Splooshi Splashy
Smash Journeyman
I personally adore playing DH in FG.... if we're talking about the FFA & Teams rooms, as well as the Customs On rooms in Tourney Mode (including 1v1 Custom Glory & even Anything Goes in the Regular Tourney section). He and Jr are my 2 most frequently played characters in FG Anywhere, not only because they're my mains, but they have surprisingly good answers to some of the most common complaints thrown at FG Anywhere (ex. "For Glory Link ROBs" (After LoF|False ran into one, they became memetic hoots to me now. XD I'd link to it here, were it not for the major E-Sports unfriendly language & salt spillage within it.), Sweetspot FSmash-fishing s that can KO at 60-ish% near the edges, fortified campsites in FG Teams, Flare Blitz spammers (in FFAs and Teams, really), etc.), and they're also surprisingly functional in high lag moments (moreso DH than Jr, imo), IF you play defensively, for DH does NOT have Side B Jump Cancel (juggle)s to manage (even off-stage!), nor is DH as compelled to go in as much as Jr is (at least until the opponent's at 100+% for hard FSmash reads or 110+%? for the UAir / RAR BAir or 125-ish+%? for the sweetspot NAir or 150+% for the sneaky walk-Up Tilt). Yet DH has Can & Clay B-pressings to manage, which messing up when you're off-stage isn't as brutally self-destructive as Spinning Out of Jr's Side B when trying to Jump Cancel out of the Side B off-stage can be, especially if you're lucky enough to be at a walled Omega and close to the wall if/when the execution error happens.Also also, how can you guys even Duckhunt on FG? He's so annoying to use...
FG 1v1.... While I CAN hang there sometimes, it's still my least favorite room in all of FG Anywhere, mainly because I still believe that virtually every other fighting game in the world does what that room tries to offer better. Even the For Friends room and certain Tourney Mode rooms do what that room tries to do better, due to legal stages (the biggest universially agreed-upon reason, I believe), Miis, and Custom Specials. Few fighting games in the world even ALLOW for teams and FFAs at all, so seeing them offered here is of great interest to me, especially teams. It may just be me, but I can't help but think that the actual teams meta (including 3v3s & 4v4s) for us seems as underdeveloped as Jr's, with the prevailing idea for the both of them possibly being *Suspicions based on general receptions & the lack of actual teams footage featuring them inbound. Take the following blue texted claim with much grains of salt.*, "If Customs are OFF, don't bother with DH or Jr, 'cus with friendly fire ON, you'll likely be hitting your partner(s) with your arsenal for over 50% of the match, which ruins your ability to provide awesome cover fire & makes it easier for the opposing team to gang up on your partner(s) (and later you when you've inadvertently done a significant portion of their work on your partner(s) for them, due to how much your arsenal can get in your whole team's way) out of the stage. Stick to Teams with friendly fire OFF if you really want to be either one of those two in a Teams environment, where the lack of friendly fire makes their cover fire abilities wonderful blessings for your partner, who will want it or even need it against campsites as sturdy as what folks like (T)Links, S(p)amuses, and Mega Men will put up." I'd imagine such a reasoning would probably explain why finding legit teams footage with DH and/or Jr in them is quite hard, in comparison to someone like the Mario Bros or Rosalina or Sheik... At least when Customs are ON, we get 3113 or 3133 to make accidentally hitting our partner less likely to happen. I personally really hope my blue texted statement is wrong, and that it's just their lack of actual teams footage leading me to those statements.
Yet allowing for legal stages, Miis, and Custom Specials would make 1v1s more interesting to the point of me wanting to participate in them more often. Since the advent of Tourney Mode, all those have almost been made possible, except for limiting the stage list to legals only, forbidding EQUIPMENT when Custom Specials are on, and turning off all items (including Smash Balls. Yeah, I'll admit it, Smash Ball Only rooms just aren't good enough, especially when obviously illegal stages can randomly show up). Repping 312x or 313x DH in the Regular Tourney area whenever possible is so hype & cool, for I earnestly feel confident enough with those decks to believe that I can fight ANYONE who may show up in that room, even Sonic (I'd swap default Clay for Rising Clay against him, IF the Regular Tourney rooms would LET ME switch Custom Loadouts between Rounds like a REAL Tournament would), Olimar, and Rosaluma. I wish the FFA Tourneys in the area outside of the Regular Tourney area (i.e. the very 1st screen that pops up when you enter Tourney Mode) weren't such ghost towns, so they'd make the wait between the Regular Tourney room start times more bearable...
Nobody really seems to hate on my DH in FG Anywhere, though that's probably because I aggressively rushdown people hard enough so as to come off as Captain Falcon. Were I to play as defensively as, oh say, Pachouli Knowledge in Immaterial & Missing Power/Scarlet Weather Rhapsody/Hisoutensoku (I personally mained Hong Meiling/China-chan, Youmu Konpaku, and Aya Shameimaru in the Touhou 2D fighter series), I probably would get as many reporters and haters as outfoxd claims to the point of winding up in Ban Land, alongside numerous people that have been claiming to be there in the Online section of these boards as of late. As for anyone blocking me, I wouldn't know. If they did, I'd have no idea about that at all.
I DO wonder when there's going to be another Conquest featuring DH.... And I'm also wondering if/when that does happen, that DH will go up against someone we've actually covered in the MU thread thus far...
As for what I mean by my aggressive rushdown style:
Before and after this match, my equally aggressive Jr was featured rushing down folks, with me taking on both the assist and leader roles. I may not find my DH leading whole teams TOO often in direct comparison to my Jr, but in certain matches (ex. My partner's someone like Ike, and/or the opposing team features (T)Link(s).), I'll courageously lead the pack as the Duo. Oh, and going into that match, the rarely-seen-in-FG-Anywhere Olimar was who stood out to me the most, recalling that we get outcamped by him. My love for walled Omegas & wall-jumps certainly shows 1 minute into that match as well. XD
Going in on the Mario Bros. without much of my arsenal out there at times does seem to be a pretty dumb idea on my end, given their superior DThrow --> Followups (UTilt City for Mario & Aerials x? for Luigi), but seeing as how it's merely FG Teams (While I may have once said that I care for my win rate here to an extent, it's really because of how much I like the idea of teams. Who even sees the records anyways, outside of live-streamers who show it off to whoever may be among the Stream Monsters, anyways? XP), I wanted to "put on a show" via aggressive rushdown. Oh, and my bro Speeds was the Triple D buddy, who may not have read my post on the Triple D & DH FG Teams strats, but once the opposing team gave me & my bro enough space, we've certainly demonstrated why my vid's named the way it is (and why I consider Triple D to be such a good partner for DH in FG Teams).
As you can see, FG Teams is my most favorite room in all of FG on the 3DS version (and one of my most favorites on the Wii U version, alongside Tourney Mode when Customs are On) for a variety of reasons (ex. Rushdown's rewarded more, I have a buddy to handle my bad MUs with (and vice versa), recovering above the ledge becomes safer with a buddy covering my landings, and excessive shielding can get punished with shield breaks if both me & my partner double-team the shielder (which DOES happen in the 3rd 3DS match posted above, even though I was Jr).). The FFA room's really just my go-to room for the weekly Conquests, due to the points earned being based on KOs racked up & the place earned at the end (with 1st being best, obviously). If Tourney Mode was also in the 3DS version, AND it allowed for Custom Specials only AND Teams, that would be my most favorite online mode that wouldn't require Anther's or other outside services. Oh, and as far as I can remember, NOBODY reported me after all the above matches. Hopefully those gave you some ideas on how DH can function in FG Anywhere (in Teams at least). Critiques on those matches above are very much welcome, btw.