Ok, this is my last go at this, because ultimately, A) it doesn't really matter and B) I don't want this thread to digress into such a stupid discussion.
Falco's recovery/recovies is dynamic, can sweetspot, and has a hitbox.
I am just saying as fox, I find it easier to take advantage of Falco, than I do Falcon. This isn't to say I don't find both easy to take advantage of. I just feel like a good Falcon can mix it up a lot more, and has a lot more options, in terms of where they choose to recover from, than does a Falco.
Fox and Falco's lasers come out and end much faster than Sheik or Peach's projectiles. Both Peach and Sheik have amazing projectiles that render a lot of the rest of the cast useless and hinder many others. Maybe Peach will become the new "good character that people hate if they didn't already" character. She is held back by her ground speed and that Fox kills her very easily.
On the stage Falco obviously has the best projectile in the game. Fox's is pretty stupid. It is good for chip damage, and camping to some degree, but it is hardly broken by any stretch. Peach and Sheik are the only two top tier characters that can use their projectiles to edgeguard as well. Turnips off the edge are probably one of the best and safest ways to take a stock, or setup peach for an easy edgeguard. Against falco, needles can easily take a stock, and if they don't, against Falco and Fox, they provide an easy setup for an edgeguard as well. I am not going to get into turnips and needles against the other top tier characters, but they are equally as effective I think.
I know I need to work on edgeguarding. It's not something you learn when over half of one's practice is on computers.
Sheik's nair only hits if I maintain ledge invincibility.
Not true, it is equally as effective if you trade nair with burn from Fox's up B, and against Falco, it shouldn't even trade, you should just do it easily. It's not hard. I just started playing Sheik and I don't find it to be a problem. Trading, if worst case scenario, at the expensive of an easy kill, sounds pretty good to me.
Fox and Falco are both "center stage" characters. If you own the middle of the lowest spot of the center of the stage as either of them, you are in a very good position to do almost all that you please and are also as safe as possible. They work from the center out utilizing their combos and maneuverability.
Again, I see this as silly theory crafting. Yeah, in theory that is how it should work, but no match is static, unforeseen things happen all the time, and as hard as one tries to control the center of the stage, it doesn't always happen. Especially with all the platform tricksies that all the characters have developed since I stopped playing, it is almost terrifying to try to be under any platform, or any elongated period of time. There are so many options when platforms come into play. If we are talking strictly FD, then I guess yeah, fox and Falco can easily control the stage in this manner. On a stage with platforms, I would concede that Falco probably does a better job of controlling the stage in this manner, than probably any other character, due to how good his vertical game is.
I'd also say Fox being able to kill almost any character at 4% is pretty damn good with shine and Falco's spike being what it is.
This is why I feel Fox was originally 3rd on the tier list, when I started playing, and pretty much solely because of this. I think that the shine, although an amazing kill move, is not as easy now to get as it once was. It is still pretty easy, especially against other Fox's, Falco's and Falcon's, but other characters, there is a lot of room for error; and against ANY character, if there is an error, then it puts you typically in a horrible position, and often times results in the loss of a stock, if playing against a good player, when missed.
I don't understand this. I'm sure Binx would be more precise in saying Fox is a lot better against Ice Climbers than Sheik is. Fox is better against Peach if you play it campy and get good grabs.
I just think that Sheik vs. IC's involves a lot less work. You don't need to leave the ground to approach, and your options as Fox when they approach you, aren't as clear cut as they are against other characters, or as it seems in the post you referenced in your prior posting. When they approach me and I am Fox, I usually run away, and continue avoiding them. One small mistake with Fox and you get grabbed easily. Sheik doesn't need to leave the ground, reducing a lot of potential to get grabbed, and the tilts provide an easy way to keep them away when approaching you. Marth is even better at this, which is why it'd be nice to be able to play him. As far as edgeguarding them, I feel Sheik and Fox have relatively even options.
Sheik Kills Your Peach At Leisure. That is why I would play her against Peach. Again this is one of those matchups that are really good for Fox, but small mistakes can completely cripple you in this one due to being a fast faller. I feel similar mistakes with Sheik are less crippling. This one really doesn't come down to a character matchup for me, as much as it does how much effort I am willing, or able for that matter, to put in, when I need to put it in.
I honestly just really liked the video and couldn't find one of Cyrain beating Tope since Tope has his number.
I thought Fox was crazy, and easy, and unbeatable though? I am sure it isn't because one of them is just better. Because even if Tope was better, Fox should still win because he is Fox, and for no other reason.
I feel if Otto actually played a more pragmatic style he'd see more success. If someone has such an amount of tech skill, they will have an absurd amount of technical consistency that can be applied to more realistic scenarios. See: Mango's ridiculous Fox. Otto does play smarter than he used to, but I still think he needs to slow down and use more of the abuses he holds instead of the "wow that's really cool man" stuff he does.
This is probably true, but if he also keeps taking the technical game to new levels, it becomes unnecessary to care about being smart, at a certain point. Umbreon Mow's post:
http://www.smashboards.com/showthread.php?t=311129, highlights this a little bit. And actually is generally a really good post that I agree with a large amount of (Surprisingly)
What opportunities can they take advantage of?
With the slower pace of the match, I feel it is a lot easier to begin to catch on to things, and to make reads. This style of play also seems like it it would be easier for someone, like a sheik for instance, to control a side of the stage, utilizing one of the platforms, and controlling the ledge, and to ideally do the same thing to them.
No.
Explain to me how one tunes out things that are subconscious when the whole idea of subconscious is that you don't tune it out. After tuning out people, the bad music playing, and other TVs, there's only so much sensory information that can be taken in and filtered out. It's like if I could somehow withstand eating raw garlic cloves prior to playing you and intentionally mouth breathing in your direction the whole time, it's going to **** with you and you're not going to like it, though I doubt it would give you a headache as does the smell of smoke to me.
I don't plan on picking up smoking and it's not like I'm going to go beat off right before playing you then somehow fashion a manner so that you have to smell my semen the whole time I'm playing you.
Garlic? go for it. I eat raw garlic at work all the time. **** is the bomb. Almost as good as raw onions. As for the beating off comment. I don't even know how to take that. But you might have chose something a little less strange to say. I also wasn't aware that Sperm had an overwhelming odor. You might wanna get that checked out if yours does.
It doesn't always suck, I just have major issues playing games while listening to music. It severely messes with me (when I do it at home). You'll never see me playing smash with headphones on.
Again, this is one of those things then that you need to figure out a personal solution to. Everyone has these kind of external problems that they have to overcome. Those of us with fewer of them, are really lucky, and are typically the people that reach top levels of play pretty rapidly. It sounds like you've been sheltered up in primarily comfortable conditions your entire life. Perhaps learning to deal with being uncomfortable would be helpful. Try walking around with a pebble in your shoe all day. A little discomfort builds a lot of character. lol.
I ate a garlic clove on Christmas Eve when I was 15. My mouth and throat burned for the next 3 days, I don't recommend being Wario.
So was this last year or something?
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Summary: Spacies are stupid good and are easy to use.
One says yes, one says no.
Stupid good yes, stupid easy....
they might be stupid good but they are definitely not easy to use. foxs tech skill mixed with how fast he moves plus being able to react fast enough to combo makes him very hard to play. it might seem easy on paper to shffl everything, waveshine perfectly, and/or shine spike without gimping yourself, etc. etc. but when under pressure it takes a lot of self control and a players skill to play that well consistently.
i'd say shiek/marth is the easiest to use and also stupid good.
Pretty much hit it spot on. I think ultimately the spacies have the highest potential of any characters. But the effort that goes into playing them vs. the reward is way higher I feel than characters like Sheik, Marth and Jiggs. A mid level Jiggs vs. a mid level Fox, the Jiggs I see being better. Those characters are a lot easier to make rapid improvements in play with, because the basis of what makes them good isn't rooted in the technical realm. Playing the spacies to the degree keeper and Surreal seem to be saying they are stupid because of, takes a lot of work, and a really good and talented player in my opinion. No one in Oregon should really be terribly concerned with this level of play unless they plan to start traveling, because the closest place it exists is in Washington.
to be addicted... i have no other reason. i get nauseous when i smoke ;/
At this point... This is me, minus the nauseous part.
I can play Fox. I stopped playing him because I felt like I didn't have to think to play him the majority of the time and when I do, I just play campy and people hate it.
By campy I mean: BAIR BAIR BAIR BAIR LASER SOMETIMES BAIR BAIR BAIR GRAB LOL DED
if you're not thinking the majority of the time playing him, that just means you're better. if you want to have to think most of the time to beat someone, play low tier ;p
Actually, this is not a troll post. It is true. The more you analyze what you are doing, and really conscious of what you are doing with Fox, the worse playing him becomes. I find myself doing the best when a large part of my analytical headspace is preoccupied with something else while playing him. It allows the technical aspect of him to just flow then. But of course not so preoccupied that I can't pay attention to what is going on in the grand scheme of the match. It is just easier to think less about what I am doing. Focusing on what me,the player is doing, is the worst when playing Fox. I only really wanna see what is going on.
There's also the factor that I hate it too and rather stickywalk into nair shine combos.
Regarding pants:
http://www.youtube.com/watch?v=I8tink7pZZg
Again, if this is a problem for you, you should read that Umbreon Mow post, and possibly reconsider what it is you want from this game. Cause it seems you are positioned between one of two ways of thinking about, and playing the game, and you really can't have both. He also gives some pretty good advice that I think might help with your general attitude and demeanor when it comes to talking about, and playing the game. In one of your previous posts you talked about not coming because you didn't want to be tired and
angry all day, or something to that effect. He gives some really solid advice on feeling this way. I think the only thing that I ultimately don't agree with him on, are his thoughts on not having fun if you want to get good at this game. I think really the only way to get good, is if you are having fun. If you aren't you just end up on a plateau you will never get off.
Anyway, I am done with this discussion. It seems like a pretty moot point in the end; and really is just a series of long annoying posts.