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The Forest Master Rises! Sceptile for Smash Bros! Over 100 supporters!!!

Ben Holt

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Well, I feel stupid now. I made a thread after the search bar showed no results. So here's my copied OP:



(Copied from my post in the Speculation chart):
1. When we voted, Greninja wasn't announced nor were Omega Ruby and Alpha Sapphire.
2. Due to these two announcements and Game Freak's high influence on which Pokemon characters get into Smash Bros., it makes sense that they would like to promote OR/AS while still representing the Fire/Water/Grass trio.
3. With OR/AS coming out in November, it's not out of the question that we MAY see a Mega-Sceptile revealed before SSB3DS comes out. And if such a Mega Evolution is planned, Nintendo probably knows about it far enough in advance to program it into Smash Bros.
4. Sceptile played a major role in the anime, being Ash's starter from Hoenn. This could be seen as irrelevant, but the Anime is what made Pikachu and Jigglypuff popular.
5. With Charizard abandoning his trainer, Greninja could be seen as Squirtle's replacement. Sceptile could likewise replace Ivysaur.
6. Sceptile is arguably the most popular Grass type.
7. Unlike the other Grass starters, Sceptile actually LOOKS like a fighter.


Possible Moveset: (Not doing percentages because that's overkill, IMO.)
B-Standard: Bullet Seed (Chargeable. Kind of like Shiek's Needles, fast and hits two to five times depending on the time it was charged.)Side-B: Brick Break (Also chargeable. A forward lunge that when fully charged breaks through shields.)
Down-B: Synthesis (Sceptile heals itself while holding, but makes himself vulnerable while doing so.)
Up-B: Leaf Storm (Sceptile spins around in a tornado of leaves that thrust him upward. Does heavy damage, but lowers attack power for a short time.)

A:Leaf Blade
AA:Leaf Blade Twice
AAA: Leaf Blade Thrice (Simple, I know.)
Forward-Tilt: Pounds opponent with its tail.
Up tilt: A weak headbutt.
Down Tilt: Low kick.
Forward Smash: A longer, stronger Leaf Blade with the ability to hit twice.
Up Smash: Leaf Blade with an Uppercut
Down Smash: Sceptile jumos and stomps the ground.

Nair: Uses Leaf Blades to Spin.
Fair: A forward punch with Leaf Blades.
Bair: Tail Whip with a Meteor effect.
Dair: Shoots Bullet Seeds downwards.
Up-Air: Swipes its tail upwards.
 

ImaClubYou

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Sceptile is in my top 10 favorite Pokemon list. Competively, I almost always have one. I was lucky to breed one with the right IV's to have Hidden Power Ice. Garchomp, Dragonite, Salamence, Flygon, and Noivern better think twice!

Sceptile Leaps In!
Standard A attack: Sceptile shares an attribute similar to Ganondorf and Charizard(PM). A one hit jab. Sceptile performs a weak uppercut while his blades glow neon green. This sets up for air combos.
Forward tilt: Sceptile does a spin throwing his tail in front of him.
Up tilt: Sceptile performs a small jumping uppercut(SHOYRUKEN!!) with multi hit properties and an strong final hit.
Down tilt: Sceptile turns and slams his tail down. Puts opponents in the position for a tech chase.
Dash Attack: Sceptile slides a moderate distance and crosses his blades in an X. Delayed hitbox, kill move.
Forward Smash: Leaf Blade. One of Sceptile's Blades extends and glows and is used as an attack. Knock back scaling increases drastically the longer you charge(critical ratio reference :))
Up Smash: Sceptile does a spinning uppercut with leaves circling around him. His sides have weak hitboxes and wind pushback while the blades and claws have a strong hitbox with heavy knockback.
Down Smash: Sceptile spins his tail in circles very violently while roaring. This move serves mostly as a get off me attack as it is very fast but very weak.
Neutral Air: Sceptile spins in a circle with arms out. Multi hit move.
Up Air: Sceptile reveals vines coming from his bulbs on his back and uses them to attack. The vines spin very rapidly and give Sceptile a short rise in the air.
Down Air: Sceptile throws down a fearsome headbutt. Meteor Smash.
Forward Air: Sceptile gives a lightning fast slash that only the light trail in visible when he attacks. Kill move.
Back Air: Sceptile spins his body quickly using his tail as a weapon.

SPECIALS:

Neutral B: Drain. This move saps energy from the opponent. Take note that they must be in range and the closer you are the faster you drain their energy. Opposing players start to take damage while you start to heal %. Be aware that your opponent takes no hitstun whatsoever.
Side B: Energy Ball. Holding the B button will cause Sceptile to take aim. While holding, the Ball will also start to gain power and can be saved for later by shielding. Once used again, you can aim by holding the button again and Sceptile will throw that way. The ball has arching properties.
Down B: Powder. Sceptile looses a cloud of varying colors of powdered smoke. Opponents who run into this powder will be either be Poisoned(take damage slowly), Paralyzed(Stunned like ZSS lasers), or put to Sleep.
Up B: Vine Whip. Sceptile throws out both arms revealing vines. If used on the ground they transfer into a command grab where Sceptile can throw you in front or behind him. If used in the air, Sceptile can still grab opponents, but he will always throw them downwards. The momentum springs Sceptile up in case they tried to block a recovery attempt. Though Sceptiles only has a tether as a recovery, it is the longest tether in the game having twice the reach of Samus or Link.
GRABS:
Grab: Sceptile uses his tail to grab opponents, They get stuck in the pins and Sceptile picks them off.
Pummel: Sceptile slides his blades across the opponent.
Forward Throw: Sceptile throws with both arms and fires a round of Bullet Seeds from his mouth.
Back Throw: Sceptile tosses his opponent behind him and his tail slaps them away.
Up Throw: Sceptile uppercuts the opponent and throws a seed bomb.
Down throw: Sceptile Steps on the opponent and releases poison spores.
TAUNTS:
Sceptile performs his generation 3 animation and cry(Vibrating, mouth opens and roars)
Sceptile grabs a stalk of hay and puts it in his mouth. This stays on until you get hit.
Sceptile looks toward the screen and yells at us.
FINAL SMASH:
Leaf Storm and Frenzy Plant. Leaves gather in a tornado and cut the sky while gigantic roots unearth and seek out enemies. Sceptile can move while the Final Smash is active.

Miscellaneous:
Sceptile can crawl and is fast at doing it.
Sceptile is the second fastest running character behind Sonic.
 

Reality_Ciak

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Sceptile is in my top 10 favorite Pokemon list. Competively, I almost always have one. I was lucky to breed one with the right IV's to have Hidden Power Ice. Garchomp, Dragonite, Salamence, Flygon, and Noivern better think twice!

Sceptile Leaps In!
Standard A attack: Sceptile shares an attribute similar to Ganondorf and Charizard(PM). A one hit jab. Sceptile performs a weak uppercut while his blades glow neon green. This sets up for air combos.
Forward tilt: Sceptile does a spin throwing his tail in front of him.
Up tilt: Sceptile performs a small jumping uppercut(SHOYRUKEN!!) with multi hit properties and an strong final hit.
Down tilt: Sceptile turns and slams his tail down. Puts opponents in the position for a tech chase.
Dash Attack: Sceptile slides a moderate distance and crosses his blades in an X. Delayed hitbox, kill move.
Forward Smash: Leaf Blade. One of Sceptile's Blades extends and glows and is used as an attack. Knock back scaling increases drastically the longer you charge(critical ratio reference :))
Up Smash: Sceptile does a spinning uppercut with leaves circling around him. His sides have weak hitboxes and wind pushback while the blades and claws have a strong hitbox with heavy knockback.
Down Smash: Sceptile spins his tail in circles very violently while roaring. This move serves mostly as a get off me attack as it is very fast but very weak.
Neutral Air: Sceptile spins in a circle with arms out. Multi hit move.
Up Air: Sceptile reveals vines coming from his bulbs on his back and uses them to attack. The vines spin very rapidly and give Sceptile a short rise in the air.
Down Air: Sceptile throws down a fearsome headbutt. Meteor Smash.
Forward Air: Sceptile gives a lightning fast slash that only the light trail in visible when he attacks. Kill move.
Back Air: Sceptile spins his body quickly using his tail as a weapon.

SPECIALS:

Neutral B: Drain. This move saps energy from the opponent. Take note that they must be in range and the closer you are the faster you drain their energy. Opposing players start to take damage while you start to heal %. Be aware that your opponent takes no hitstun whatsoever.
Side B: Energy Ball. Holding the B button will cause Sceptile to take aim. While holding, the Ball will also start to gain power and can be saved for later by shielding. Once used again, you can aim by holding the button again and Sceptile will throw that way. The ball has arching properties.
Down B: Powder. Sceptile looses a cloud of varying colors of powdered smoke. Opponents who run into this powder will be either be Poisoned(take damage slowly), Paralyzed(Stunned like ZSS lasers), or put to Sleep.
Up B: Vine Whip. Sceptile throws out both arms revealing vines. If used on the ground they transfer into a command grab where Sceptile can throw you in front or behind him. If used in the air, Sceptile can still grab opponents, but he will always throw them downwards. The momentum springs Sceptile up in case they tried to block a recovery attempt. Though Sceptiles only has a tether as a recovery, it is the longest tether in the game having twice the reach of Samus or Link.
GRABS:
Grab: Sceptile uses his tail to grab opponents, They get stuck in the pins and Sceptile picks them off.
Pummel: Sceptile slides his blades across the opponent.
Forward Throw: Sceptile throws with both arms and fires a round of Bullet Seeds from his mouth.
Back Throw: Sceptile tosses his opponent behind him and his tail slaps them away.
Up Throw: Sceptile uppercuts the opponent and throws a seed bomb.
Down throw: Sceptile Steps on the opponent and releases poison spores.
TAUNTS:
Sceptile performs his generation 3 animation and cry(Vibrating, mouth opens and roars)
Sceptile grabs a stalk of hay and puts it in his mouth. This stays on until you get hit.
Sceptile looks toward the screen and yells at us.
FINAL SMASH:
Leaf Storm and Frenzy Plant. Leaves gather in a tornado and cut the sky while gigantic roots unearth and seek out enemies. Sceptile can move while the Final Smash is active.

Miscellaneous:
Sceptile can crawl and is fast at doing it.
Sceptile is the second fastest running character behind Sonic.
Cool moveset, only complaints I have are that Energy Ball, Shadow Ball, Aura Sphere, Water Shurikan... Are all too similar and I think pokemon is more diverse than charging up projectiles, that and, Sceptile doesn't learn Vine Whip. But otherwise nice moveset.
 
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ImaClubYou

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Cool moveset, only complaints I have are that Energy Ball, Shadow Ball, Aura Sphere, Water Shurikan... Are all too similar and I think pokemon is more diverse than charging up projectiles, that and, Sceptile doesn't learn Vine Whip. But otherwise nice moveset.
Energy Ball, I can agree.

But I can't find any other recovery better suited to a grass type that doesn't involve spontaneous materialization of plant life, lol.
 

Reality_Ciak

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Energy Ball, I can agree.

But I can't find any other recovery better suited to a grass type that doesn't involve spontaneous materialization of plant life, lol.
Only ideas I have would involve Leaf Storm, Razor Wind, or Fury Cutter. Haven't put a lot of thought into it. I've also heard Acrobatics and Aerial Ace. I guess Grass Knot could be a lasso kind of thing?
 

Ultinarok

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Moveset:

B: Leaf Blade: Swings a massive bladed leaf that fires at foes like a projectile. Strong melee attack up close, low knockback projectile at range.
->B: Fury Cutter: Does a quick slicing combo that moves Sceptile forward a bit. Similar to Marth's Sword Dance, but has only one combo; each consecutive hit doubles damage if it strikes the same foe. 2% on hit one, 4% on hit two, 8% on hit three etc. Four hits total.
Down B: Frenzy Plant: Powerful vines burst from the ground around Sceptile. Deals 20% and high knockback, but has short range and must be recharged over time like the Wario Waft.
Up B: Acrobatics: Disappears like an illusion and warps around quickly, during which time you can control where he ends up. Only lasts a brief second, but is hard to gimp and has good distance coverage. Deals minimal damage/knockback unless during FS, in which it is very strong.

FS: Leaf Storm Unburden: Fires a shockwave of leaves around him in all directions for good power, then moves about the stage at double speed and higher jumps. Acrobatics becomes deadly, and Sceptile cannot be flinched by weak attacks, for about 8 or 9 seconds.

I figured this set pays homage to his signature moves, ability, and speed.
 

Reality_Ciak

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Moveset:

B: Leaf Blade: Swings a massive bladed leaf that fires at foes like a projectile. Strong melee attack up close, low knockback projectile at range.
->B: Fury Cutter: Does a quick slicing combo that moves Sceptile forward a bit. Similar to Marth's Sword Dance, but has only one combo; each consecutive hit doubles damage if it strikes the same foe. 2% on hit one, 4% on hit two, 8% on hit three etc. Four hits total.
Down B: Frenzy Plant: Powerful vines burst from the ground around Sceptile. Deals 20% and high knockback, but has short range and must be recharged over time like the Wario Waft.
Up B: Acrobatics: Disappears like an illusion and warps around quickly, during which time you can control where he ends up. Only lasts a brief second, but is hard to gimp and has good distance coverage. Deals minimal damage/knockback unless during FS, in which it is very strong.

FS: Leaf Storm Unburden: Fires a shockwave of leaves around him in all directions for good power, then moves about the stage at double speed and higher jumps. Acrobatics becomes deadly, and Sceptile cannot be flinched by weak attacks, for about 8 or 9 seconds.

I figured this set pays homage to his signature moves, ability, and speed.
I feel like acronatics recovery strength should be significantly hindered if holding an item.
 

ImaClubYou

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The thing is, I don't think Acrobatics fits Sceptile even if he learns it. There's a reason why we don't see Greninja use Rock Tomb.

However, that's just my opinion.
 

Ultinarok

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The thing is, I don't think Acrobatics fits Sceptile even if he learns it. There's a reason why we don't see Greninja use Rock Tomb.

However, that's just my opinion.
Have you ever actually used a competitive Sceptile? Nearly all of them run White Herb + Leaf Storm + Unburden + Acrobatics. His ability (Unburden) doubles his speed when he loses his item. White Herb is used when he uses LS to avoid the Special Attack drop. Now his speed is doubled, and so is Acrobatics power, which he can use for coverage. I've logged more than 2000 hours in Pokemon Y alone. Trust me, I know what I'm saying on this lol. That said, you're welcome to that opinion, but Acrobatics is a common move option on Sceptile.
 
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pupNapoleon

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Cmon seriously, every moveset without bullet seed is a failure. That is his anime signature move
 

Ultinarok

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Cmon seriously, every moveset without bullet seed is a failure. That is his anime signature move
Can't tell if joking, or serious...

I don't watch that disgrace of a show, only play the games. Nobody runs Bullet Seed on a Sceptile besides idiots like Ash, and Bullet Seed is NOT his signature move, Leaf Blade is. That said, Ivysaur's Bullet Seed was a pretty cool attack, but I can't imagine it functioning the same on Sceptile as him without the bulb.
 
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pupNapoleon

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Can't tell if joking, or serious...

I don't watch that disgrace of a show, only play the games. Nobody runs Bullet Seed on a Sceptile besides idiots like Ash, and Bullet Seed is NOT his signature move, Leaf Blade is. That said, Ivysaur's Bullet Seed was a pretty cool attack, but I can't imagine it functioning the same on Sceptile as him without the bulb.
And we get the reps based on the anime almost fully, Greninja being the first argument (possibly) to the meta game.

As for the failure comment, extreme; but cmon guys, he needs bullet seed!
 

ImaClubYou

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Have you ever actually used a competitive Sceptile? Nearly all of them run White Herb + Leaf Storm + Unburden + Acrobatics. His ability (Unburden) doubles his speed when he loses his item. White Herb is used when he uses LS to avoid the Special Attack drop. Now his speed is doubled, and so is Acrobatics power, which he can use for coverage. I've logged more than 2000 hours in Pokemon Y alone. Trust me, I know what I'm saying on this lol. That said, you're welcome to that opinion, but Acrobatics is a common move option on Sceptile.
Sceptile is my favorite Pokemon of all time. I know his comptetive use, trust me.

And you shouldn't mix up competitive usefulness with a translation in Smash. If that were the case, I'd be angry that Charizard has Flamethrower and Flare Blitz at the same time. Not to mention Rock Smash.

Acrobatics doesn't fit the Grass agenda aesthetically in my opinion. Even though Sceptile is agile, I'd hardly consider adding Acrobatics to his moveset just because he learns it. I'd rather stick Vine Whip in even though he doesn't learn it because he's a grass type.

Moves like Substitute fit for Greninja because it emphasizes his ninja style while still being Pokemon rather than a wood dummy. In my opinion, a flying type attack doesn't fit Sceptile because Sceptile isn't known to be a flipping kicking machine.

So once again, my opinion. Let's not use competitive Pokemon mindset for Smash. Greninja should have Extrasensory, Hydro Pump, Hidden Power Fire, and Ice Beam but doesn't.
 

Ultinarok

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Sceptile is my favorite Pokemon of all time. I know his comptetive use, trust me.

And you shouldn't mix up competitive usefulness with a translation in Smash. If that were the case, I'd be angry that Charizard has Flamethrower and Flare Blitz at the same time. Not to mention Rock Smash.

Acrobatics doesn't fit the Grass agenda aesthetically in my opinion. Even though Sceptile is agile, I'd hardly consider adding Acrobatics to his moveset just because he learns it. I'd rather stick Vine Whip in even though he doesn't learn it because he's a grass type.

Moves like Substitute fit for Greninja because it emphasizes his ninja style while still being Pokemon rather than a wood dummy. In my opinion, a flying type attack doesn't fit Sceptile because Sceptile isn't known to be a flipping kicking machine.

So once again, my opinion. Let's not use competitive Pokemon mindset for Smash. Greninja should have Extrasensory, Hydro Pump, Hidden Power Fire, and Ice Beam but doesn't.
Right, but its more than just that.

Acrobatics is a very fast move, animation-wise, in X and Y (and thus AS and OR too). Sceptile is very fast. (120 speed ain't nothing to scoff at). Thus, Acrobatics fits Sceptile like Substitute fits Greninja.
It is a sensible recovery move made even more sensible by the fact that its flying type.
It fits Sceptiles signature ability, Unburden, quite nicely. Incorporating Unburden in some fashion makes sense, and so making Acrobatics, and having it benefit from that, also seems to fit.
Furthermore, geckos are creatures that stick to walls well and move quickly between surfaces. Like an acrobat. Quick, dodgy movements like Acrobatics are his specialty.

What else would he use for recovery anyway? He's a bipedal, extremely agile gecko, so to depend on latching vine whip onto a ledge doesn't fit him like it fits a slower, bulkier, less agile and four-legged pokemon like Ivysaur.

Plus, if I was only thinking competitive viability, I wouldn't have Fury Cutter and Frenzy Plant on him.
 
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ImaClubYou

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Right, but its more than just that.

Acrobatics is a very fast move, animation-wise, in X and Y (and thus AS and OR too). Sceptile is very fast. (120 speed ain't nothing to scoff at). Thus, Acrobatics fits Sceptile like Substitute fits Greninja.
It is a sensible recovery move made even more sensible by the fact that its flying type.
It fits Sceptiles signature ability, Unburden, quite nicely. Incorporating Unburden in some fashion makes sense, and so making Acrobatics, and having it benefit from that, also seems to fit.
Furthermore, geckos are creatures that stick to walls well and move quickly between surfaces. Like an acrobat. Quick, dodgy movements like Acrobatics are his specialty.

What else would he use for recovery anyway? He's a bipedal, extremely agile gecko, so to depend on latching vine whip onto a ledge doesn't fit him like it fits a slower, bulkier, less agile and four-legged pokemon like Ivysaur.

Plus, if I was only thinking competitive viability, I wouldn't have Fury Cutter and Frenzy Plant on him.
Fair enough. But I still don't like it :(


Looking through Sceptile's movepool(actually checking).... Quick Attack, Pursuit, Agility, Leaf Storm, Aerial Ace, Grass Knot, Razor Wind, and of course Acrobatics are potential recovery animations.

I wouldn't bank on Razor Wind, Agility, or Quick Attack(mainly because Pikachu) though so those are out.

Pursuit isn't likely either, but it does pose unique attributes. In game it does increased damage to retreating Pokemon. However, in Smash it may have a more direct translation to the name meaning the recovery relies on where your opponent is. We can add extra damage and knockback if their back is turned as well.

Leaf Storm is originally part of my Final Smash. But it can be a recovery as well. Assuming it creates a tornado amassed in leaves it can propel Sceptile upwards and can be used as a strong finisher.

Aerial Ace is weird. In the game it's super fast and you hit twice going back like a boomerang. In a way it can be used as a recovery. Acting somewhat like Pikachu's recovery but more limited and more jagged. It would actually hit twice unlike in the game and would most likely give a paralyzing effect.

Grass Knot. It's pretty much a brighter colored Vine Whip in the position I'm putting it. Perhaps if you use it on the ground it can trap opponents and leave them immobile for a set period. Mashing out would decrease trap time, of course.

Acrobatics. The main negative opinion on my part was partly because I can't come up with a decent animation for it. However, I still stand on the fact that I don't think it fits him along with other moves I mentioned.

Anyway, This would obviously be a multi hit attack. Sceptile may actually disappear similar to MK or Sheiks recovery but much farther. It may be a viable recovery.
 

SchAlternate

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Can't tell if joking, or serious...

I don't watch that disgrace of a show, only play the games. Nobody runs Bullet Seed on a Sceptile besides idiots like Ash, and Bullet Seed is NOT his signature move, Leaf Blade is. That said, Ivysaur's Bullet Seed was a pretty cool attack, but I can't imagine it functioning the same on Sceptile as him without the bulb.
Hence why Mewtwo doesn´t use Teleport, or how Jigglypuff doesn´t use Pound, or even how Charizard doesn't use Rock Smash, since they are such a bunch of useless atta-- HANG ON A MINUTE!
 

Ultinarok

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Hence why Mewtwo doesn´t use Teleport, or how Jigglypuff doesn´t use Pound, or even how Charizard doesn't use Rock Smash, since they are such a bunch of useless atta-- HANG ON A MINUTE!
Bullet seed's in-game functionality isn't the point. The point is that the move is silly on Sceptile, who fights with blades and agility anyway. Copy pasting a move from a previous pokemon in Brawl also seems to be unnecessary when there are better move options. And the MAJOR point is that BS is not his sig move in the games, Leaf Blade is. So him requiring Bullet Seed just cause Ash uses it is something I don't agree with.
 

Reality_Ciak

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Hey guys, someone said Sceptile has about the same chances as Pigma at being in Smash and that the other gen 3 starters are more popular. That's it, it's over. Pack it up. Intense sarcasm.
 

SchAlternate

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Bullet seed's in-game functionality isn't the point. The point is that the move is silly on Sceptile, who fights with blades and agility anyway. Copy pasting a move from a previous pokemon in Brawl also seems to be unnecessary when there are better move options. And the MAJOR point is that BS is not his sig move in the games, Leaf Blade is. So him requiring Bullet Seed just cause Ash uses it is something I don't agree with.
Shadow Ball isn't Mewtwo's signature move, and neither is Sing with Jigglypuff, yet they're the moves they are most recognized with.

Although I think the main reason Bullet Seed is considered to be related to Sceptile was because that it's TM was obtain really early in RSE, and one usually would teach it to Treecko until it learns superior grass moves.

But either way, Bullet Seed isn't overly necessary, but may be neat.
 

Ultinarok

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Shadow Ball isn't Mewtwo's signature move, and neither is Sing with Jigglypuff, yet they're the moves they are most recognized with.

Although I think the main reason Bullet Seed is considered to be related to Sceptile was because that it's TM was obtain really early in RSE, and one usually would teach it to Treecko until it learns superior grass moves.

But either way, Bullet Seed isn't overly necessary, but may be neat.
Yeah that's true. Although I always taught my Bullet Seed to Seedot, Lotad or Shroomish over Absorb. Either way, he made a bold statement about any moveset not including Bullet Seed being a failure, which is a pretty statement considering his reasoning. No moveset with any semblance of effort in it is a failure.
 

Karafuru

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Bullet seed's in-game functionality isn't the point. The point is that the move is silly on Sceptile, who fights with blades and agility anyway. Copy pasting a move from a previous pokemon in Brawl also seems to be unnecessary when there are better move options. And the MAJOR point is that BS is not his sig move in the games, Leaf Blade is. So him requiring Bullet Seed just cause Ash uses it is something I don't agree with.
Bullet Seed is my preferred choice in projectiles on Sceptile. He cannot learn Razor Leaf and a chargeable projectile like Energy Ball has been done to death and is not new at all. Plus, why can't he learn both Bullet Seed AND Leaf Blade?
 

Ultinarok

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Bullet Seed is my preferred choice in projectiles on Sceptile. He cannot learn Razor Leaf and a chargeable projectile like Energy Ball has been done to death and is not new at all. Plus, why can't he learn both Bullet Seed AND Leaf Blade?
I never said he couldn't. My set just doesn't have Bullet Seed and instead fires shockwaves from Leaf Blade. As I've been saying, my set was called a failure by whats-his-name because it didn't have Bullet Seed, and I was criticizing this, as well as his reasoning why it was necessary (Ash's Sceptile uses it!). That was his only reasoning for my set being a failure, and I pointed out the problems with it. Why is everyone assuming I suddenly hate Bullet Seed? Just because I said only an idiot like Ash would run it? Naturally, I meant within the Pokemon universe.
 

Makaronileo

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What about this:

B, bullet seed
B>, leaf blade
B^, aerobatcs / extremespeed( i know that he can't learn extreamspeed but it fits him)
Bv, earhtquake / giga drain

Fs, mega sceptile / leaf storm / boath
 
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pupNapoleon

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I never said he couldn't. My set just doesn't have Bullet Seed and instead fires shockwaves from Leaf Blade. As I've been saying, my set was called a failure by whats-his-name because it didn't have Bullet Seed, and I was criticizing this, as well as his reasoning why it was necessary (Ash's Sceptile uses it!). That was his only reasoning for my set being a failure, and I pointed out the problems with it. Why is everyone assuming I suddenly hate Bullet Seed? Just because I said only an idiot like Ash would run it? Naturally, I meant within the Pokemon universe.
Well, it is my only reason, thank you hats-your-name, but considering you are inventing your own moves and entirely ignoring the stated and seen reasons Pokemon make it into the game, heavily reliant on the anime, I do not know where your justification lies, if it is ignoring the 'simple fact.'

Ash's Sceptile does not just, 'use it,' by the way, it is a near signature move, short of leaf blade which is a given for the species. His struggles with Bullet Seed and its recurrence give us background into its character.
 

Reality_Ciak

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Lemme take a stab at this.

Fast, fastest crawler, medium weight, overall weaker and quicker combo friendly moves, some technical moves. Raptor like running style.

B: Bullet Seed, can move while holding, no charge, sprays forward in a constant stream, similar to Shiek's needles and Fox's Blaster, no stun, low damage per hit, lots of bullets, weakens over prolonged use like Bowser and Charizards fire. Downward diagonal angle if uses in the air, can gimp. Quick damage.

>B: Fury Cutter, helps with horizontal recovery, a more frantic version of Marth's Dancing Blade. Each hit in succession does increasingly higher damage. Quick damage.

vB: Grass Knot, on the ground it's like Snake's Land Mine and Diddy's Banana; trap move that's stationary and barely visible, doesn't do alot of damage but causes opponents to trip and sets up for combos, set limit 3, single trip before having to set another. In the air, it has a lasso effect, allow him to tether, or if it hits someone, it's like a combination of the Ice Climbers' up special together and Diddy's side special face grab jump off; it pulls the opponent down hard and lofts Sceptile upward. Cannot attack after use in air. Very technical move.

^B: Leaf Storm, due to the special attack lowering nature of the attack, it will behave like Wario's Fart and ROB's Laser. When fully charged, it has great recovery potential, creating a lingering wall-like tube shaped twister of wind and plant debris, shredding up damage in opponents, not harming the user, tossing anyone who enters it into the air. Sceptile would fly up like Sonic using his Spring, others would be tossed up like the wind from the Pokemon Stadium stage. Lingers for maybe, 5 seconds? Charge may and linger may behave like Lucario's Big Ball in Project M. Effects greatly weaken when not charged. Not great for recovery when not charged, upward toss much weaker, linger time greatly reduced. Can still attack after. Technical move.

A: False Swipe, little damage and very little/no knockback, does a little stun, avoid mashing because finisher to the series of swipes leaves you vunerable as it does a little more damage but still has little/no knockback and it has a slight delay until you can attack again.

>A: Heatbutt, not much to say.

vA: Pound, tail sweep. Like Mewtwo's.

^A: Cut, uppercut. Like Diddy's maybe?

Dash: Leaf Blade, tap A to do a running slash with arm blades, similar to Fox/Falco side B but without the burst of speed or up/down knockback

>Smash: X Scissor, good to hault dash attack motion, pretty self explaintory, kill move, similar to Pit's forward tilt (I think) but much stronger. Knockout potential.

vSmash: Iron Tail, similar to down tilt Pound, but gets a spinning wind up. Much stronger, extended reach, slower, hits both sides.

^Smash: Grass Pledge, throws up a column of grass vines, similar to Zelda's fiery up air, but pulls enemies down like ZSS's whip. Reach extended when charged.

Air: quick spin with Leaf Blades

>Air: Leaf Blade used similarly to Mario/ Ganondorf's forward airs

<Air: similar to Mewtwo's forward air, using Leaf Blade throwing an elbow backwards

vAir: Slam, heavy hitting meteor, similar to Mewtwo's, slower, stronger, perhaps true spike, tail slam. Heavy knockout potential.

^Air: Leaf Blade two hit cross chop with both arms, like Meta Knight

Pummel: Absorb, like Ivysaur in Project M, but not with vines, just hands.

>Throw: Headbutt, pulling the enemies head into his own, similar to Bowser's but more of a collision than a push

<Throw: Slam, tossing opponent up and does a backflip, slamming them with tail, throw with most kill potential

vThrow: Pound, pretty much Mewtwo's down throw

^Throw: Cut, like up tilt but twice with a little hop between hits

Final Smash: Frenzy Plant + Double Team + Leaf Blade, grows a forest of enormous trees, anyone caught in the forest is slashed with a powerful Leaf Blade similar to Lyn's attack, Double Team being the visual effect as he moves between multiple targets. Or something else involving forests and trees using Frenzy Plant. Maybe he grows the tree, slices it all up, tosses it all in the air, and then kicks and tail smacks each piece at people as they come back down.

Or. Mega Sceptile.

>Taunt: sharpens blades on each other

vTaunt: puts his little twig thing in his mouth like a super cool mofo, stays in mouth until hit

^Taunt: Pokemon cry, like he does in the beginning of a pokemon battle

Ps. I expect Mewtwo to get new moves if he comes back.
 
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Makaronileo

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Lemme take a stab at this.

Fast, fastest crawler, medium Weight, overall weaker quicker combo ready moves, some technical moves. Raptor like running style.

B: Bullet Seed, can move while holding, no charge, sprays forward in a constant stream, similar to Shiek's needles and Fox's Blaster, no stun, low damage per hit, lots of bullets, weakens over prolonged use like Bowser and Charizards fire. Downward diagonal angle if uses in the air, can gimp.

>B: Fury Cutter, helps with horizontal recovery, a more frantic version of Marth's Dancing Blade.

vB: Grass Knot, on the ground it's like Snake's Land Mine and Diddy's Banana; trap move that's stationary and barely visible, doesn't do alot of damage but causes opponents to trip and sets up for combos, set limit 3, single trip before having to set another. In the air, it has a lasso effect, allow him to tether, or if it hits someone, it's like a combination of the Ice Climbers' up special together and Diddy's side special face grab jump off; it pulls the opponent down hard and lofts Sceptile upward. Cannot attack after use in air.

^B: Leaf Storm, due to the special attack lowering nature of the attack, it will behave like Wario's Fart and ROB's Laser. When fully charged, it has great recovery potential, creating a lingering wall-like tube shaped twister of wind and plant debris, shredding up damage in opponents, not harming the user, tossing anyone who enters it into the air. Sceptile would fly up like Sonic using his Spring, others would be tossed up like the wind from the Pokemon Stadium stage. Lingers for maybe, 5 seconds? Charge may and linger may behave like Lucario's Big Ball in Project M. Effects greatly weaken when not charged. Not great for recovery when not charged, upward toss much weaker, linger time greatly reduced. Can still attack after.

A: False Swipe, little damage and very little/no knockback, does a little stun, avoid mashing because finisher to the series of swipes leaves you vunerable as it does a little more damage but still has little/no knockback and it has a slight delay until you can attack again.

>A: Heatbutt, not much to say.

vA: Pound, tail sweep. Like Mewtwo's.

^A: Cut, uppercut. Like Diddy's maybe?

Dash: Leaf Blade, tap A to do a running slash with arm blades, similar to Fox/Falco side B but without the burst of speed or up/down knockback

>Smash: X Scissor, good to hault dash attack motion, pretty self explaintory, kill move, similar to Pit's forward tilt (I think) but much stronger

vSmash: Iron Tail, similar to down tilt Pound, but gets a spinning wind up. Much stronger, extended reach, slower

^Smash: Grass Pledge, throws up a column of grass vines, similar to Zelda's fiery up air, but pulls enemies down like ZSS's whip.

Air: quick spin with Leaf Blades

>Air: Leaf Blade used similarly to Mario/ Ganondorf's forward airs

<Air: similar to Mewtwo's forward air, using Leaf Blade throwing an elbow backwards

vAir: Slam, heavy hitting meteor, similar to Mewtwo's, slower, stronger, perhaps true spike, tail slam

Pummel: Absorb, like Ivysaur in Project M, but not with vines, just hands.

>Throw: Headbutt, pulling the enemies head into his own, similar to Bowser's but more of a collision than a push

<Throw: Slam, tossing opponent up and does a backflip, slamming them with tail, throw with most kill potential

vThrow: Pound, pretty much Mewtwo's down throw

^Throw: Cut, like up tilt but twice with a little hop between hits

Final Smash: Frenzy Plant + Double Team + Leaf Blade, grows a forest of enormous trees, anyone caught in the forest is slashed with a powerful Leaf Blade similar to Lyn's attack, Double Team being the visual effect as he moves between multiple targets. Or something else involving forests and trees using Frenzy Plant.

Or. Mega Sceptile.

>Taunt: sharpens blades on each other

vTaunt: puts his little twig thing in his mouth like a super cool mofo, stays in mouth until hit

^Taunt: Pokemon cry, like he does in the beginning of a pokemon battle

Ps. I expect Mewtwo to get new moves if he comes back.
Awesome, but switch B> with dash.
 

Reality_Ciak

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Awesome, but switch B> with dash.
Sure. Doesn't really matter which one you call Leaf Blade and which one you call Fury Cutter. I could just take out all cutting moves that aren't Leaf Blade and call them Leaf Blade instead. Just was accounting for how much damage individual hits would do for each attack and since he had other moves at his disposal I decided to include them. Fury Cutter seems more like at weaker, succession attack than a harder single hit. Each hit in succession increasing in damage.
 
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Makaronileo

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Sure. Doesn't really matter which one you call Leaf Blade and which one you call Fury Cutter. I could just take out all cutting moves that aren't Leaf Blade and call them Leaf Blade instead. Just was accounting for how much damage individual hits would do for each attack and since he had other moves at his disposal I decided to include them. Fury Cutter seems more like at weaker, succession attack than a harder single hit.
I just think that leaf blad is a move way to iconic to not be a special. I relly couldn't se sceptile being in the game without Leaf blade as a special.
 

Reality_Ciak

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I just think that leaf blad is a move way to iconic to not be a special. I relly couldn't se sceptile being in the game without Leaf blade as a special.
I agree and disagree. Like I get what you mean completely but he's going to be using his leaf blades on his arms for his side special, his standard A, all his airs except down, up throw, forward smash, up tilt, his dash, and potentially in the final smash; those all could be called Leaf Blade but need to fuction differently, so I utilized different attacks. His side special can be labeled Leaf Blade, but it fuctions like Fury Cutter.

Sidenote, I notice some people wanting Leaf Blade to launch projectiles, but if I see that being a good idea for Mewtwo if he gets Psycho Cut.
 
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