Is it difficult to move toward the mainstream without alienating those hardcore fans?
A quick metaphor: think of the Premier League. When Manchester United play Chelsea, you have the most professional, skilful players taking part, so any kid just out of school can't join that team. However, just because not everyone can play for Manchester United doesn't mean no one plays football. Until recently, we only ever aimed Street Fighter at the high end, we've been neglecting people who want to play at their own level. So what we've done with Super Street Fighter IV 3D is, we've retained the hardcore elements, but we've lowered the entry barrier, so people can play in the way they want to play, rather than having to aspire to be hardcore. We've established a very important milestone here.