D
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With the release of VC, 64 is now more popular than ever with VC tournaments starting to bring up in many places.
But the current ruleset sucks really bad in my opinion and should be altered, something a backroom with deep knowledge of the game should do. Because tournament play for 64 is slowly rising, I think a major revision should take place so that the rules are fairer.
1.
The stages:
-a neutral can be picked in the beginning of the set, a counterpick is chosen when u lose
Hyrule, due to its good size and walls that let everyone combo, is rightfully a neutral.
Dreamland is horrendously unfair in favor of a couple TOP TIER characters and to me should be only a counterpick. Pika can literally gimp a chunk of the cast by f-throw and run off n-air. Falcons can 0 to death extremely easily due to the platforms granting free additional up-airs (to up-b or down-air). The fact that people can pick this stage off the bat is dum.
Kongo Jungle seems to be a decently fair stage and this is what I think people should debate over whether it should be neutral or counterpick. I am 99% sure it is more fair than Dreamland
Saffron City- Currently a counterpick, but seems to have potential to be a neutral. Ness whiners might disagree though.
Peaches Castle- counterpick, nothing much to say
Brinstar- I think it's good for counterpick, some people may not think it should be played at all in tourney though
Sector Z/ Yoshi's Island/ Mushroom Kingdom- banned
The first stage:
Should be RPS (rock paper scissor'ed for) unless both players agree. I think the only neutrals should be Hyrule, Kongo, (maybe Saffron).
The counterpick:
I'm not sure if stage bans (the winner of round 1 bans a stage that the lose then cannot pick) should come into play considering there are not a lot of stages to pick from. Good point to debate.
2. A need for a timer for camping homos that make this game boring sometimes
-Some people camp their ***** off whether they are winning or losing. Due to a lack of an in game timer, there is no penalty for doing such a thing.
I personally think there should be like an 8-10 minute timer gauged in real life but i'm not sure how to best make this system fair/ work well. This topic I think should be debated. Some people think its fine to camp for hours regardless of them winning or losing and there really isn't a punishment except for being known as a camping homo
It's not as important as the stage debate
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64 also needs a good mod
throughout the years 64 had the worst and/or most inactive mods in the world (meowkitty, surri)
currently mic_128 is lurking around but hes ehh and kills good topics for the wrong reasons
I think someone like Blue Yoshi or Tigerbombz should become the next 64 mod
But the current ruleset sucks really bad in my opinion and should be altered, something a backroom with deep knowledge of the game should do. Because tournament play for 64 is slowly rising, I think a major revision should take place so that the rules are fairer.
1.
The stages:
-a neutral can be picked in the beginning of the set, a counterpick is chosen when u lose
Hyrule, due to its good size and walls that let everyone combo, is rightfully a neutral.
Dreamland is horrendously unfair in favor of a couple TOP TIER characters and to me should be only a counterpick. Pika can literally gimp a chunk of the cast by f-throw and run off n-air. Falcons can 0 to death extremely easily due to the platforms granting free additional up-airs (to up-b or down-air). The fact that people can pick this stage off the bat is dum.
Kongo Jungle seems to be a decently fair stage and this is what I think people should debate over whether it should be neutral or counterpick. I am 99% sure it is more fair than Dreamland
Saffron City- Currently a counterpick, but seems to have potential to be a neutral. Ness whiners might disagree though.
Peaches Castle- counterpick, nothing much to say
Brinstar- I think it's good for counterpick, some people may not think it should be played at all in tourney though
Sector Z/ Yoshi's Island/ Mushroom Kingdom- banned
The first stage:
Should be RPS (rock paper scissor'ed for) unless both players agree. I think the only neutrals should be Hyrule, Kongo, (maybe Saffron).
The counterpick:
I'm not sure if stage bans (the winner of round 1 bans a stage that the lose then cannot pick) should come into play considering there are not a lot of stages to pick from. Good point to debate.
2. A need for a timer for camping homos that make this game boring sometimes
-Some people camp their ***** off whether they are winning or losing. Due to a lack of an in game timer, there is no penalty for doing such a thing.
I personally think there should be like an 8-10 minute timer gauged in real life but i'm not sure how to best make this system fair/ work well. This topic I think should be debated. Some people think its fine to camp for hours regardless of them winning or losing and there really isn't a punishment except for being known as a camping homo
It's not as important as the stage debate
----
64 also needs a good mod
throughout the years 64 had the worst and/or most inactive mods in the world (meowkitty, surri)
currently mic_128 is lurking around but hes ehh and kills good topics for the wrong reasons
I think someone like Blue Yoshi or Tigerbombz should become the next 64 mod