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Social The Ganonic Grimoire - Kongregation of Kings

the king of murder

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Landing a Warlock Punch is so satisfying, more so than Falcon Punch. Does Warlock Punch have heavy are or or super armor?

So what are the uses for dair? Is there and meteor smash setups that Ganadorf have?
Like I stated, it is has super armor. (Unless lil mac can KO punch through it?)

Also, there are no guaranteed setups for meteors. Just get them off stage and pressue them as hard as you can.(If you know they are going to air dodge wait a little bit with your dair and just as the animation ends, attack.
 
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A2ZOMG

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Landing a Warlock Punch is so satisfying, more so than Falcon Punch. Does Warlock Punch have heavy are or or super armor?

So what are the uses for dair? Is there and meteor smash setups that Ganadorf have?
Gungnir often does DA or Dthrow to catch people by the edge and waits for the airdodge and Dairs to instakill people offstage.

Against players who miss a tech, he also likes doing reverse Uair as they hit the ground after low% Dair and combo the after forced getup. You can get 50-60 damage by ending the combo with Fsmash.

Dair also still can be used to cover inward rolls and running off the stage to Dair can cover certain options very effectively.
 
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Kenith

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I cycle through using so many characters, but I always end up having more fun with Ganondorf.
So satisfying, so unexpected. I think I'm going to have to use Ganondorf simply due to the fact he's the only Zelda character I'm having fun with.
 

Opana

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Before any patches I super armord a Pikachu's Thunder airborne with a reverse WPunch, it's in video ut I'm too lazy to link it.

Also was fighting a Falcon a bit a bit ago, I was using reverse WPunch to return and I moved backwards instead while aiming forward and hit him. Even more interesting though, he sas sent the opposite direction of the punch, meaning right at the blast line where he died lol. On the U but I need my pad fixed to record the best I can.

Also the only dair set up I do is grab releaseat the edge and either run lff dair or sh dair them as they jump to the ledge. Did the first method to a Mac, second to a Lucina.
 
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_Magus_

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I cycle through using so many characters, but I always end up having more fun with Ganondorf.
So satisfying, so unexpected. I think I'm going to have to use Ganondorf simply due to the fact he's the only Zelda character I'm having fun with.
Kenith? Like Kenith from the Smash 4 Social?
 

MagiusNecros

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Ganon can clank out large projectiles like Samus's Max Charge Shot and WFT Sun Ball thing with Bair and suffer no recoil. Disjoint is not big enough to clank out Max Power Aura Sphere.

Just wanted to mention that.
 

Kenith

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Must be. How's it going?
Um...fine? I did not know I was worth greeting personally...

Ganon can clank out large projectiles like Samus's Max Charge Shot and WFT Sun Ball thing with Bair and suffer no recoil. Disjoint is not big enough to clank out Max Power Aura Sphere.
Just wanted to mention that.
That sounds awesome. Are there any other moves that do this?
 

_Magus_

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For real. Bowser can do the same with his Bair. And can clank out a MAX POWER AURA SPHERE. It's nuts. I love it.
That's amazing. I'll have to remember this.

Um...fine? I did not know I was worth greeting personally...


That sounds awesome. Are there any other moves that do this?
Well, a) this is a social, and b) I sorta know you from another thread. lol
 
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MagiusNecros

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Guys just try this in training. It's damn easy to pull off against Samus's Charge Shot.

Base Aura Sphere can be clanked by Ftilt(the kick) but you suffer recoil. I think the same with Jab.

WP obviously tanks anything.
 
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Kenith

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Well, a) this is a social, and b) I sorta know you from another thread. lol
I dunno, seemed random that I was greeted upon entering a thread for once. :laugh:

Guys just try this in training. It's damn easy to pull off against Samus's Charge Shot.
Base Aura Sphere can be clanked by Ftilt(the kick) but you suffer recoil. I think the same with Jab.
WP obviously tanks anything.
You can still be grabbed out of WP right? I have never seen it happen, when I charge up a punch people tend to get very far away.
 

MagiusNecros

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Yes they can grab you out of Warlock Punch. Luckily most never try to do that since if they are out of range we get punished from cooldown.
 

MagiusNecros

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You mean that Flame Choke read? Yeah, that was great.
Flame Choke in general is so satisfying to land in the air. As is WP.
That guy was super patient in the Megaman matchup I think that alone proves the guy knows how to Dorf. Especially when he faced Pikachu and disrepected the little rodent with Dair spikes after getting bodied to death.

Gonna be a while(or forever) to get to that level of skill.
 

Opana

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I believe fair eats through any projectiles, I use it often offstage.
 

Kenith

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That guy was super patient in the Megaman matchup I think that alone proves the guy knows how to Dorf. Especially when he faced Pikachu and disrepected the little rodent with Dair spikes after getting bodied to death.
Gonna be a while(or forever) to get to that level of skill.
Yeah, when I watched the Pikachu matchup I was thinking
"Well, I was hoping Ganondorf would wi-oh. OH. I see how it is."
 

MagiusNecros

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Yeah, when I watched the Pikachu matchup I was thinking
"Well, I was hoping Ganondorf would wi-oh. OH. I see how it is."
Yeah honestly that match I think the Pikachu player got so demoralized after the first spike that the next one took him by surprise and got Ganon banned.
 

MagiusNecros

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I did test Fair and it does clank out Max Aura Sphere. Bair is safer against Samus's Charge Shot though.

Fsmash can too but since you are grounded you suffer recoil.
 

Ekans647

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I fought a DK on FG today. We were both having trouble in the neutral. We were poking each other and slowly racking up damage, with both of us getting the occasional juggle. Eventually though my application of defensive pressure, I managed to break through with Wizard's Foot. This forced an edgeguard situation. Due to DK's poor air speed, I knew he would have to land in front of me. Seeing this, I decided to use Warlock Punch, knowing its super armor would protect me. DK did land a Fair but Warlock Punch connected regardless and wrecked him. I managed to forced this situation again and secure the win with another Warlock Punch. I can't believe that I was able to apply Warlock Punch in a competitive situation. Twice. I'm keeping this in mind against when playing against other heavyweights.
 
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A2ZOMG

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I most commonly get Warlock Punch vs Charizard and DeDeDe. Also viable against something like whiffed Jiggs Sing.

I want to experiment more with Warlock Blade against Smash Attacks and maybe some forms of projectile zoning.
 

Ekans647

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I most commonly get Warlock Punch vs Charizard and DeDeDe. Also viable against something like whiffed Jiggs Sing.

I want to experiment more with Warlock Blade against Smash Attacks and maybe some forms of projectile zoning.
I would use Warlock Blade over Warlock Punch, but I don't like customs. I find it just adds another form of uneccessary form of complexity to the game, which is made worse by the fact that they have to be unlocked.
 

A2ZOMG

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I unlocked everything in a month and completed all challenges and events. Get at me.

(Used golden hammers to avoid grinding classic mode, but fully completed All Star)
 

Opana

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I did test Fair and it does clank out Max Aura Sphere. Bair is safer against Samus's Charge Shot though.

Fsmash can too but since you are grounded you suffer recoil.
I use it offstage only which is almost always the direction faced when off the stage. I'll experiment with bair onstage though.
 

Ekans647

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I unlocked everything in a month and completed all challenges and events. Get at me.

(Used golden hammers to avoid grinding classic mode, but fully completed All Star)
Some may not have that time. Plus, all Wii U's would have to have all customs unlocked, which would consume more tourney time. 3ds could alleviate these problem to an extend. It add unnecessary complexity. However if there is a demand for a customs scene, I wouldn't oppose it. It could also help certain characters become more viable. I just have a preference for no customs. Ideally, I would want a scene for both customs and no customs, with both being equally represented.
 

_Magus_

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@ Vermanubis Vermanubis

Hey Verm, could we get Z1GMA's Discovery/AT thread stickied? I've found it really helps a lot, and there's so much good info on there.
 

A2ZOMG

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Some may not have that time. Plus, all Wii U's would have to have all customs unlocked, which would consume more tourney time. 3ds could alleviate these problem to an extend. It add unnecessary complexity. However if there is a demand for a customs scene, I wouldn't oppose it. It could also help certain characters become more viable. I just have a preference for no customs. Ideally, I would want a scene for both customs and no customs, with both being equally represented.
As a Ganon main I felt that it was very practical to grind 1p modes. Playing Ganon successfully is a lot about knowing your opponent's options. I treated this as an opportunity to learn the cast at a basic level.
 

Vermanubis

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No problem. Only thing is now we have two AT discussion threads up there. Far as I can tell, Zig and Kalm's AT threads are pretty similar, with the only exception being that Kalm's has a well-organized OP with all the info. What I might ask is that everyone take the discussion to Kalm's thread unless I'm missing something and they serve a different purpose that I missed, which is entirely possible.

Also, the vids from the tournament I went to might finally be up soon. Still waiting on the results thread though.
 
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adom4

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Does anyone else feel like they kinda hit a ceiling with Ganondorf?
I think i'm a pretty Solid Dorf but i feel like i haven't been improving much lately & it's really hard for me to point out what i'm doing wrong & what i can improve.
Sorry for the rant but i really needed to vent it out.
 

A2ZOMG

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Does anyone else feel like they kinda hit a ceiling with Ganondorf?
I think i'm a pretty Solid Dorf but i feel like i haven't been improving much lately & it's really hard for me to point out what i'm doing wrong & what i can improve.
Sorry for the rant but i really needed to vent it out.
Ganondorf doesn't have a super high mechanical skill ceiling unless you're Gungnir and obsessed with coming up with ridiculous tech (seriously...he does insane things to figure out matchup exploits).

Personally me, while I have my off days, I always feel like Ganondorf is a character I can improve at. What can be difficult however is finding good competition, because Ganondorf is a character who you improve at largely by familiarizing with opponents and their options.

As Gungnir told me once, "My experience is what allows me to predict my opponent's next move. The more you play Ganondorf, the stronger you will become!"

Personally me, I know in my own playstyle, I have to be more confident about deliberate powershielding in neutral (not always easy to practice on wifi) and spacing on the ground correctly without being overly reliant on Wizkick/DA (I feel like sometimes I should be either landing more Dashgrabs or taking advantage of how people avoid them). I feel like as a player I'm usually very consistent in positive and negative states. I usually can figure out how to edgeguard most players, and not get gimped when it matters, but I don't always space as precisely as I should in neutral.

But even that imo is all less important than simply experiencing what other characters are able to do.
 
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Opana

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I usually play very aggressively and try and form strings off multiple reads. I also try to utilize uncommon tricks and tactics although they're more general than any mu specific tech. One thing I'm currently working on is uairing people offstage, but in a more high risk high reward approach. He can hit so many people out of their recoveries, danaging ones included, that if mastered ca n secure a stock gets take from them. I have a replay where I edge guarded a PKT2 Ness 7 times in a row where he finally died, utilizing only Uair while taking no damage. Still working on pivot air wizkick too as I really like how itcovers above while setting up a dark dive grab below. Otherwise nothing much aside from refining existing ideas and tricks I've been using. I think if I were a safer player I'd have hit a roadblock in germs of progression but that is just me.

Also I use Z1GMA's thread not necessarily for ATs but also tactics and tricks, things like that and to some extent theory crafting. I think it'd prevent clutter in khans's thread and the board as well.
 
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