Yes, totally agreed.
Nintendo has all the potential..., and Wii isnt like GC, because developers have their eye on the Wii, and they all want a chance to see their products on it, mainly due to the control factor...
I'm would like to see a Golden Sun game on Wii...that would be great...
Matt and Bozon from IGN have been saying that Camelot has one in the works, so I would be surprised if we didn't hear about it before the year's end.
Oh, and talking about great games, do you know the most expected game of this year...is for Wii obviously.
For you, me and many gamers that's definitely true. But I think GTA4 might give it a run for its money.
They have their eye on it but if the games don't sell well they won't consider the Wii as a viable console to sell their games on. Sure Nintendo and casual gamers won't suffer but more serious gamers will suffer because as I said Wii would be left for lazy devs looking for a quick buck. Kind of like when Ubisoft said they would use the money they made from Wii games on games they were developing for other consoles.
Lazy developers will definitely make a ton of coin on the Wii. But, as Guitar Hero and Resident Evil prove, quality still outsells trash (like Boogie) by a wide margin. I think a few third parties (Capcom, Square Enix, etc.) will begin treating the Wii as one of their major platforms, and creating a handful of games you will actually care about, year in and year out.
Nintendo will never match the 3rd party dominance of 360 and PS3. But their support from other developers is definitely improving from the last generation and should continue to do so.
And Wiseguy, yes, 3rd party games do sell on the Wii, just not as well as if they were on other consoles. Resident Evil 4 Wii Edition did ship over a million units, which is absolutely way too high for a freaking remake, but Guitar Hero 3 sold the best on the PS2 (not the PS3) and the 360. Sure, sales were "good" on the Wii, but when 3rd parties release games like that acrossed all platforms and see the Wii version sell less than half of that on other consoles, you can't blame them for setting their eyes on a different console in the future.
I think you are overlooking three key factors Cashed.
The first is that developing games for the Wii is alot cheaper than on the PS3 or 360. For example, a game like Umbrella Chronicles (which isn't perfect, but is still pretty fun) likely took a quarter of the development time and resources of Resident Evil 5. If Resident Evil 5 sells less than a million units (unlikely, but hear me out) that bussincess venture would be in the red. But Umbrella Chronicles can sell less than a million and still be profitable. Because developers can make games on Wii with less risk, expect to see more creative, risk taking ventures on the console in the long run.
The second is that The Wii is still an imature console. In less than a year, the console has overtaken the 360 - and the supply still hasn't met demand. The fact that the Wii is competing with established consoles like the 360 and PS2 so soon is pretty impressive. And whose to say that the Wii won't continue to be in high demand, doubling and even tripling the 360's market share in the year's to come?
The third is that we don't have the final word on which version of GH3 sold best, because they are still selling! We don't know yet which version of the game will have longer legs into 2008. And since the Wii version of GH sold in the millions, you can bet that Activision and EA are making sure that their Wii versions of Guitar Hero 4 and Rock Band 2 are up to snuff, now that the platform has proven viable for that sort of game.
I don't agree about Zack & Wiki, either. It's just not what gamers now a days are looking for. What impression do you get from games like Assassin's Creed and Mass Effect when you see their commercials? Most commercials go for this feeling of scale, trying to make the game look epic to the point where the player sees the commercial and goes "Wow, I gotta play that." The Mass Effect commercial goes for a dramatic feel where they deny a distress beacon where you hear people dying on the other end. The Assassin's Creed commercials focused on sword fighting among other Assassin activities, rooftop running, diving off of buildings, etc. If I saw a Zack & Wiki commercial that involved a guy dressed like a pirate and a flying monkey thing in a completely cartoony world with it being advertised as "Point and click where you want to explore!" I still wouldn't consider purchasing it. It's something I simply don't want when it comes to my gaming.
Obviously you wouldn't be interested, but there are alot of people who would be. Kids looking for a wacky cartoon adventure, Wii Sports gamers looking for something a bit deeper and more challenging, and Nintendo gamers who loved The Legend of Zelda: Windwaker. There is a huge market for a game like Zack and Wiki on the Wii, but without any marketing it went unnoticed. If Bioshock or Assassin's hadn't been advertised, you can bet they would have been met with a similar fate on 360.
You act like the 3rd Parties are all over the Wii only for the Wiimote. The third parties are all over the Wii because it has mass appeal that the GCN. The price point was nice and low to sweep up the casual gamer, the backwards compatibility cover the nostalgia based audience, and the mini-games like Wii Sports swept the non-gaming audience at launch. Notice that up until pretty recently Wii Sports was pretty much the only game advertised. I saw maybe one Prime commercial, 2 Galaxy commercials, and a slew of Rabid Rabbits or whatever it was called. The rest was all Wii Sports, or the spin off which doesn't show many games period. See, in the short term, their market strategy was brilliant, but the problem is non-gamers don't buy games. They MIGHT buy some of the Virtual Console games, but mostly they would stick to Wii Sports, Wii play, etc. A good example of this is the fact that there is about 15 million Wiis owned by people, and the best seller of 2007, Mario Galaxy sold only 2.5 million. Doesn't bode well when the game of the year, though a trumped up title it does mean something to some, can't even break 5 million on such a large installed base.
Crimson, 2.5 million is hardly disappointing. Is was the the fifth best selling game of 2007 on any platform, and it was only available for the last two months of the year!
1. Halo 3 (Xbox 360) -- 4.82 million
2. Wii Play w/ remote (Wii) -- 4.12 million
3. Call of Duty 4: Modern Warfare (Xbox 360) -- 3.04 million
4. Guitar Hero III: Legends of Rock (PlayStation 2) -- 2.72 million
5. Super Mario Galaxy (Wii) -- 2.52 million
6. Pokemon Diamond (Nintendo DS) -- 2.48 million
7. Madden NFL 08 (PlayStation 2) -- 1.90 million
8. Guitar Hero 2 (PlayStation 2) -- 1.89 million
9. Assassin's Creed (Xbox 360) -- 1.87 million
10. Mario Party 8 (Wii) -- 1.82 million
The average Wii owner will never buy as many games as the average 360 owner - but there are so many Wii owners out there that it won't matter in the long run.
And Wii Sports players do butygames, they just don't buy ones that "hardcore gamers" care about. Mario Party 8 sold almost 2 million thanks to casual gamers and Wii Fit is DEFINITELY going to be a hit among these people. And some of them definitely broadened their horizons by picking up a copy of Guitar Hero or Mario Galaxy.
If Nintendo is bringing love of videogames to a whole new audience, then I say more power to them.