DBSammy
Smash Ace
Yeah, TBH I was on autopilot in that whole entire set. I played better vs SB though.
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even i was gettin hype LOLTook a game off of Strong Bad with 3 Up-Bs.
My main question is how do you get so much height on the Luigi Cyclone? In Brawl I can get maximum height but in P:M I go farther down than I go up? Is there something I'm doing wrong?
is luigi's down b still insanely hard to recover with?
the most i could do with it in melee was float, not gain height...
Does anybody know how many presses it takes in Project M?luigis down b in melee is merciless
14+ presses a second for full height? thanks alot suckarai
Definitely MUCH LESS. Not close to Brawl, though.Does anybody know how many presses it takes in Project M?
luigis down b in melee is merciless
14+ presses a second for full height? thanks alot suckarai
I've noticed this too. Has anyone figured out how to reliably achieve this height?Sometimes when I do the Luigi cyclone after I recover from hitstun, Luigi gains so much height from it, like the height Brawl Luigi would achieve. Usually when you jump and do the cyclone, he drops altitude a little and then rises as you mash the b button, but in this case, he rises up after the jump. Is the occasional Brawl-like recovery from the cyclone an after-hitstun thing (like zelda's nayru) or is there a specific way to do it?
You are hilariously proficient with the green missile. Also really liked the tech in place Up-B on Yoshi's.http://www.youtube.com/watch?v=LFe-_xbk0ro
Here's the set.
It's incredibly hard and often times it's useless, but yeah its possible. Wears you out thoughWait. People can actually do 14 button presses a second?
Holy ****, need to workout them forearms
OMG THIS! You have no idea how many times that has screwed me over because of my r button no responding or when I just want to do a misfire.Luigi totally owns. My biggest problem with the Weeg in PM though is when you boner (misfire) into a slanted wall, it doesn't shorten the animation it seems and just drags you down the wall instead of stopping you upon impact. I think this should definetely change, it has crippled me in tournament before.