Naroghin
Smash Ace
Oh I meant that I was honored you had considered me the representative if the Link boards. I did make it a little confusing with my use of the tags, huh?
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I can play anytime today.I can play Acid again, that's cool.
I am getting lots better playing these high level players, I wanna vs. @Z1GMA and @ Vermanubis again, I think I'd be more challenging now.
Free in like 30min?I can play anytime today.
@ A2ZOMG : Well done, dude! Now take this confidence and conquer yet more empires!
They're good.Hey what do you guys think of ganons custom moves?
I love the blue flame Wizard's Foot custom. Vastly improves recovery distance, gives him early Dthrow followups, and jumps over projectiles. His other customs are great, but this one stands out.Hey what do you guys think of ganons custom moves?
You said you wanted to play me. I'm available from Friday afternoon and this weekend.I can play Acid again, that's cool.
I am getting lots better playing these high level players, I wanna vs. @Z1GMA and @ Vermanubis again, I think I'd be more challenging now.
Yeah I figured you knew, I may be able to swing it but unsure.You said you wanted to play me. I'm available from Friday afternoon and this weekend.
We'll play on the Wii U.
Sounds both fun and frustrating at once. I've not run into a really good Sonic yet, but even average ones are plenty annoying enough to deal with. Also don't feel like I've run into a really good Zamus or Sheik for that matter. And I know the couple Rosalina's I've faced must've been mediocre.Uuugh, been getting some actually good quality For Glory matches lately. Sonic is hard. Winnable, but really hard and not fun when they play conservatively and try to edgeguard you deep. The spacing and mindgames required to put him in an exploitable rhythm are just ridiculous at times, and my DI and recovery has to be absolutely perfect for me to not get gimped. I'll be much happier playing this matchup with WDK and Dark Fists so I at least don't have to stress out as much about recovery. Yeah I'm aware Hammer Spin Dash is a thing, but the main problem in this matchup imo is mostly Ganon's recovery. He'll make you miserable in neutral, but Flame Choke reads make him killable.
Aside from that...making some friends on For Glory is nice. I feel like most people who are trying to get better have a lot of fun playing against a competent Ganon.
I can imagine why Sonic would be so terrible. He definitely has the potential to be one of our worst matchups.Sonic imo is our worst MU along with whoever else, I know most don't agree though.
D3 I feel is another rough one but not our most difficult.
I think Pac has a slight advantage.
I think we have a slight advantage vs. Mac factoring in everything, of course him dominating fd/omegas though.
Noticed that with all top tier characters excluding Rosalina, Pikachu and Sheik, Ganon needs to be extremely campy, and I mean don't approach, hit once, retreat, repeat till kill.Uuugh, been getting some actually good quality For Glory matches lately. Sonic is hard. Winnable, but really hard and not fun when they play conservatively and try to edgeguard you deep. The spacing and mindgames required to put him in an exploitable rhythm are just ridiculous at times, and my DI and recovery has to be absolutely perfect for me to not get gimped. I'll be much happier playing this matchup with WDK and Dark Fists so I at least don't have to stress out as much about recovery. Yeah I'm aware Hammer Spin Dash is a thing, but the main problem in this matchup imo is mostly Ganon's recovery. He'll make you miserable in neutral, but Flame Choke reads make him killable.
Aside from that...making some friends on For Glory is nice. I feel like most people who are trying to get better have a lot of fun playing against a competent Ganon.
You can be a bit more aggressive with Yoshi as those are predictable once you've fought about two of them.Noticed that with all top tier characters excluding Rosalina, Pikachu and Sheik, Ganon needs to be extremely campy, and I mean don't approach, hit once, retreat, repeat till kill.
He can actually keep up with Sonic, Diddy, Ness and Yoshi like this, but the highest level of play would require these matchups to be very lengthy and boring.
I think the best characters often have too few weaknesses. Ganon and Falcon for instance are balanced characters that are very powerful but have situations where they can be exploited.Noticed that with all top tier characters excluding Rosalina, Pikachu and Sheik, Ganon needs to be extremely campy, and I mean don't approach, hit once, retreat, repeat till kill.
He can actually keep up with Sonic, Diddy, Ness and Yoshi like this, but the highest level of play would require these matchups to be very lengthy and boring.
Yeah, sounds familiar. Don't think I'd actually fought a Mac that utilized pivots until this one and it was pretty dirty, heh.His speed and pivots allows him to poke effectively and one hard read can KO you.
It's actually not too hard to attack PK Thunder and kill it. I used to have huge problems with that until I figured that out. I think N-air kills it from above. U-air definitely kills it if they try to edge guard you with it.Ness's big weakness is supposed to be low mobility and poor recovery, but he's made annoying by being really small, a midweight, and having ludicrously high reward. I think Ganondorf actually does very well against Ness compared to most characters however because we can outspace him better than most characters and beat his PK Fire with Wizkick, and thus force him on the defensive where his low mobility actually then becomes a problem. The big problem we have in this matchup is Ness juggles us very easily with PK Thunder, but if he couldn't do that this matchup would be completely in our favor, arguably 6/4 Ganon.
I imagine Yoshis can be like Macs. I bet there's a filthy Yoshi out there that will prove the exception to the rule. Yeah, the strings and combos you'll see are mostly the same, but how a player gets there can be entirely different. "Bad Yoshis" I've fought neglect pivots and try for downB too much and don't time or follow up egg throw hits in the air well. "Good Yoshis" do crap like pivot egglay you off the edge and almost always punish you shielding their pressure with a grab. I've not faced what I'd consider a "great Yoshi" though. I'm sure it would be the same as a how a "good Yoshi" plays but with more mix ups and far less missed opportunities with the addition of some nasty tech I've not seen. As a general rule though, Yoshi's play aggressive if they're not throwing eggs, so at least you usually have a rhythm to expect in my experience and an opportunity to punish mistakes. It's just a matter of how many mistakes are you going to see.You can be a bit more aggressive with Yoshi as those are predictable once you've fought about two of them.
I message him on Twitter. https://twitter.com/ganon_gungnirSo any way to contact Gungnir? I really want to play some friendlies with him lol.