Hell yea! but it feels so good getting it though.too bad that bair is hard to sweetspot...
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Hell yea! but it feels so good getting it though.too bad that bair is hard to sweetspot...
where r ur opponents at when u do this?What do you guys think about the grounded upb > reverse bair? I love utilizing it because the wind pushes them away and the bair's sweet spot is like 3 times as big. Try it out guys!
This, plus how does the hitbox increase in size?where r ur opponents at when u do this?
its bigger because it is out as you are moving down plus u lunge a lil bit the way u use it. also, HELL YA I LOVE THIS TECH ESCA! this is one of the easiest ways to set up for bair kill. predict what move they will use, dodge it with grounded WOI and punish with bair ftw.What do you guys think about the grounded upb > reverse bair? I love utilizing it because the wind pushes them away and the bair's sweet spot is like 3 times as big. Try it out guys!
Alright thanksone thing that will help u is playing ur pit kinda like marth. make them work hard to get close enough to hit you, try to space them wiht our long range moves like ftilt tipper, run away and pivot arrow, and most of all dtilt (which i have yet to see a lot of pit's use properly. it has the same range as marth's fsmash only it's practically unpunishable at the tip, it sets up for a bunch of stuff, and is spammable to a degree). and use jab like MKs use ftilt, except if they shield the first 2 hits use jab infinite which guarenteed will hit if they try to shield it. also another that helped me out a lot was when i was told by TC1 "don't go for stuff that you want to hit with, only go for the guarenteed hit. also even though you grab a decent amount, grab more." if you just go fo rthe guarenteed hit when they get close and never approach and just spam arrows and punish their mistakes instead of being on the other side of that coin, then ur metagame will start to sky rocket.
now while it will take a little bit for you to stop going what might hit (arrows aside in all this, they are a spammable projectile), and what will hit, once you do ur pit will be amazing. also let me emphasize how much you should grab to punish stuff.
EVERY ****ING CHANCE THAT YOU GET ALWAYS EVER GO FOR THE GRAB!!!!!!! I CANNOT POSSIBLY EMPHASIZE HOW IMPORTANT THIS IS AS OUR GRABS KICK *** AND IT WILL MAKE PEOPLE AFRAID TO SHIELD TO A DEGREE AND THAT IS WHEN YOU CAN START PUNISHING WITH KILL MOVES LATER ON IN THE GAME!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
much better. thank you for clarifying.Mk's use ftilt as an annoyance move. When Im Mk I walk around ftilt you the speed varies on what your reaction is like if you shield i'll do it slowly or cancel first hit to dtilt or walk away. First two hits can combo to a grab if they react by trying to airdodge/
btw i tried playing u on fsmash but u refused me o 3oJust need to learn to combo with it becuase doing Dtilt>Fair combo is sexy!!!!! and I love how when they shield I still some how get 70% of the Dtilt in xD AND I WAS PRETTY FAR AWAY!
Ya my tag was Kuro~ and you were just like "NOOOOOOOOOOOOOOOOOOOO!!!!!" and left xDWait wtf your on Fsmash? Since when lol AND YOU SHOULD OF SAID SOMETHING ABOUT PIT BOARD BECAUSE I WAS PLAYING SOMEONE ELSE lol sorry but I can only play on Friday Saturday and Sunday T.T
i'll try it but i wont be laughing at you while i do itdon't know why i never thought of this till now (or if i have i don't remember). i know that as long as they don't jump or shield or have a breaker move we can grab release>dsmash everyone but like is said it's not guarenteed. anyone ever try grab release>dtilt which is faster, has more range, is spammable? hell while im still wii-less some1 should be like "oh ho ho.. ima go test this and see if it's got potential cause mhrba can't and derp derp derp derp."