"Baby's First ____" is a very odd comparison because no single player game is really that 'complex' at all. Comparing the complexity of two single player non-competative games is absolutely baffling. That and Skyrim is a buggy piece of **** that even my most apologetic Elder Scrolls friends (trust me, I have quite a few of them) absolutely hate. But Yahtzee is still same ol' charismatic Yahtzee so I'm not actually mad at him and once again he has great points (other than the baby's first comment) XD. Anyone else and I'd give them a good slap with my peenor. Even the PMBR could program **** better than the programmers that worked on Skyrim.
Think the programmers of Sonic 2006 still has everyone beat though.
Great let's do that then! It's like learning how to play Brawl with Metaknight.
Or Project M with Zelda.
Got a couple super broken decks for lower level play. Upper level play they are only fringe level competitive as they have upgraded versions (such as inserting a bunch of power 9 or just other card combos I deemed so stupidly good not to put it in). 1 of those decks has made Brett pretty much want to quit whenever I break it out. It's a 3-turn type of deck that after 3-turns, you should've won or made the other person forfeit. It's fun on my side because I built it with a lot of my own research but I just found out what most people do when it comes to Magic: it's already been done.
Either way, here is my best advice to you concerning breaking into magic:
- Look at the different tournament types and pick one. Each type has its own banned cards or limited cards and unique rules that will make decks work or not work depending on the type of game. Most of what Brett and I build are Vintage decks (we omit the power 9... if you don't know what that is, you will). I'm actually more interested in Legacy if I move forward with my decks as a base to build around.
- Standard is another type that relies a lot more on strategic play than anything because it only involves the latest block of sets. These cards are way more balanced than older cards, so it makes deck building more interesting. Oddly enough, limiting your resources from what you pick from can be more fun than unlimited.
@QuinnyDinny
Tomorrow, when I get home from work, my only goal is to get Mass Effect 2 pushed as far as possible. First time I'll get to play since Monday, and even then, I only had like an hour to play. Jobs suuuuuuck (well, at least when it comes to finding time for video games).