RedPeppers
Smash Ace
I think Platypus brought up a good point, everyone keeps using bolt/beam and ghost/fighting for coverage. While there is nothing wrong with that, it kind of stagnates the metagame here. So anywho idk if any of you guys have ever used an attack type analyser, but I use it alot for here in "The Counter Game". Basically you can put in an attack type combination, and it will list all of the pokemon that resist that combination. It helps alot when trying to counter a previous pokemon's moveset, and coming up with an unresisted moveset combo of your own. Hopefully providing some unique counters. I used it to counter a Sarpedo with a Surskit after all! So.....let's all get really creative people.Well, if they hadn't given a cooler name for Rayquaza's ability, it wouldn't have been legendary (or something.)
Also, Lanturn wouldn't pop up so often if we could just STOP USING BOLTBEAM FOR EVERYTHING. If your hand gets countered easily, cut it off!
Anywho, versus Mantine:
Kecleon w/Choice Band
(+Sp. Def. -Sp. Atk.)/Color Change
255 Atk./ 255 Def.
+ Thunderpunch
+ Dynamicpunch
+ Shadow Ball
+ Trick
Assuming that you use Haze...I get no STAB.
Here's the one I use in case anyone is interested:
http://www.psypokes.com/dex/atktypeanalysis.php
I like it alot for team building purposes as well.