Alright, I'm uploading some matches of me vs sethlon as we speak and ill give links, but I have some questions I need answered.
From my experience, I've categorized MK's into three categories: passive, aggressive against you, and aggressive against your bananas. Of course you can have a mixture, but that seems to be the three basic ones. I suppose you could categorize this for all characters, but right now I'm more concerned with MK.
How do you deal with an MK that is super aggressive on you? An aggressive style can be punishable. If they have an aggressive style they will have a certain attack pattern that they are used to as do most players kinda. Bait that pattern, force them to mix up and then adapt as any good player should, spacing and zoning is important here(use backwards GT upthrow/dthrow or throw the naner at their shield to force a catch or w.e to stall and some peanut shots with some sh peanut shots in between). Some great spacing tools here are dtilt/sideb/ftilt for ground approaches and some OoS bairs and fairs will do some harm as well.They instant throw your bananas off the stage or at you and typically doesn't give you time to pull bananas. How do you buy yourself time to pull bananas?If you zone properly with your bananas, peanuts and overall pressure you should always have time. If you throw a banana at an MK's shield and they SH fair to pick it up, how do you punish it?After they fair you can do a ****load man lol just fair/bair the **** out of him lol but if you find it too risky or the metaknight is baiting your bait you can always just zone out with peanuts and avoidability. What is your general strategy against MK? patience...a lot of it.
Typically a character has some kind of move they spam to create a general rhythm and possible wall, and then they slightly tweak it. To give some examples, DDD will creates walls with SH bair and fair into ftilt or dtilt. MK with dash to fair, then walk back and repeat as a wall. What should a Diddy do, if he has an effective strategy or wall, and what do you do to tweak it? This is what i like about diddy. He is the definition of versatility. you dont really need a strategy, just respond to the situation with the appropriate moves and mindgames. Diddy counters everything...he is that cool lol. But as a wall you can have a banana in your hand, a banana in front of you and your shooting uncharged peanuts, sh or not. The peanuts cast as an anti-air/bait, the grounded banana can and may disable or disrupt grounded movement as along with the on hand banana. You also be cool and make sh ff fair walls lol they look hawtttt.
Against MK, what are some great setups?Anything, depends on the situation. I've learned that dtilt at mid percents can lead into fair and charged smash. If you bait shuttle loop and shield, you get a free fair. What are some good traps that people typically fall in (not necessarily against MK)?Standing still, peanut walls, z drop baits, free banana baits (if you know ur opponent wants ur banana, bait that **** and punish him for catching that naner), peanut gun canceling (all forms of it grounded and air), sh ff dair canceling, if they like airdodging you can either bait the airdodge and punish or make them catch a peanut lol it makes me lol since they most people immediately just throw the peanut away. Vids of anything to help would be fantastic and are much better than just describing them in words, but I'm grateful for any input.just watch adhd,ninjalink,gnes,etc of the lot man. too many diddy vs mk vids out there