prOAPC
Smash Lord
^^
look for wave zap, that is wavebouncing+zap jump
look for wave zap, that is wavebouncing+zap jump
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yes it is. jump as soon as you use your PKFireIs it possible to zap jump using wiimote + nunchuck?
Would it be easier to use the C button or up on the nunchuck to jump? (In terms of using the zap jump, of course.)yes it is. jump as soon as you use your PKFire
i'd go with the C button because you cant use PKFire while holding upWould it be easier to use the C button or up on the nunchuck to jump? (In terms of using the zap jump, of course.)
it seems difficult but it's not that hard. just hard to explain. i do it naturally so i'm not even sure what i hit anymore >.< but i think this is what i do:Reverse magnet pull w/o B-sticking. I don't get it. I have pulled it off a few times by accident.
was the move coming from above?Oh, cool, I missed that conversation.
But if only the head moves, then how did Rollout (whose hitbox I'd presume would hit Lucas's entire body) miss completely? o_O
Oh, duh! Thanks, I started working on it in training mode, I'm starting to get the hang of it. Thanks for the help.i'd go with the C button because you cant use PKFire while holding up![]()
Lately I've been having really big problems against yoshi players. Can someone give me some tips on facing him?
it would probably be better if both of these were asked at the match-up threadHello Lucas boards! Zeldas just started discussing Lucas as a team partner and we´d highly appreciate your help!
http://www.smashboards.com/showthread.php?p=7306582#post7306582
the only stupid question is the one that is never askedQuestion about fthrow and bthrow.
I rarely find human players to compete with, so just bare with me on this.
Sometimes when I bthrow (and very rarely fthrow) the opponent goes sideways, like completely sideways from me at 180 degrees (well not completely, but they go sideways)...And then sometimes they'll go at a diagonal from me, making it easy for them to recover.
I wanted to know if this was just DI or if there is a way I can make it so they go sideways instead of diagonal most of the time.
Sorry for the stupid question ;-;
Abhishekh.
No question is stupid.Question about fthrow and bthrow.
I rarely find human players to compete with, so just bare with me on this.
Sometimes when I bthrow (and very rarely fthrow) the opponent goes sideways, like completely sideways from me at 180 degrees (well not completely, but they go sideways)...And then sometimes they'll go at a diagonal from me, making it easy for them to recover.
I wanted to know if this was just DI or if there is a way I can make it so they go sideways instead of diagonal most of the time.
Sorry for the stupid question ;-;
Abhishekh.
unfortunately, there's nothing we can do. if one of our mods were here, he'd say something along the line of "Extra-Inch DI doesnt exist."Questions about when Lucas get's ground released. I noticed that he breaks out at different lengths. I know that if I move the control stick towards the unit grabbing me I pop out closer, but how do I get the furtherest distance away from them?
Odd isn't though that you can get close to the person with control stick direction, but no further away than normal.unfortunately, there's nothing we can do. if one of our mods were here, he'd say something along the line of "Extra-Inch DI doesnt exist."
its a flaw in the game.
you can try hold the control stick away from the opponent. many at the Ness boards would tell you it works, but it's be proven to not work so i wouldnt even bother with it.
congrats on your 1000th.Odd isn't though that you can get close to the person with control stick direction, but no further away than normal.
Does percents have anything to do with it? I have noticed that Lucas popped out further away than normal once against a Snake. Normally the Utilt worked, but one time it diddn't and it missed completely because Lucas was to are away.
1000th post![]()
its one of the many burdens of a Lucas mainI'll have to tell the other people I know on that. I know another guy who is using Lucas likes to really pound out the smashes and charges them a lot. A missed Usmash means ground release CG![]()
most likely Galeon.whos the best lucas in the U.S >.>;?
After playing around with this somemore, Lucas does occasionally break out far enough away from snake that if he tried to uptilt in place Lucas would not get hit. There are 3 distances that lucas will break away from Snake on the ground. Close, neutral and far.congrats on your 1000th.
Snake probably reacted too late. there is really nothing that can make us get further away out of a grab release. Unfortunately, extra inch DI doesnt exist. and even if it did, the opponent can just dash+regrab, or attack us right out of it due to 10 frames of lag.
.
Try to use a Dair to a Dtilt to get a dtilt lock. afterwards, u can follow up with a Fsmash, Ftilt or upsmashQuick question.
With dtilt, I really don't see anyone using it a lot, but I do know it's a decent attack..
Every time I try to use it, I sorta get carried away and do about 6 of them and get punished.
Plus I can rarely ever get a dtilt in anyway. And after I do dtilt, I have no idea what to do. If they trip, I usually fsmash (Lol CPU's do that a lot, so dunno if that actually works) but that's about it.
Any suggestions?
Extra Inch DI, and i was referring to what Levitra said about itQuestion: Toxi said on last page that DI doesn't exist out of grab release. Yet how come we can DI out of marth's grab release?