takieddine
Smash Master
People will probably be still smashing by 8-9ish
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Margaret Morrison lounge, starting now, smashing. The lounge is around the bottom of the stairs that lead up to my apartment building for those who know where that is. We plan on being there most of the day.sup.........
?? @_@)..???????Daaamn, CMU Smash is too good.
did scar play kimmyDaaamn, CMU Smash is too good.
lol, players at CMU that are better than Kimmy:probably now the 2nd best player at CMU
OHHHHHHHHH i said it
i don't know man. if you're talking about alex kim, he ***** my face in the last time i played him = /lol, players at CMU that are better than Kimmy:
Mogwai
XYT
Anonable
Wisely
Wesley
Me
OH GIRL, I FAWKING SAID IT!
fawk you!!please tell me this "fawk" thing isn't becoming a trend
I am, I'm watching Blue Lazer vs. Electric Boogaloo in team grand finals.why aren't you at your tournament
Zig Zag and 4%, they're in game 5 grand finals.who is electric boogaloo and why is that not you in the finals
and secondly, i can't believe it's actually you that's using "fawken"... you really are a sheep with your vocabulary
it isn't...i hope brawl is good.
...at all.it isn't...
all the differences in brawl have vastly simplified the game and taken away all the aspects that make me love melee. Combos and Edge Guarding have been almost completely nullified as factors in the game, and the removal of dash dancing has made spacing much much simpler. In short, everything that made melee an innovative and great fighting game has been maliciously removed from Brawl. While I can agree that this doesn't necessarily mean that Brawl is terrible, it means that the game has to show me a hell of a lot more than it would have if they had just kept l-canceling, non-auto sweetspots, and dash dancing. And thus far, I haven't seen anything to make me get over what they did to destroy the game dynamic of melee... [/TUNES THREAD POST]lies!
its just differ, melee and brawl are both aweomse IMO lol
i gotta come to pittsburg sometime and smash with u guys. iv heard good things
lol, classic Pocky post, I love it. Anyway, that's not what I'm saying and you know it. I'm merely saying that rather than taking melee as a shell and improving on it, they deliberately took out everything (and I mean everything) that the competitive melee scene is based on. For example, Melee took 64 as a shell and improved on it. They realized that l-canceling is what made aerial combos possible, so they kept it in, and then improved where there were flaws in the game. In brawl, they tore down the whole foundation of smash and gave us something new. It's a ballsy move and it may pay off if there's some hidden genius in Brawl, but as a melee fan, I'm constantly upset that the framework behind the best competitive fighting game ever was disregarded when they were making a sequel.what would've been the point of releasing the exact same game -_-
that reasoning is fine, but melee was the only reason Gamecube sold at all between 2004-present, and it sure as hell wasn't just the competitive gamers that were buying it. Casual players still loved melee, gearing the game towards competitive players wouldn't reduce sales to the casual gamers, simply due to the nature of smash (it's a game based about your favorite characters from other games beating the crap out of each other, who wouldn't want to buy it?). I mean, I'm not in sales, so I might have the wrong perception of this, but it just seems like the game sells itself regardless of whether it has tournament depth or not. I don't honestly think there would be anyone out there who would be like, "OMG, they kept wavedashing in!? wtf, I'm not buying this piece of ****!!"because the vast majority of nintendo's profits don't come from the competitive gamer - they come from the casual player who smashes in his college dorm or plays with his high school friends when they happen to already be over - this product is geared to sell towards them, not you -_-
it sucks but their reasoning is pretty sound
on another note who's going to play online with me on sunday
i wont participte in the same convo that we've read a million times up here but i'll say this:what would've been the point of releasing the exact same game -_-