am I doing anything wrong or should I do something different?
http://www.youtube.com/watch?v=xy0UTFs-EC4
Ok, first thing that i can think of, when falcon is at high damage, and you full jump u throw him and go for the f air, expect for them to try and di behind you. If/when this happens, when you do your up throw, jump back when you do your f air. It'll hit them with full force in the oppositte direction, the direction they di'd to. Bad di + high damage + dk's f air = death.
Another thing, and this is a controversial tip, some agree, some don't, this is just what gives me more success. When you grab fast fallers, sh the u throw when they're at low damages. If you just u throw, it's harder to land the u air to regrab. The sh u throw u air gives you a fraction of a second more...
Biggest thing that i see that you need improvement on, is that you need to use the up b much more. You had a ton of opportunities to use it against falco that you didn't take advantage of..Up b out of shield is your best friend against falco. In my opinion, it's pretty much the only realistic weapon you have against him. If you manage to up b him with a sweet spot, it'll get him off of you and put him on the defensive, even if just for a moment. The key to beating falco is to do anything to get him on the floor, and try a tech chase for a grab. If you manage to grab him, you can do some serious damage.
Here's another piece of advice that i've never given before that is extremely useful, if ever you're tech chasing a fast faller, a lot of times it can be difficult to time because they get up and shine extremely quickly. If you're getting hit by that shine, use a dash attack. It'll linger in that spot of the duration of them actually getting up, and it'll hit at the last second and they can't shine beforehand. ITS ESPECIALLY USEFUL WHILE YOU'RE UNDER A PLATFORM. If you're under a platform and hit them with a dash attack, they land on the platform above you. In the meantime, your lag is over and done with and you basically get a free u air that starts your u air combo.
One last thing, get used to playing people that are harder to grab...this guy looked extremely easy to land grabs on. I know it was just a friendly, but i try to make it a habit to play people who have a ton of tech skill and that are really tough to grab...it forces you to try new things and develop more mindgames.
Vs. the Falcon, I noticed a couple things:
You were msising some JC grabs. Make it a habit.
Instead of Cargo-Up throw - Up Air at higher percents, you can Bthrow or Cargo Fthrow to get them off the stage and then just edgeguard with Bair, Nair, or your Up-B, and you'll be able to kill him a lot quicker. Falcon's recovery is horrible. abuse it.
And I didn't watch the whole Falco video but you want to have a Giant Punch charged up almost all the time, so you can take a stock off at times like 4:43.
I wouldn't b throw unless you're near the edge and your back is facing off the stage. I wouldn't recommend using the cargo f throw off the stage generally either...Instead, just sh u throw f air. It's guaranteed, adds more damage, and gets them farther off of the stage and sets up for an easy edgeguard if it doesn't kill them entirely.
And not to pick on you, but i wouldn't worry too much about the giant punch against falco either...If he's dead and respawning, yeah, charge it, but otherwise it's almost pointless. They'll hit you with a laser every time you try and you'll be reset back to 1 swing. It's also pointless because you SHOULD be using your up b against them a lot, and you'll miss sometimes, or they'll hit you in the lag of it, thus eliminating your charge also.
Sorry, no matches got recorded...maybe i'll record some friendlies against KFC and you can see the techniques i'm talking about in actual play...
What's the best move for DK to shuffle?
B air...and it depends on who you're playing, but generally the b air because it has high priority and range
That's kind of a vague question...when you are juggling fastfallers, obviously Uair would be the best to SHFFL. In general though probably Bair.
You don't shffl the u air against fast fallers, it auto cancels. If you l cancel, you're just adding more difficulty to what you're doing. Break the habit of trying to l cancel it, you don't need to...
Bair? Doesn't it have a lot of knockback?
Not exactly...its not THAT strong...its not weak either though...It CAN ko, but that's at pretty high damage...they'd have to be at pretty high damage.. You CAN however, do a b air into a b air if you know how to do it right. Kinda hard to describe how you do it though, and it's kinda situational. They DO have to be in the air originally to do it though..
***edit-haha, this is my 666th post. This post is evil..