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The Original Girl With the Whirl: Dixie Kong Support Thread

TCRhade

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Big K. Rool supporter here.

Today's video gave me hope of a dual reveal for DK! Let's hope both Dixie and K. Rool make it. DK needs the love. Both would be awesome.
I just heard that DK has an anniversary in August in the K. Rool thread. Just sayin'
 

Arcadenik

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Not more than Metroid. DK already have two reps, Metroid has one.

Then again there are no other Metroid characters to add besides Ridley, so whatever.
Like it or not, Sakurai counts Zero Suit Samus as a second rep.

I guess Zelda currently has only two reps. Sheik doesn't count because she's Zelda. Toon Link doesn't count because he's Link. Is that right?
 

JFM2796

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So I posted this in the Diddy subforum, but no one has been there in a week and a half so I figured I'd post it here as well:

Have there been any noticeable changes in the way Diddy plays in terms of things like attack power, range, speed?

People who played the demos have been saying Marth feels different this time around in that he's less mobile but more powerful. After today's reveal, many have come to the conclusion that Marth was changed up a bit to make Lucina stand out more.

Perhaps Diddy has received the same treatment as a means of differentiating a potential clone in Dixie?
 

ChosenZelos

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So I posted this in the Diddy subforum, but no one has been there in a week and a half so I figured I'd post it here as well:

Have there been any noticeable changes in the way Diddy plays in terms of things like attack power, range, speed?

People who played the demos have been saying Marth feels different this time around in that he's less mobile but more powerful. After today's reveal, many have come to the conclusion that Marth was changed up a bit to make Lucina stand out more.

Perhaps Diddy has received the same treatment as a means of differentiating a potential clone in Dixie?
It's hard to tell, he hasn't been made playable to the public yet so there isn't a whole lot of footage.

It looks like his bananas have been nerfed and his melee range is a bit longer.
 

JFM2796

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It's hard to tell, he hasn't been made playable to the public yet so there isn't a whole lot of footage.

It looks like his bananas have been nerfed and his melee range is a bit longer.
Was hoping we had something a little more concrete to work with. Oh well.

Perhaps the buff in range is to compensate for Dixie's ponytails?
 

Princess Toady

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Maybe Sakurai counts them as 4 movesets and not 4 different entities. Because realistically, Zelda = Sheik, and that's pretty final.

More on topic though, I'd love a dual reveal of Dixie / K. Rool, two great characters. The Gematsu Leak being possiblyd ead, I could see a DK trailer and a Starfox one considering how little we got for these two series.
 

Reila

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Zelda and Sheik are different characters/persons. Sheik is Ocarina of Time!Zelda transformed, Zelda is the Zelda from Twilight Princess. It was weird in Brawl, but not that there is no transformation anymore, there is no reason to consider them the same character, since according to the Zelda series, they aren't. Link and Toon Link are two different Links from different timelines, but unlike Zelda and Shiek, they play very similarly, so idk.

Anyway, this is completely different from Samus. Samus and Zero Suit Samus are the same Samus. One version of her with the power suit and the other without. There is no way Samus alone count as two reps. Zelda have Zelda, Shiek, Link and Ganondorf. Metroid has Samus and Samus lol.

Either way, I am not asking for two Metroid reps, I am just saying the series is in more need for two reps than Donkey Kong. But as Princess Toady said, we should go back to Dixie.
 

SethTheMage

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I just heard that DK has an anniversary in August in the K. Rool thread. Just sayin'
I really want to get hyped for that, but I have learned not to expect anything from Sakurai. Except for this E3 with Palutena and Pac-Man, the Smash community has never accurately predicted a newcomer reveal, even in the circumstances where we all think we know what's coming next. Diddy/Dixie combo for the February Direct? NOPE. Little Mac. Shulk for today's announcement? NOPE. Robin and Lucina. I am definitely waiting for that glorious double reveal, but I have learned to stop trying to predict Sakurai.
 
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Koopaul

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Very interesting. The reveal of these two characters could finally unite Dixie and K. Rool fans. Before, many of us were convinced DK was just getting one new character. But the Lucina/Robin trailer just opened up new possibilities for all of us.
 

Mega Bidoof

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I was always a big K. Rool supporter, and I thought that we would only get one DK newcomer.

But after seeing Fire Emblem get two newcomers yesterday, making it have a grand total of a whopping four characters, I thought that DK does have a pretty good chance of getting two newcomers.

So yeah, @ SethTheMage SethTheMage , sign me up on that Support List.
 
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Arcadenik

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If we get both K. Rool and Dixie, I hope Dixie isn't a Diddy clone like how Lucina is a Marth clone. I'll begrudgingly acknowledge that Lucina had the canonical excuse for being a Marth clone, but there's no excuse for making Dixie a Diddy clone...
 

BirthNote

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Forward Smash:


To begin her Forward Smash attack, Dixie coils her hair around herself and turns her back to her foes. As she charges the move her hair tightens and snakes around her body; she balances on one foot in preparation for what's to come, unaffected by her own constricted grip. The extent of the coil grows with each second while Dixie grows more determined to maintain her posture. The pressure mounts...and then finally...!



WHAAAOOOOoomsshh!! She makes a fierce spin and unravels her hair, slashing the space around her! While she turns, her ponytail extends to whip the air with immense might and smack anything it collides with HARD. The force behind this move is extreme and her strongest smash attack without a doubt, and you can even hear the wind crack while the move's used. She easily surpasses her boyfriend's strength and practically rivals DK's!
This is a high-powered move with amazing knockback and high killing power, so do your best to avoid it! This move is a stationary spin attack that, thanks to her hair, gives this kong an elliptical strike range with impressive reach, damage, knockback and KO potential. The move starts quickly but has a bit of ending lag, for a revolution that fiercely performed needs a moment to keep balance. The upside to this however is that Dixie's using her hair to attack, and thus has a bit of a backswing that foes should beware. The backswing isn't as deadly (far less tbh) or powerful but it still packs a punch, so rolling around Dixie or standing behind this attack will leave you with a nasty surprise.

Dixie's UpTilt is a good setup for this move.

I finally got to show a smash attack. The idea behind it is a powerful backhand move where hair is used instead of hand, and I think it works out nicely.

[collapse=Neutral Air:]

A nice whirling kick. She spins twice to let her feet hit you; it pushes enemies back on moderate damage percentages and hits two times when used on those with low percentages. Nothing too special about the move, but its reliable and gets its job done. [/collapse]

[Collapse=Jab & Finisher]Okay everyone, here's my jab idea for The Third Hero:

Using her hair for support, she sits back and kicks her feet forward; Dixie pedals her feet back continuously to rack up damage.


Then, to finish her rapid kicks, she uses her hair and body to thrust herself forward feet first to give opponents a forceful shove. Thanks to her hair's length she's able to move a nice distance for her finisher.

Originally I thought of the 2nd drawing as a forward tilt backup idea, but after seeing the introduction of standard attack finishers in a Pic of the Day months ago, I knew what to do with this move.[/Collapse]

[Collapse=Forward Tilt]
I thought up a forward tilt for Dixie Kong


She coils her blonde hair behind her and leans on one side of her body, then shifts her weight to the opposite side to swing her hair and make it spank the ground. Those who get hit by it just as its about to smack the ground receive a stronger strike, while those who get hit in mid-swing are punished less. The move's not TOO powerful, but it can kill, particularly the full swing...once certain percentages are reached, of course. Has good range thanks to Dixie's hair and the fact that she leans outward.[/Collapse]

[Collapse=Up Tilt]


Dixie's UpTilt involves her body facing us as she shuffles gracefully left to right or vice versa. She literally tilts; as she does so her hair sways with her to whack opponents above her, behind her and in front of her to move them around. It has great range and its effective at crowd control, but it has little knockback and by extension no real killing power. It is however good for disrupting aerial approaches and those that are too close as it displaces them, and if a foe's damage is substantial they'll be swept around through the whole animation instead of part of it. It's best to use this on airborne targets as they'll typically get stirred more than grounded opponents, who are more likely to get smacked depending on where they are, how close they are to Dixie and what stage her attack's in. It's generally a carrying attack. She'll always start the move from behind where she's facing; this is good to for getting those who rolled around her.


This is the attack's layout. At position 1, she starts the move and foes directly above as well as those beside her get hit and swept to position 2. Grounded opponents who got hit during position 1 will be swept and usually left here. Airborne victims likely won't. At P2, new victims both grounded and aerial will be whacked and likely carried with the airborne victims of P1 and swung to P3 where the attack ends. From this point, victims will either hit the ground or be chucked forward a bit, especially if their damage % is EXTREMELY high. Enemies who make contact at P3 will simply get whacked and pushed back. They only take damage ranging from average to below average from this move at these 3 points. Good for displacement, close-quarters crowd control or setting up the Forward Tilt or Forward Smash.
 

JaidynReiman

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If we get both K. Rool and Dixie, I hope Dixie isn't a Diddy clone like how Lucina is a Marth clone. I'll begrudgingly acknowledge that Lucina had the canonical excuse for being a Marth clone, but there's no excuse for making Dixie a Diddy clone...
Exactly, and I hate it when people bring this up. Some of Dixie's attacks might be similar to how Diddy works, but she'd use her hair instead, and otherwise her specials have to be different because Dixie doesn't use jet barrels. Her using a gumball popgun might seem cloney to some, but it'd be a very unique mechanic because she could shoot gumballs which could potentially stick to the ground and slow opponents down, or just slow enemies down.

Dixie mechanically doesn't work like a clone of Diddy because Diddy has too many differences. Dixie would be closer to Donkey Kong as a clone, and even then he's got too many differences as well, notably DK's standard and side specials (Dixie's Tropical Freeze ponytail whirl could count as being somewhat similar to DK's up special).
 

TCT~Phantom

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If Dixie was a semi clone of Diddy, with a unique Up B, throws and grabs, forward smash, and Side B, (maybe more or less) would yall be happy?
 

Princess Toady

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I guess so, though more variance would be appreciated, especially in the air. I'd actually prefer if her aerials were more different, her ground moves being similar to Diddy's wouldn't repulse me.
 

SethTheMage

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TCT~Phantom

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http://www.destructoid.com/every-3ds-super-smash-fighter-stage-in-next-month-s-corocoro-278137.phtml

Major news, everyone. It looks like we have one month before we know the entire roster. Corocoro has said that they are going to reveal the entire roster and stage list for the 3DS version in next month's issue, which should release around August 15. We are down to the wire, people. Hopefully we will see Dixie in that list, provided she isn't revealed beforehand.
They said the same thing pre brawl, and only showed off confirmed stuff. I'd take it with grain of salt...
 

BirthNote

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If Dixie was a semi clone of Diddy, with a unique Up B, throws and grabs, forward smash, and Side B, (maybe more or less) would yall be happy?
I wouldn't be too happy about it but its better than being a full fledged clone. I don't expect my ideas to show up in her official moveset but I do think and am trying to prove she can be unique. So, a clone of some sort is still a bit of a letdown for me at least.

Man, Dixie's had a rocky speculation lifespan. First it was "she should be paired with Diddy" then "she'd just be a Diddy clone" then "she's not that relevant to her series" followed by "K.Rool or Dixie. PICK YOUR SIDE!!!" (which K.Rool's totally won). Things were getting better thanks to Tropical Freeze, but she was still the backup choice.

Now that we've seen the FE reveal people are looking forward to seeing DK get 2 new fighters....but many still expect her to be a clone. It's like a victory, but somewhat bittersweet. :(
 
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JaidynReiman

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I wouldn't be too happy about it but its better than being a full fledged clone. I don't expect my ideas to show up in her official moveset but I do think and am trying to prove she can be unique. So, a clone of some sort is still a bit of a letdown for me at least.

Man, Dixie's had a rocky speculation lifespan. First it was "she should be paired with Diddy" then "she'd just be a Diddy clone" then "she's not that relevant to her series" followed by "K.Rool or Dixie. PICK YOUR SIDE!!!" (which K.Rool's totally won). Things were getting better thanks to Tropical Freeze, but she was still the backup choice.

Now that we've seen the FE reveal people are looking forward to seeing DK get 2 new fighters....but many still expect her to be a clone. It's like a victory, but somewhat bittersweet. :(
I don't think Dixie will be a clone at all, but she'll be somewhat similar to Diddy.
 

JaidynReiman

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Basically, again, here's how I see it:

In the original DKC games, Diddy and Dixie were mostly the same, Diddy just uses his tail to attack and Dixie her hair. I see the same thing happening here. I think she'll have a clone of DK's down special, Gumball Popgun, and both versions of her Ponytail Whirl, complete with the side special lasting until she hits the ground or gets knocked out of the air, with the ability to turn in the middle of it. The way I see it, as long as the special button is held in after the ponytail whirl starts, she'll keep going even if you turn her direction.


Her standards could be similar to moves by DK and Diddy, but she'll user her hair instead. Another possibility, too, though, is she gets a different down special and her Down smash is her hair slamming the ground. Side Smash, Bubblegum Blow, up Smash, she twirls her hair and lifts into the air slightly. Naturally, like DK, her dash attack is her spinning her hair to attack.


Perhaps if Dixie's Down Special isn't slamming the ground (going with the idea of that being her down smash instead), she can actually use her guitar as her down special, where it'll send shockwaves out to damage enemies nearby.

For her Final Smash, either Rambi or Squitter. Since DK doesn't have Rambi, Dixie could get him and Squitter is an AT.
 

a Link to the Forums

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I agree, Dixie having some similar moves to Diddy would suffice me. As ong as she is still unique then I'd be absolutely fine. A clone or perhaps even a semiclone would drain a lot of my hype. It's exactly what I felt when Lucina was shown off.

I wouldn't be too happy about it but its better than being a full fledged clone. I don't expect my ideas to show up in her official moveset but I do think and am trying to prove she can be unique. So, a clone of some sort is still a bit of a letdown for me at least.

Man, Dixie's had a rocky speculation lifespan. First it was "she should be paired with Diddy" then "she'd just be a Diddy clone" then "she's not that relevant to her series" followed by "K.Rool or Dixie. PICK YOUR SIDE!!!" (which K.Rool's totally won). Things were getting better thanks to Tropical Freeze, but she was still the backup choice.

Now that we've seen the FE reveal people are looking forward to seeing DK get 2 new fighters....but many still expect her to be a clone. It's like a victory, but somewhat bittersweet. :(
Absolutely agree.
 

JaidynReiman

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The fact of the matter is that Lucina is perfectly justifiable BEING a clone. Dixie isn't. Dixie doesn't have the capability of being a clone of DK or Diddy due to the mechanics of the way they work. DK has too many "powerhouse" attacks, and Diddy has his jet barrels to differentiate him. Making Dixie a clone doesn't fit her at all, unlike Lucina who actually works that way. At best, I can see a few of Dixie's moves being "similar" to Diddy or DK's, but she'd still use her hair for most of them and undoubtedly they'd work way differently anyway.
 

a Link to the Forums

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The fact of the matter is that Lucina is perfectly justifiable BEING a clone. Dixie isn't. Dixie doesn't have the capability of being a clone of DK or Diddy due to the mechanics of the way they work. DK has too many "powerhouse" attacks, and Diddy has his jet barrels to differentiate him. Making Dixie a clone doesn't fit her at all, unlike Lucina who actually works that way. At best, I can see a few of Dixie's moves being "similar" to Diddy or DK's, but she'd still use her hair for most of them and undoubtedly they'd work way differently anyway.
I like to think Dixie and Diddy as Jiggs and Kirby. There builds are VERY similar and some moves of them are similar (neutral aerial for instance) but in the end, they still are distinct fork each other. What (mostly) separates them is Kirby's different abilities(hammer, stone, final cutter and suck in). Kirby's abilities are exactly what I think about Dixie's hair as a "decloning" device. It has tones of versatility so it wouldn't be too difficult to make a moveset for her using her hair and body alone. And when you take into account some other abilities have have appeared over the years for her (bubblegum pogun, guitar) then I wouldn't find it hard too differentiate her from Diddy.
 

FalKoopa

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I think it's quite natural for Diddy and Dixie to share a few moves (like aerials), like Mario and Luigi do. However, I fully expect different specials, jab combo and grabs at the very least, making use of her hair, and the bubblegum gun. And there's taunts, where she needs that guitar (or whatever it is.)

Also, can someone suggest a Final Smash? I'm drawing a blank there.
 

JaidynReiman

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I think it's quite natural for Diddy and Dixie to share a few moves (like aerials), like Mario and Luigi do. However, I fully expect different specials, jab combo and grabs at the very least, making use of her hair, and the bubblegum gun. And there's taunts, where she needs that guitar (or whatever it is.)

Also, can someone suggest a Final Smash? I'm drawing a blank there.
Animal Buddy. Any Animal Buddy really, but they deserve to be represented. I thought Rambi could replaced DK's Final Smash, but it didn't happen, so Dixie can get Rambi.


I like to think Dixie and Diddy as Jiggs and Kirby. There builds are VERY similar and some moves of them are similar (neutral aerial for instance) but in the end, they still are distinct fork each other. What (mostly) separates them is Kirby's different abilities(hammer, stone, final cutter and suck in). Kirby's abilities are exactly what I think about Dixie's hair as a "decloning" device. It has tones of versatility so it wouldn't be too difficult to make a moveset for her using her hair and body alone. And when you take into account some other abilities have have appeared over the years for her (bubblegum pogun, guitar) then I wouldn't find it hard too differentiate her from Diddy.
This is what I think, and I do think they'll have 1-3 similar attacks with the rest being different.
 

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Also, can someone suggest a Final Smash? I'm drawing a blank there.
I had the idea of Dixie using her guitar. Basically, it's a mix of Wii Fit Trainer's and DK's. Dixie must play her guitar to the beat but instead of the attack sending waves all around her, it focuses in front of her like Wii Fit Trainer's. It has A LOT more range than DK's ever had especially when timed correctly. It also doesn't allow any targets trapped in it's waves from escaping though if one gets lazy and stopps timing the beats correctly then it allows the character to escape. Finally, unlike DK's final smash, it has a final move that sends opponents flying (though it too has to be timed correctly to be the best it can be), think of it like Link's final blow during his final smash.
 

The Animator

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I'm fairly confident we will get Dixie, the 2 new fire emblem characters has me hopping for K. Rool, but I think it could end up as Cranky as the 4th DK character.
 

BirthNote

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Perhaps if Dixie's Down Special isn't slamming the ground (going with the idea of that being her down smash instead), she can actually use her guitar as her down special, where it'll send shockwaves out to damage enemies nearby.
I really like this idea...projectile soundwaves sounds like a sick move and I'm gonna try to make a drawing out of it now. You don't mind right? I'll credit you for the inspiration.

I think it's quite natural for Diddy and Dixie to share a few moves (like aerials), like Mario and Luigi do. However, I fully expect different specials, jab combo and grabs at the very least, making use of her hair, and the bubblegum gun. And there's taunts, where she needs that guitar (or whatever it is.)

Also, can someone suggest a Final Smash? I'm drawing a blank there.
I got inspired by one of the movesets in the OP a while back about using a barrel. My idea would be named "KONG Cannon" and instead of one barrel, Dixie would use 2 and fire multiple times.

And thanks to everyone who liked my moveset drawings!
 
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JaidynReiman

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I'm fairly confident we will get Dixie, the 2 new fire emblem characters has me hopping for K. Rool, but I think it could end up as Cranky as the 4th DK character.
I just don't understand this logic. Cranky being playable in one main game makes him more likely than the main antagonist who has abilities and capabilities up the wazoo? Cranky was an optional character in a couple of prior DK games, but not even Cranky made it into Mario Super Sluggers, which has about 8 DK characters. And don't get me started on saying K. Rool wasn't in the most recent games, neither were the Kremlings.

EDIT: Cranky is disconfirmed anyway, so it doesn't matter. His trophy can be found in Smash Run and its identical to his Brawl trophy.


How would you all feel about Dixie being like Wolf? Completely different normals and relatively similar specials to Diddy?
I'd be ok with that, the problem is her specials CAN'T be like Diddy's. Diddy has his jetpacks, those are his iconic trait. Now, if Dixie gets her ponytail whirl from Tropical Freeze, that'd be similar to DK's up special (and even then it'd still be different), plus her side special can only really be her classic ponytail whirl, her most iconic ability, and that alone is half of her specials. :p
 
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SethTheMage

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Just realized I wasn't a supporter yet! Count me in! Dixie would be awesome!
Got you. Welcome to the thread!
How would you all feel about Dixie being like Wolf? Completely different normals and relatively similar specials to Diddy?
I'd be OK with it, but like others have said, I don't think it would make sense to give Diddy's jetpack to Dixie when she has never used anything like it. Plus, she already has her hair-copter for an obvious recovery move. I can see her getting the rest of his specials, though, with the Peanut Popguns being replaced with the Bubblegum Popguns. However, she would be so broken if she got access to the Banana Peel ON TOP of everything else.
 

JaidynReiman

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Got you. Welcome to the thread!

I'd be OK with it, but like others have said, I don't think it would make sense to give Diddy's jetpack to Dixie when she has never used anything like it. Plus, she already has her hair-copter for an obvious recovery move. I can see her getting the rest of his specials, though, with the Peanut Popguns being replaced with the Bubblegum Popguns. However, she would be so broken if she got access to the Banana Peel ON TOP of everything else.
No, I don't think she should have the Banana Peel, that's like Diddy's signature trait. As far as I'm concerned, Dixie's signature trait is her ponytail whirl. I imagine her side special working EXACTLY like her classic one, where she can use it indefinitely until she hits the ground or is knocked out of it. That would give Dixie quite an advantage on her own and would allow her to bring something new and unique to the table. Obviously, her using her hair for her standard attacks makes her unique right there, as well.
 
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