Jaxi
Smash Rookie
Nope. Wobb is uber and most likely always will be unless I'm missing something.
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Holy ****.Just make it so that eveyone who wins a tourney with MK gets pad less money!! I iz genius.
my bad, i haven't kept up with competitive pokemon. i guess they unbanned wobba for a bit but re-banned once people complained (rightfully so).Nope. Wobb is uber and most likely always will be unless I'm missing something.
Heh, sounds like the scrubby situation that we're trying to avoid: banning and unbanning characters so every few months the game changes on you if you're not paying attention. Just sayin'.my bad, i haven't kept up with competitive pokemon. i guess they unbanned wobba for a bit but re-banned once people complained (rightfully so).
The only pokemon I know that has ever been UNbanned is Deoxys-Smy bad, i haven't kept up with competitive pokemon. i guess they unbanned wobba for a bit but re-banned once people complained (rightfully so).
Skarmbliss wha~~~He's just radical, and like I said, most people find his lockdown oriented style just plain obnoxious.
Who cares? It's not even a hedgehog.Amazing Ampharos said:they're going to ban Shaymin-s (the new addition from Platinum).
Win on both accounts...Skarmbliss wha~~~
Who cares? It's not even a hedgehog.
and with leftovers, he would recover more damage each turn than he would do with struggle... adn shadowtag meant he couldn't switch out.Wobby has to be banned b/c Wobby vs Wobby = infinte stall battle
Extremely unfun.That isn't even true. Both Wobbuffets can switch (Shadow Tag doesn't affect targets with Shadow Tag) and Struggle does 25% of your max health as recoil, which is more than you can recover through any combination of effects.
The real reason Wobbuffet was banned is that the community wasn't willing to give him a chance because evidently he wasn't very fun. (Or some people thought that not being able to switch was just wrong on some sort of unwritten principle, but didn't support banning the likes of Dugtrio and Trapinch...)
Is this because he has experience against TL, or because the MKs don't have experience against TL?Santi has NEVER lost to an MK in tourney had it not been mine. I don't recall him ever even dropping a match to an MK in tourney besides mine. He just beat a decently well known MK by the name of Affinity 2-0 in tourney. He's beaten all other Texas MK's including Infinity(Top 10 in Texas) in a 2-1 friendly. He went to 1 stock with M2K mid percent in the one friendly they've had. M2K had alot of trouble and considered Santi one of the best in Texas from what he said.
I love this post.Let's get back on topic. This is brawl, not pokemon. >.>
Ok, here's what I've seen and noticed.
Santi has NEVER lost to an MK in tourney had it not been mine. I don't recall him ever even dropping a match to an MK in tourney besides mine. He just beat a decently well known MK by the name of Affinity 2-0 in tourney. He's beaten all other Texas MK's including Infinity(Top 10 in Texas) in a 2-1 friendly. He went to 1 stock with M2K mid percent in the one friendly they've had. M2K had alot of trouble and considered Santi one of the best in Texas from what he said.
If he can do that with TOON LINK, it can be done with many other characters. He's managed to learn the matchup great enough to keep up with the world's best MK. I couldn't even do that....
This game can never be examined as played at the highest level because nobody will ever reach that level. There are too many variables to consider with "The perfect spacing, timing, and mindgames." Not to mention the random bull Sakurai had to put in. (Tripping, Controller ports, etc.)
Although a much harder job for the opponent, they can propel themselves far enough to overcome MK's. But what kind of competitive game is this if the common goal is not to improve yourselves to levels greater than you could imagine taking yourself.
I can almost guarantee that a low tier will hardly EVER win a tournament with or without MK. Banning him isn't going to change things for them. They're always gonna have terrible matchups and hard times. (Unless an unfound tech bring thems out of the gutter.)
But if characters as low as mid are bringing down MK's and keeping up with the worlds best at a "Horribly disadvantaged matchup" then other people can bring up other characters to that level as well.
QFFT!Let's get back on topic. This is brawl, not pokemon. >.>
Ok, here's what I've seen and noticed.
Santi has NEVER lost to an MK in tourney had it not been mine. I don't recall him ever even dropping a match to an MK in tourney besides mine. He just beat a decently well known MK by the name of Affinity 2-0 in tourney. He's beaten all other Texas MK's including Infinity(Top 10 in Texas) in a 2-1 friendly. He went to 1 stock with M2K mid percent in the one friendly they've had. M2K had alot of trouble and considered Santi one of the best in Texas from what he said.
If he can do that with TOON LINK, it can be done with many other characters. He's managed to learn the matchup great enough to keep up with the world's best MK. I couldn't even do that....
This game can never be examined as played at the highest level because nobody will ever reach that level. There are too many variables to consider with "The perfect spacing, timing, and mindgames." Not to mention the random bull Sakurai had to put in. (Tripping, Controller ports, etc.)
Although a much harder job for the opponent, they can propel themselves far enough to overcome MK's. But what kind of competitive game is this if the common goal is not to improve yourselves to levels greater than you could imagine taking yourself.
I can almost guarantee that a low tier will hardly EVER win a tournament with or without MK. Banning him isn't going to change things for them. They're always gonna have terrible matchups and hard times. (Unless an unfound tech bring thems out of the gutter.)
But if characters as low as mid are bringing down MK's and keeping up with the worlds best at a "Horribly disadvantaged matchup" then other people can bring up other characters to that level as well.
I agree with this. Toonie has notoriously low representation for some innane reason. The MKs were likely NOT used to such a good toonieIs this because he has experience against TL, or because the MKs don't have experience against TL?
I don't think it is coincidence that the MK he plays the most consistently beats him. I had trouble with Q's Toon Link the first few times I played it with MK... then I learned how to edgeguard and the matchup was over.
I like this, though i don't know who could be the best judge of whether or not mistakes cost the match, or just MK goodness.At this point it almost seems too easy to use the Pokémon scene as an example of what we must not emulate in Smash with MK..... as it sounds like Pokémon was (no surprise) a little scrubby and doesn't accept the conventional rules of competition.
But then again, Pokémon is a veeerry different game; hundreds of cards, where certain situations can cause a definite stall in the game. Whatever the details, I'm willing to accept that the challenge of keeping Pokémon competitive is categorically different from a game like Brawl. So we shouldn't look too closely at Pokémon as a potential dystopia.
That aside, I think most of us here would agree that MK is close to ban-worthy. He's definitely the best character, and by a margin that seems to be ruling all the other characters out of competition. This is only a trend, and there are still numerous non-MK players making it within the top positions of major tournaments. So IMO he's not bannable yet, but now is the time to establish what ban criteria for MK should be, in a way that our community can more or less unanimously accept a ban if/when the time comes.
Here's what I think we should do. We follow the best tournaments over the next few months, and gather videos of the best non-MK players vs. the best MKs; as much as possible we need to see matches between MK and his worst matchups. Then we can analyze these matches, and see what mistakes the non-MK player makes throughout the match, keeping in mind that they're one of the best of that main so far. If we can find obvious mistakes in their playstyle that allowed MK to take advantage of them, like in the much-lauded Dojo vs. Santi videos, then we know we need to work harder at that matchup. But if we can find a few examples of MK's worst matchups having no reasonable chance of winning against the MK, then we can scratch that character off the list. It might serve as an indication that the theoretical matchup number is either wrong or just too impractical. Most importantly, we'll have the videos of these matches for future reference; so if that character's game evolves, they can properly decide if/when they think they're ready to challenge the old record vs. MK.
Thoughts? This might help us establish the credibility of Santi vs. non-Dojo MKs
WinThis toon link example is just a crappier version of the Diddy example people gave when Ninjalink beat M2K a while ago. Everyone flipped the hell out, and what happened? Ninjalink lost to Inui, a 2 week old MK, not too long ago.
At least the diddy example didn't end with the diddy losing to an MK that tournament to an MK.
aaaaand win...infzy people are referencing to the Tb video game not the card game which is utter crap. IMO.
they are talking about the videogame BTW, which has a pretty solid competative scene.That aside, I think most of us here would agree that MK is close to ban-worthy. He's definitely the best character, and by a margin that seems to be ruling all the other characters out of competition. This is only a trend, and there are still numerous non-MK players making it within the top positions of major tournaments. So IMO he's not bannable yet, but now is the time to establish what ban criteria for MK should be, in a way that our community can more or less unanimously accept a ban if/when the time comes.
Here's what I think we should do. We follow the best tournaments over the next few months, and gather videos of the best non-MK players vs. the best MKs; as much as possible we need to see matches between MK and his worst matchups. Then we can analyze these matches, and see what mistakes the non-MK player makes throughout the match, keeping in mind that they're one of the best of that main so far. If we can find obvious mistakes in their playstyle that allowed MK to take advantage of them, like in the much-lauded Dojo vs. Santi videos, then we know we need to work harder at that matchup. But if we can find a few examples of MK's worst matchups having no reasonable chance of winning against the MK, then we can scratch that character off the list. It might serve as an indication that the theoretical matchup number is either wrong or just too impractical. Most importantly, we'll have the videos of these matches for future reference; so if that character's game evolves, they can properly decide if/when they think they're ready to challenge the old record vs. MK.
Thoughts? This might help us establish the credibility of Santi vs. non-Dojo MKs
This made me lol.Banning him would just be giving into the will of everyone who johns because they lose against metaknight. Snake wins more/just as much anyways.
Not yet, but the gap between them is still almost 700 points.Not according to the lists in the Brawl discussion...doesn't MK have double the amount of points that Snake does?