teh_pwns_the
Smash Journeyman
Purpose
I've decided this is necessary, since we've started AT discussions in nearly every thread regardless of whether or not we are supposed to or if it even pertains to the subject at hand
This thread is for the discussion of AT's and their level of usefulness
Try to stick to one AT at a time and not just switch back and forth between them and get everyone confused
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The topics at hand
-Arrow Looping
easy to perform, hard to master
slower then shooting multiple straight arrows
can hit targets that standard arrows can not
usefulness of the tech is reduced a lot on stages with multiple platforms in the way
good to bait a dodge or shield
-Wing Dashing
can cancel out some of the weaker projectiles
can catch projectiles with it
can mess with spacing though the wind pushing and movement
punished by long range attacks
if failed, it can be troublesome
really messes with slippery characters like luigi
primarily a defensive maneuver
be careful with it around the ledge
fairly dependent on the match-up
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What we are looking for
-Useful facts about the AT
-Problems with the AT
-Situations in which the AT is good/bad
I'll probably be updating this thread when good points are brought up, but i'm not really unbiased so when somebody makes a good point you might want to bring it to my attention, since I might disagree, but that shouldnt hinder the debate
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Rules
Lets try to avoid any of the following
-Flaming
-Face Eating
-Asterisking
This is not to say that you can't debunk other ideas, just try to use facts rather then, "durr... your dumb i hate you"
So get in here all you angry folks who wont change your minds and argue your heart out
I've decided this is necessary, since we've started AT discussions in nearly every thread regardless of whether or not we are supposed to or if it even pertains to the subject at hand
This thread is for the discussion of AT's and their level of usefulness
Try to stick to one AT at a time and not just switch back and forth between them and get everyone confused
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
The topics at hand
-Arrow Looping
easy to perform, hard to master
slower then shooting multiple straight arrows
can hit targets that standard arrows can not
usefulness of the tech is reduced a lot on stages with multiple platforms in the way
good to bait a dodge or shield
-Wing Dashing
can cancel out some of the weaker projectiles
can catch projectiles with it
can mess with spacing though the wind pushing and movement
punished by long range attacks
if failed, it can be troublesome
really messes with slippery characters like luigi
primarily a defensive maneuver
be careful with it around the ledge
fairly dependent on the match-up
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
What we are looking for
-Useful facts about the AT
-Problems with the AT
-Situations in which the AT is good/bad
I'll probably be updating this thread when good points are brought up, but i'm not really unbiased so when somebody makes a good point you might want to bring it to my attention, since I might disagree, but that shouldnt hinder the debate
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Rules
Lets try to avoid any of the following
-Flaming
-Face Eating
-Asterisking
This is not to say that you can't debunk other ideas, just try to use facts rather then, "durr... your dumb i hate you"
So get in here all you angry folks who wont change your minds and argue your heart out