Id like to look for real, pikmin specific combos ( for metaknight) as long as ud get the frame data hilt
for example, if a white upsmash has enough hitlag and hitstun, id find out if we cant follow up with a yellow upsmash right afterward and be able to follow up with an upair.
stuff like that
questions i really need answered >.< lol.
1.
When u say "a Yellow Up Smash with Up Smash in the first slot of the stale moves list, has 13 frames of hitlag and 31 FRAMES OF HITSTUN", does this mean only at 0 percent, low percent, or all percents?
2.
how does the yellow upsmash hitlag and hitstun for the above quote work when upsmash is say, in the 2nd stale moves slot?
3.
can we get hitstun similar to that in the quote of my first question by doing things other than having upsmash in the very last stale move spot?
4.
does having (one)upsmash in stale move slot 2-8 AND one in slot 1 affect the quote in my first question?
5.
Red white and purple d throw info is needed
6.
red,blue,white,purple upsmash info is needed too
sorry if this would take a long time. i just think it could be very helpful. private message me when u get this info. <3