feather Bow and Barrel Blast Rocketbarrels I expect them at least to be as different as Ness and Lucas. Which would make the most sence in my opinion.Am I arguing that Dixie will be a clone? No. In fact, I don't think it will happen, with Wolf level of semi-clone at worst case scenario.
However, it is not "impossible" as you claim it to be with heavily flawed and biased reasoning.
Well tbh I'm focusing on Rare's SNES days, but if you're down with mentioning games proceeding DK64 then I've this to say: even to this day Funky still looks like DK with clothes, like Golden said. And even though Funky's been "redesigned" constantly, Dixie still looks exactly as she did in DKC2.@Birthnote:
Funky has looked drastically different from DK ever since DK64 and forward.
That's what matters most though. And if Diddy and Dixie are supposed to be a couple, why do they resemble eachother more than Dixie and Tiny?Swanky is a different story, but aside from the face and build, nothing really resembles DK at all in his appearance.
Yea they put more "effort" into it, but we still have 2 monkeys with fused eye sockets, a hat and shirt with no pants, similar bodies, fur color and height, and a long extremity that trails behind them; one is a "tail", the other is a "ponyTAIL". What I listed are things one immediately notices at first glance; what you're using are things that require more examination. Tell me, what's stronger: the glaring similarities that jump out at non-DKC fans, or the subtle differences that a dedicated person would notice later on?Dixie and Diddy are still far more different than DK, Swanky and Funky are however. And them pairing up has resulted in one of the SNES' critically best aclaimed titles. They have quite different shaped faces and builds. Dixie also lacks a tail. As for Rare having to put more effort in her look.
The fact that they got more creative with the design of bosses in DKC2 and beyond makes it pretty obvious how lazy they were being with DKC's. The fact that Funky got more clothes in future games compared to a board, bandana, shades and sandals reinforce that too. I'm really trying to stick to bringing up Rare's laziness in the SNES era only, because this post would be even more massive if I went beyond. Just keep in mind that DKC wasn't the only 3D looking game of Rare's back in that era. Did those characters look similar to eachother?DKC's bosses where first maybe not all too inspired, but they got progressively better. It's not like I mind actually. It kinda makes sence in a way, seeing as back in the SNES days, 3D graphic design wasn't as easy, and probably far more expensive back then. Why would you blame them using the model of enemies and DK to create bosses and helper Kongs?
Nah, I'd be in my own group where I'd say some kongs need a few redesigns so they don't get labelled as lazy knockoffs in the future. If Rare made her look more distinct in areas other than color we wouldn't have this problem of defending her from people who based their clone assumptions mainly off of how she looks.Are you part of the people who said 'the cast of DKC isn't fresh enough for today's audience of gaming' when DK: Jungle Beat was made?
...
Are you part of the Illuminati?