It's possible that when Marth hit you, he made you drop the Bomb. In which case I'm not surprised that the Bomb didn't explode. You see, the Bomb is able to go into a state where it won't explode for any reason other then it's 'timer' running out. The easiest way to see this for yourself is to Z-drop a Bomb on the ground then push it off a platform so it lands on stage. When this happens, even though the Bomb is moving, it won't explode if it lands on the ground or an opponent.yes fox but i got hit by marth first why the hell does cool stuff i do happen when the hacks are off
The same state of the bomb occours when it is forcibly dropped. The only thing that doesn't add up now, is that you said that you threw the bomb back on stage and that the Bomb actually Bounced across stage. If you had of said, you dropped the Bomb, then I would have known what happened straight away. So maybe this theory is wrong.
In which case, which Stage where you on when this happened? Which side of the stage where you knocked off? At what angle where you launched? And where abouts did the Bomb land? It is possible that the stage might have something to do with the strange reaction of the Bomb.
Why don't you ask him? As for me, I'm sorry, but I still see this as being too situational. Just like Nehemiah said, the Bomb takes too long to explode. Yes I know there are things that you can do while still holding a Bomb, but when you think about it, you're simply much better off just throwing the Bomb. And if you want the exact same effects as this Bomb tackle thing, then we can simply ibomb and we will get the same results much quicker. That is, Invincibility frames, explosion and possibility of following up. In fact, the ibomb is still better because it has less lag and you can cancel the airdodge with a Zair in case you miss or as a combo starter.I could see Hyro (Hyrulian Royalty) using it, seeing as he is beast for projectile walls and such. He could make it happen.
Please don't take this personally and keep trying. You'll find something sooner or later.
And for the record, I've found tones of useless stuff you can do with the Bomb. For example, Pull out a Bomb, Instantly Hold your shield button, Roll once at any time then continue to hold shield until your shield breaks. So what happens? The timed explosion will go off as soon as you start falling back down from your shield break and will free you from the insane lag. So why did I tell you this? Well, I could argue that this could be done as soon as your opponent losses a stock which will give you just enough time to complete it by the time they come back. They will laugh at you then wait to punish you and then, surprise, you hit them or something. You see? I mean sure it might work the first time, but it's useless the second time around. So I spose I'm just saying, the roll thing might work the first time, but I doubt that your opponent would fall for it again and then he could simply punish Toon's slow roll.
I hope you understand now.
(Let it be known that I in no way recommend using that shield breaker thing. Unless it's just for the lols)