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The Old Counter Game

Terywj [태리]

Charismatic Maknae~
Joined
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@ Chatot:

Pikachu @ Light Ball
Timid/Static
252 Sp Atk/252 Spd/6 Sp Def
~Thunderbolt
~HP {Ice}
~Wish
~Fake Out

Fakes you, Ta-Bolts you away. (I do outspeed you, I'm 99.9% sure)
 

Kips

Smash Ace
Joined
Dec 20, 2007
Messages
904
Location
My Mothers Basement (Don't we all?)
Lanturn @ Leftovers
Ability: Volt Absorb
(+Special Defense, -Attack)
252 HP/40 Defense/152 Special Defense/66 Special Attack
-Stockpile
-Swallow
-Spit Up
-Surf
Because I thought it was funny. You can only Fake Out once, so my bad defense doesn't count, I eat Thunderbolt, HP Ice is ineffectual against my high HP and good special defense. Stockpile makes it nigh impossible to kill me and I crush you with Spit Up.
 

0RLY

A great conversation filler at bars and parties
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Messages
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@ Lanturn:

Poliwrath @ Leftovers
Water Absorb/Adamant
252atk/18spe/240hp
-Bulk Up
-Substitute
-Earthquake
-Ice Punch

Absorbs surf. Seeing as you need to Stockpile before you can Swallow or Spit Up anything, Subs and Bulks up for a shattering Earthquake.

EDIT: Whoa, it's been two days not a single counter! 0_0 I usually see counters within 2 hours ._.; Well, I guess I'll just have to sit and wait...
 

jigglyppuff8

Smash Lord
Joined
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Messages
1,241
Location
PA, USA ⊂(゚ヮ゚)⊃
Dude, everyone's playing brawl! I'm just here 'cause I can't unlock jigglypuff >_>.

@ Poliwrath

Skarmory @ Leftovers
Keen Eye
Bold (+ def - sp. atk)
252 def/232 HP/24 speed
~Protect
~Air Slash
~Roost
~Toxic

Just outspeeds you with 24 EVs in speed. Takes only 48% from Ice punch. Air slash can break a sub in two turns. Toxic when I break the sub. Protect to cause suffering. Drill peck useless with bulk up so I use the sp. atk affected Air slash instead.

I don't know if this works as a counter or not.
 

shadydentist

Smash Lord
Joined
Feb 4, 2006
Messages
1,035
Location
La Jolla, CA
Skarmory's got a base special attack of 40. Even with bulk up, you're better off with drill peck. On top of that, you don't want to be faster. You want to be slower, so he can't earthquake your roost.
 

IC3R

Smash Lord
Joined
Aug 27, 2007
Messages
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Location
Fayetteville, GA
What do you mean, Earthquake his Roost? Skarmory is Flying-type.

Roost cancels the user's Levitate or Flying type, so Roosting before Poliwrath is bad news with Earthquake.

Against the metal bird:

Tentacruel w/ Leftovers
Brave/ Clear Body
255 Atk./ 255 HP
+ Hydro Pump
+ Sludge Bomb
+ Payback
+ HP Electric
HP!
Brave isn't the best nature for Cruel, but maybe it's just for Payback...

Bronzong @ Leftovers
Sassy / Levitate
EVs - 252 HP, 56 Def, 200 SpDef
~Curse
~Gyro Ball
~Psychic
~Calm Mind

Curse and Calm Mind beef up all my stats (except Speed, of course), Making my two STAB attacks deal MASSIVE damage to anything in my path. Zong should survive long enough to pull off a few CMs or Curses to STAB Psychic you.
 

0RLY

A great conversation filler at bars and parties
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@ Huntail: I'm pretty sure hax items such as Quick Claw aren't allowed... but anyways

Slowking @ Leftovers
Own Tempo/Bold
240hp/200def/68sp.def
-Slack Off
-Flamethrower
-Ice Beam
-HP (Electric)

Defensive wall with coverage. HP for the kill. Immune to confuse ray.
 

0RLY

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@Beedril: Slowking is sturdy enough to take Beedril's weak hits. Flamethrower should still ohko you after you switch in to one of my previous attacks.
 

jigglyppuff8

Smash Lord
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Messages
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@ Platypus: The King PWNs.[/offtopic]

@ Huntail: I'm pretty sure hax items such as Quick Claw aren't allowed... but anyways

Slowking @ Leftovers
Own Tempo/Bold
240hp/200def/68sp.def
-Slack Off
-Flamethrower
-Ice Beam
-HP (Electric)

Defensive wall with coverage. HP for the kill. Immune to confuse ray.
Ludicolo @ Choice Specs
Modest (+ sp. atk - sp. atk)
Swift Swim
252 sp. atk/252 HP/6 sp. def
~Energy Ball
~Ice Beam
~Surf
~HP [Electric]

Ludicolo can get 3-4HKO from Flamethrower/Ice Beam before getting KOed, while Slowbro can get 1-2HKO by Choice Specs Energy Ball. Other moves are for type coverage.
 

0RLY

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@ Ludicolo: Good!

Moltres @ Expert Belt
Pressure/Timid
252sp.atk/252spe/6hp
-Air Slash
-Flamethrower
-HP (Ground)
-Extrasensory

Choice Specs traps you in Energy Ball, which I 4x resist. KOs with Air Slash.
 

Platypus

Smash Ace
Joined
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Messages
805
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Vs. Moltres:

Relicanth w/Shuca Berry (removes Ground weakness)
Adamant/Rock Head
255 Atk./ 255 Sp. Def.
+ Head Smash
+ Aqua Tail
+ Yawn
+ Double-edge

While I'm not sure about his Special Defensive abilities, I know that a be-STAB-ed Head Smash on Moltres has a base power of 750. So, if he can survive Extrasensory, he may kill teh Mol3
 

0RLY

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@ Relicanth: Good. You have base 65 sp.def btw, not impressive at all. Anywhoo...

Magnezone @ Leftovers
Modest/Magnet Pull
252sp.atk/200def/56sp.def
-Thunderbolt
-Magnet Rise
-HP (Ground)
-Light Screen

Extremely solid magnezone turns all your attacks into mush. Magnet Rise the first turn to prevent future ground type damage. After a Magnet Rise, Magnezone is only weak to fire, which is handled by HP (ground). Flying fire types are handled by Thunderbolt. Wrecks you with Thunderbolt in 1-2 hits (depending on my luck). Yes, I'm faster than you. Light Screen to aid my lower sp.def stat.
 

Terywj [태리]

Charismatic Maknae~
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Flygon @ Leftovers
Adamant/Levitate
252 Atk/222 Sp Def/34 HP
~Earthquake
~Dragon Claw
~Fire Punch
~Roost
You are left with no attack moves while I proceed with Fire Punch.
 

Kips

Smash Ace
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@ Cloyster

Pretty sure Cloyster is Ice/Rock, correct me if I'm wrong.

Bibarel @ Leftovers
Ability: Unaware
(+ Speed, -Special Attack)
EVs: 252 HP/252 Speed/6 Attack
-Super Fang
-Waterfall
-Return
-Taunt
Bibarels adequate defenses can take your attack stats and when combined with Taunt you cannot lower my defense, meaning you deal pitiable damage. I then Super Fang until you are low enough to kill with a SE+STAB Waterfall.
 

0RLY

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@ Kips: Cloyster is Ice/Water

@ Cloyster:

Registeel @ Leftovers
Clear Body/Modest
252sp.atk/240hp/18spe
-Flash Cannon
-Focus Blast
-Thunder Wave
-HP (Ice)

Resists Poison Jab and Icicle Spear. Hydro Pump with your pitiful sp.atk stat will barely lay a scratch on me. Flash Cannon to annihilate your lower sp.def stat. Thunder Wave is for faster foes. HP (Ice) takes care of most ground types that resist Thunder Wave. FC/FB for coverage.
 

Kips

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Kricketune @ Expert Belt
Adamant Nature
Ability: Swarm
252 Attack/252 Speed/6 HP
-X Scissor
-Aerial Ace
-Brick Break
-Sing
Snaps you like a twig with Expert Belt X-Scissor before you can kill me and can hope for a Sing getting past the next switch in or Sing if you don't have Safeguard up.
 

0RLY

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LightningKimba, the point of this thread is to make unique counters, not common threats. I'm leaning towards ignoring your garchomp, because it will start bringing in more OU pokemon into our BL/UU/NU game.
 

RedPeppers

Smash Ace
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@ Garchomp

Glaceon @ Choice Scarf
Ability: Snow Cloak
Nature: Modest
Evs: 252 Sptk/ 252 Spd / 6 Def
Ice beam
Shadow Ball
Mirror Coat
HP Fighting

UU Answer, so problem solved. I don't think any of Garchomps attacks will do much more than half damage on me (I ran calcs); I outspeed, and OHKO with Ice Beam.

@Platypus: Expert Belt increases the power of super effective moves.

Counter away!
 

Terywj [태리]

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Garchomp is not the counter, Kricketune is. Your Glaceon fails.

@Kricketune

Flareon @ Life Orb
Mild/Flash Fire
252 Sp Atk/252 Spd/6 HP
~Flamethrower
~Return
~Shadow Ball
~HP Grass
 

RedPeppers

Smash Ace
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According to the rules Garchomp is the counter, no one wants to follow them though... I figured Glaceon is UU, so it would get everything back to the way it was before. Although actually aside from sing my Glaceon would handle Kricketune as well. Wonder how you got the Eevee-lution idea?
 

0RLY

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@ Flareon:

Houndoom @ Life Orb
Modest/Flash Fire
252sp.atk/252spe/6hp
-Flamethrower
-Dark Pulse
-HP (Ground)
-Will O Wisp

KO with HP ground while resisting your 3 core attacks. Return does minimal damage with no EV investment.
 

Kips

Smash Ace
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@ Flareon:

Houndoom @ Life Orb
Modest/Flash Fire
252sp.atk/252spe/6hp
-Flamethrower
-Dark Pulse
-HP (Ground)
-Will O Wisp

KO with HP ground while resisting your 3 core attacks. Return does minimal damage with no EV investment.
Lickilicky @ Leftovers
(+Special Defense, -Special Attack)
252 HP/160 Attack/92 Special Defense
Ability: Own Tempo
-Body Slam
-Rock Slide
-Focus Punch
-Substitute

Lickilicky blocks your powerful special attacks with huge HP and great special defense, then sets up a Substitute to block Will O Wisp before smashing you into pieces with either a Focus Punch or a Rock Slide. Has the bulkiness in case I don't OHKO.
 

Terywj [태리]

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According to the rules Garchomp is the counter, no one wants to follow them though... I figured Glaceon is UU, so it would get everything back to the way it was before. Although actually aside from sing my Glaceon would handle Kricketune as well. Wonder how you got the Eevee-lution idea?
The only reason your Garchomp is being ignored is because we are changing it to a BL/UU/NU game. We're staying away from OU as much as possible.
 

0RLY

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@ lickilicky: <-- I hate having to spell that name.

Spiritomb @ Leftovers
Pressure/Impish
100atk/200def/108hp/100sp.def
-Taunt
-Torment
-Thief
-Pain Split

Haha, this set is made of failure. Taunts to prevent sub. Torment so you have to use struggle between Rock Slides (for fun), Pain Split to say farewell to your amazing hp. Thief so leftovers isn't a worry. A slow painful death. Hahahaa... bring it on.
 

Terywj [태리]

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Scizor @ Leftovers
Adamant/Technician
252 Atk/252 HP/6 Spd
~Swords Dance
~Roost
~X Scissor
~Iron Head
Dances, and counters. Roosts away any damage.
 

0RLY

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After a Dance, Macargo is easily ohko'd.

@ Scizor: I actually didn't feel like countering, but I have nothing better to do. My sister is hogging the TV, so no Brawl for me.

Infernape @ Expert Belt
Blaze/Naive
252spe/192sp.atk/64atk
-Flamethrower
-Close Combat
-Grass Knot
-Thunderpunch

Your Swords Dance bothers me, and the only thing I could think of that resists your 2 stab moves. I didn't want to use another defensive poke either. Outspeeds and *****. While making this set, I discovered that Infernape has access to Slack Off. I'll make a crappy defensive ape sometime XD
 

Kips

Smash Ace
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Sorry, but it seems Scizor was countered an hour ago.

@ Magcargo

Lunatone @ Leftovers
Ability: Levitate (HAH!)
(+Special Attack, - Attack)
EVs: 152 HP/100 Special Attack/252 Special Defense
-Calm Mind
-Psychic
-Grass Knot
-Shadow Ball

Takes your hits like a champ, floats over Earth Power and resists the other two moves. Calm Mind double duties to block off any special hits from Heat Wave and to raise my attack to where a Psychic or Shadow Ball can 2HKO.
 

Platypus

Smash Ace
Joined
Mar 7, 2007
Messages
805
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Astride a magic potato alongside Mario. ________ S
After a Dance, Macargo is easily ohko'd.
It's a moot point now, but Dance technically isn't usable, since Spiritomb used Taunt as Scizor was switching in.

Anyways, vs. Lunatone:

Ledian w/ Expert Belt
Bold/Swarm
255 Def./ 255 Sp. Atk.
+ Sunny Day
+ Solarbeam
+ Focus Blast
+ Light Screen

Lightscreeny to Solarbeam may or may not work. I like Ledian.
 
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