ite well i just watched them all. i'm dissaponited that they ALL were fox dittos, so bleh...anyway, i realize they're not tourney fights, but it doens't help my advice to think "oh..well they're just messing around/experimenting/going easy"...because then i take the chance of possibly missing something actually important.
So basically, heres what i tell everyone, whom i critique...i'm an ***.
first off, i'd say ya'll look pretty good on video, have the right ideas in the heat of battle, and good technical skills...but, i'm suprised i didn't see more of that techincal ability used in batle. Fox's shuffle sex kick into shine is like his prime-approach, and i don't recall seeing it really used.
There seemed to be alot of randomness and luck involved with the chainthrows. Sometimes you wouldn't DI left/right until have 3 upthrows. If you're trying to DJ out in time it won't work until around 50ish %, otherwise..its better to just keep DIng.
If the oponent doesn't DI, its in the juggles best interest to not concentrate on chainthrows, and is better off just UpSmashing then punishing missedtechs or tech chasing into another grab..lee does it to me all the time.
i mean UpThrow to UpSmash is equal to 4 UpThrows in a row...so is it really worth doing all that chainthrowing? Unless your mew2king and can mix in upTilts to shuffle sex-upsmashes perfectly...its not worth bothering with, imo.
if platforms are involved. Your not going to accumulate much damage with 5% throws this way anyway...so its better to just UpTilt turn around UpSmash and then dash dance til they roll and pursue, or dash into them with an open shield and shield grab them as they get up.
The single thing that bothered me the most was the edgeguarding. Are ya'll going out of ya'll way to practice shinespikes? So many times the KO could have been near-guaranteed by other means...but both of ya'll seemed to always wanna push the luck w/ a lucky shine spike. I think in space animal fights, the entire edgeguarding game is very simplistic and systematic....if A happens, B follows.
If he's recovering from under the level, you D.Smash. Not very flashy, but it gets the job done, and is too easy to time.
If he techs it...shine spike him during his UpB...if he tech-jumps it into a Forward B...
If he recovers with Forward B onto the level, UpTilt always goes through Illusion. And just B.air/UpAir afterward.
And if he UpBs in fulljump range...freakin' sex kick him.
i find the easiest way to shinespike another fox is to just b.throw them off the level at 0%. First you wait to intercept the illusion with a shine...he has but only a small window to attemp it right after his DJ...so if he doesn't go for it..he has to UpB..in which case he'll prolly try to put some space between himself and the stage hoping it actually makes a difference...in which case he gets shinespiked before he shoots up, anyway.
so yea, i'm an *** of a critic. So i hope i helped =D