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The -NEW- Florida 2011 Brawl Power Rankings! Updated 5/10/11!

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Tommy_G

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Yeah, you gotta love how Jiggs ***** everyone in Melee. I remember the days when Seibrik used to win every tournament with Jiggs.....



















....oh wait
Seibrik beat spider sense with jiggs vs his Ganon after hardly any practice time in a long while.

just because you need practice to win, doesnt mean jiggs still isnt broken.
 

VSC.D-Torr

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Seibrik beat spider sense with jiggs vs his Ganon after hardly any practice time in a long while.

just because you need practice to win, doesnt mean jiggs still isnt broken.
Way to miss the premise of my post.

Taylor basically discredited HBox's tournament win by saying this:

The hell? What do you mean why? Of course jigglypuff won. its melee XD
Tell me any other Jiggs besides HBox and Darc that places high NATIONALLY (Mango places high with every character he uses so I didn't put him there)?

I never said Jiggs wasn't broken, but to say that HBox won solely on his character choice is shallow.

Now, it's great that Seibrik beat Spider Sense with Jiggs after no practice, but Seibs vs. S.Sense =/= HBox vs. Colbol/Shiz/other **** players. No offense to the respective players' skills but it is what it is.
 

Xaltis

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Way to miss the premise of my post.

Taylor basically discredited HBox's tournament win by saying this:



Tell me any other Jiggs besides HBox and Darc that places high NATIONALLY (Mango places high with every character he uses so I didn't put him there)?

I never said Jiggs wasn't broken, but to say that HBox won solely on his character choice is shallow.

Now, it's great that Seibrik beat Spider Sense with Jiggs after no practice, but Seibs vs. S.Sense =/= HBox vs. Colbol/Shiz/other **** players. No offense to the respective players' skills but it is what it is.

Jiggly da bess~
 

OverLade

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Sheik isn't even gay. People who complain about Sheik are stupid as hell. She's the most straightforward to play character and will take the most immediate advantage of a players natural ability. You're unlikely to make technical errors which is great but as far as pure dominating power the character is hella reasonable. Every character in Melee has aspects that are hard to fight against or annoying but Sheik is one of the less so. She's not hard to pressure or edguard, her offensive game just means that she'll **** you as hard as you **** her.


Jiggs and Fox are kinda gay though.
 

OverLade

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Debatable. The problem with both characters at high level is that they're difficult to retaliate against. This punishment window between moves whether or not they connect with your shield or miss is always extremely small. Arguably it's always there. This means that the risk reward for missing, spacing incorrectly, choosing a bad option in general of rather low because it's unlikely you'll be punished and in addition to that it's difficult to string attacks together on both characters.

Imo rest is the only thing broken about jiggs. Everything else is kinda gay but not unrealistic to fight against. Jiggs few options are already hella hard to fight against, while MK has tons of viable options that beat different follow ups several times over meaning that a lot of the time you have to predict the exact option he's going to choose or you won't get a punish.

*could go on but doesnt etc etc*
 

Tommy_G

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Jiggs can duck under grabs.
Has one of the most disjointed aerial(like MK) except she has the best aerial horizontal movement.
Prediction with MK some good damage, maybe a gimp. Prediction with Jiggs=death.
Combos into a 1 hit move.
Uthrow rest.
Game.
 

OverLade

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Jiggs can duck under grabs.
Has one of the most disjointed aerial(like MK) except she has the best aerial horizontal movement.
Prediction with MK some good damage, maybe a gimp. Prediction with Jiggs=death.
Combos into a 1 hit move.
Uthrow rest.
Game.
And I could easily name all the gay things MK can do.

MK has several extremely disjointed hitboxes that come out literally on reaction, so there's little need to predict while using him. And in Melee prediction with a lot of characters means death. Uthrow rest is gay, and rest is the only thing I'd consider broken, so I can agree with that. But labeling a character broken on that kind of justification doesn't make sense.

MK is not only the best character in the game by a wide gap, but more importantly, the accesibility of his options on reaction and small punishment windows makes him everyones best character given knowledge of options. MK players will get away with things simply on the notion of their moves being lagless. You can misread your opponent in a number of different ways and only take minimal punishment. This is true of jiggs as well obviously, but Jiggs is more limited in the notion that bair spam is the only way to be guaranteed safe with her. MK has a bevy of options that if chosen at random without thinking are still likely to win a scenario or avoid punishment. A jiggs player has to still be aware that throwing out a bair at the wrong time and place will result in punishment. MK players on the other hand will only be punished if predicted, and therefore rarely consistently punished for similar things unless they're being extremely predictable.

Jiggs takes higher level play to perform with, which is why you don't see mid level jiggs players running around beating top players. MK on the other hand will always perform at the "next level" from whichever level you're playing at. So bad MKs will beat decent players, good MKs will beat great players, and great MKs will beat amazing players. Jiggs only creates this issue from high level to begin with, making it pretty much a non issue.
 

OverLade

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Everyone almost all the time. Arguably some of MKs matchups will saturate as skill reaches levels above normal human top players. Olimar is a great example of this, because in theory, the character is able to create an almost perfect wall of safe punishment (frame wise I'm not entirely sure if this is true, I'm sure MK has some approach frametrap mix ups on him). So as Olimar reaches a level of technical and reactionary perfection, because MK has to approach, he should reach a point where MK is unable to get near him (This should also be true of any character that doesn't have shield pressure frame traps (falco) or projectiles (etc etc).
 

OverLade

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Lade I just wanna say that all of MK's moves can be punished on reaction, well at least with my character they can :awesome:
Lmfao na bro I've played you. If you could punish all of my moves on reaction you would have 3 stocked me and I'm pretty sure you never beat me. You can punish something on reaction if you predict it obviously, but certain things are still difficult to punish even if you predict them. I'm talking about blank reaction time, without predicting. A lot of the stuff I punish I literally just see and punish without expecting it. Against MK you need 3 or 4 frame moves and a hella good reaction time even to punish little things. But saying you can punish every one of MK's moves on reactions is dumb because I could pull up a video of you playing against a MK player and list out 50 punishment opportunities that you missed lol.
 

_Kadaj_

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Throw that P***y at me? B***h I think Im Babe Ruth
That was before hand n1g :mad: lool

And Marth has plenty of 4 frame moves to go around :)

See man this is why we can't play once every 6-8 months xD
But even back then remember when I told you it's possible to just Up b MK out of his foward roll on reaction? I did that when we played :awesome: I wasn't as good at buffering punishes through shield drop as I am now
 

Tommy_G

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And I could easily name all the gay things MK can do.

MK has several extremely disjointed hitboxes that come out literally on reaction, so there's little need to predict while using him. And in Melee prediction with a lot of characters means death. Uthrow rest is gay, and rest is the only thing I'd consider broken, so I can agree with that. But labeling a character broken on that kind of justification doesn't make sense.

MK is not only the best character in the game by a wide gap, but more importantly, the accesibility of his options on reaction and small punishment windows makes him everyones best character given knowledge of options. MK players will get away with things simply on the notion of their moves being lagless. You can misread your opponent in a number of different ways and only take minimal punishment. This is true of jiggs as well obviously, but Jiggs is more limited in the notion that bair spam is the only way to be guaranteed safe with her. MK has a bevy of options that if chosen at random without thinking are still likely to win a scenario or avoid punishment. A jiggs player has to still be aware that throwing out a bair at the wrong time and place will result in punishment. MK players on the other hand will only be punished if predicted, and therefore rarely consistently punished for similar things unless they're being extremely predictable.

Jiggs takes higher level play to perform with, which is why you don't see mid level jiggs players running around beating top players. MK on the other hand will always perform at the "next level" from whichever level you're playing at. So bad MKs will beat decent players, good MKs will beat great players, and great MKs will beat amazing players. Jiggs only creates this issue from high level to begin with, making it pretty much a non issue.
Underlined: Rest comes out on frame 1 and is invulnerable on that frame and a few frames after.

Reaction speed is roughly 12-13 frames, maybe 10 if you're good. Nearly all of Brawl Falco's attacks come out faster than that. Falco (Brawl) = MK?

Lol at Bolded. MK is just as good as Jiggs because MK has multiple situations where it's likely where he would win whereas with Jiggs, there's a way to guarantee safety.

There are no midlevel Jigglypuffs. Melee players are too stubborn that a ***** character is the best one in their game by far despite it not getting first at like 1 tournament in the last 2-3 years.
Mango gets destroyed when he doesn't use Jiggs. Inb4namesearch+Meleerage
LOL at Jiggs taking a higher level to perform with. Bair and rest is much harder to do than shffl dairs and waveshines.

Which midlevel MKs place high anywhere that doesn't suck?

But even back then remember when I told you it's possible to just Up b MK out of his foward roll on reaction? I did that when we played :awesome: I wasn't as good at buffering punishes through shield drop as I am now
You don't need to drop your shield to UpB MKs face when he rolls into you. ;-)
 
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