Double posting again, but with some useful content.
For the people who haven't seen Nick Riddle's video on priority:
http://www.youtube.com/watch?v=lCpxfUlkWwI
I decided to do some testing on moves and how we can beat out things more easily, considering it bases it on the percent difference. Captain Falcon's smashes are obviously good for this. Falcon Punch is easily one of the best moves in the game for it but often gets demolished before the active punch frames come out. His upward directed Ftilt deals 11% fresh instead of the usual 10% for forward or downward tilted. Utilt deals 13%, so that's also great.
... and an upward tilted, fully charged Fsmash does 28%. That's more damage than Falcon Punch. lol