Player-1
Smash Legend
yeah, it's definitely not +3 I promise you that.
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I meant playing the match up wrong
Example: The DDD/Wario match up is in DDD's favor unless he decides to not chain grab or grab release
The match up is +3 even when you take CPs into account. You could destroy him with one banana and the match up only gets worse with two. He has no way of forcing an approach and Diddy can live for a really long time if he doesn't get killed early by a smash attack or a 9.
^^ Thiscamping aggro is different from not using a move entirely or guaranteed kill setups bro
diddy/GW is definitely not +3, especially since all of his smashes will be relatively fresh since he has to poke you out just to get in. One read at like 80-90 and diddy is dead. He can bucket break and live alot of diddy's kill moves as long as a heavy character could as well.
I've played Zigsta before. That match up should be +4 for us.I doubt you've ever played a good Bowser, Jebus. That MU isn't +4, Bowser's have it as +2, I think it's +3
I never said me beating Zigsta makes this match up in our favor. I'm not even on the list of best Diddys though. What does that tell you about the match up?automatically beating Zigsta makes it +4? ok.
Zigsta is good, but he's nowhere near Kingkong's level IMO.
that it's bad for bowser which we already knew...?What does that tell you about the match up?
Not an example. What makes a match up +4 and not +3+4 i'd say is like ICs Vs ganon is +4, and Diddy Vs bowser is definitely not that bad.
Jebus is anti-ban lol :IJebus come to impulse in Toronto, Mk banned national in the summer. I really want to play you offline to see if you retardedness translates into gameplay.
Agree, lot of this match-up info here is lost after a couple of days. I should be in their respective character's topics, but somobody should open topics for every character, so we can discuss without limitations.^^ This
The match up is most definitely not +3. +2 is even kinda stretching it. Saying the MU is +3 is saying thatdoes just as bad in the MU as
does. If the
is smart, he can mess us up pretty badly, but that usually comes from a good read. His attacks send us in all kinds of awkward directions, and he can get really early kills. He can be really mobile (like Vinnie) and can bucket break to live up to like 140. +1 seems like a solid placing.
Discussions like this should be in the MU thread, but it seems really inactive. Is this gonna be revived at any point, or did we just call it quits? I wouldn't mind running the discussion if Disqo Bunny is busy with school or something (not to bash you at all Disq, I know how busy people can be and I understand). Everyone comes here for MU advice, but we can direct these discussions towards that MU discussion section and fill that up.
Both?! Vary your timing also, and generally just don't be predictable and play it safe (like e.g. after throwing you could shield if you're worried he will insta-throw it back).whats best thing to do vs a player who reacts to bananas throws? mindgaming--baiting or waiting maybe? or maybe don't focus on throwing bananas?
You were just playing too stiff. That Wario was being a lot more mobile and got control of your bananas way too much. If he didn't take them, he ate them. Also, you were pinned to edge and took so much damage there. I like how you picked it up the second game, but you lost the momentum towards the end after the fart. You gotta figure out different ways of coming back to the stage. Also stop using mfk so much. I think you wanted to beat out his bite, but you got punished more times than you probably had hoped for. Wario is gonna ALWAYS bait your bananas, take them, and then mess you up. It's the only thing he can do to win. You have to be more fluid in your play style. I always look at vids of ADHD for creativity and vids of Gnes for matchup mentality. All the spot dodging and rolling just limits what you can do (especiallyAgree, lot of this match-up info here is lost after a couple of days. I should be in their respective character's topics, but somobody should open topics for every character, so we can discuss without limitations.
By the way, I put here a video of me vs a Wario (in our national tournament) looking for some advises, but nobody did
Here is the link:
http://www.youtube.com/watch?v=_eiKL4OKZAQ
Someone take a look and give advises please, I don't know, Zinoto, Player-1, GDX, Jebus, Tige, Nagahari,... anybody? xD
Also, i'm still new when it comes to some diddy stuff but, whats best thing to do vs a player who reacts to bananas throws? mindgaming--baiting or waiting maybe? or maybe don't focus on throwing bananas?
This is a good way to think about it and you're going to start getting MUCH better punishes it with it. Like, half of my playstyle is throwing out super unsafe things that suddenly become safe because I have a banana out in a certain place making it safe. Wait til vids of me vs 4god come out from this past tournament, I had a good amount of good banana setups and stuff in the set.Roller (one of the IC mains here in MI) told me that bananas should be thought of as traps, not projectiles.
This doesn't really work because he doesn't react to a banana throw in the same way every time. Sometimes he'll shield grab it, sometimes he'll F-air you which also catches the banana at the same time and sometimes he'll shoot out a fully charged aura and trade hits with the banana. He does most of these things on reaction so it's very hard for you to commit to anything.players usually have this problem when they are throwing the bananas at the opponent too much. Roller (one of the IC mains here in MI) told me that bananas should be thought of as traps, not projectiles. That mentality really helped me progress, you should consider it as well. If they always react to it, throw it at the ground/air and punish whatever they normally would do. Z-drop the banana, react to their reaction, or whatever it takes to get the upper hand. But remember think of them as traps rather than projectiles.
This is especially true with Lucario. He is gonna try and put the banana behind him so that you have to through him to get it. Trap him. Limit his options to close to none and punish the only one left.
That's why you have to mix all your stuff...This doesn't really work because he doesn't react to a banana throw in the same way every time. Sometimes he'll shield grab it, sometimes he'll F-air you which also catches the banana at the same time and sometimes he'll shoot out a fully charged aura and trade hits with the banana. He does most of these things on reaction so it's very hard for you to commit to anything.
Pretty much anything you can mix up gets punished by all those options.That's why you have to mix all your stuff...
You're not being too specific. I named a couple of things, there's no way none of these can work.This doesn't really work because he doesn't react to a banana throw in the same way every time. Sometimes he'll shield grab it, sometimes he'll F-air you which also catches the banana at the same time and sometimes he'll shoot out a fully charged aura and trade hits with the banana. He does most of these things on reaction so it's very hard for you to commit to anything.