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You didn't even need to "suggest" it, since was actually the original idea. We were messing around with stuff, but found out that the original idea was the best choice, at the moment, for the current problems.I was about to suggest that, only make a wall on a small portion near the ledge, since that would remove Ganondorf's choke infinite.
the link to the custom gct is brokenhate to sound noobish, but I need some simple help, so far I've been using the custom .GCT file found here, http://allisbrawl.com/ttournament.aspx?id=8500
well, i'm using your idea to put a collision at the base of the slope to prevent people from moving from right to left. the entire side will have to be ground so people can't stall before the ground runs out. i'm going to try and make the collision small and not impede recoveries moving up the left side while still preventing stalling.What do you mean by "ENTIRE SIDE WILL BE GROUND", exactly?
Also, I found this out yesterday, but I forgot to mention it until now: Yoshi can also stall the same way that Jigglypuff and Wario can on the slope.
What's left? Anything other than the stuff I listed?good stuff. there's still some collision issues, but i should be able to get this fixed up pretty quickly and well. probably use this instead of corneria too. very nice job. just a few issues left...
I intentionally didn't add ledges to the top wings since they're pass-through platforms (you could grab the edge from the inside, looks weird)well, i was trying it out as wolf and i somehow managed to move through the bottom floor of the stage with his side b. plus the top wings had ledges in melee. we also should look at blocking off the bottom part so jiggs can't float under the stage. like i said, its looking good, but there's some stuff that needs to be tightened up.
you can work on it by yourself if you want and i can just help you with spawn points.
Hm...if it doesn't stop recovery, then you can probably still stall by jumping over the new collision box. But making it stop recovery is also not good. The slope might need to be moved up a little no matter what fix we use, but that's having some issues, unfortunately. Where's Maestro, anyway? Maybe he can help with the moving of the slope.well, i'm using your idea to put a collision at the base of the slope to prevent people from moving from right to left. the entire side will have to be ground so people can't stall before the ground runs out. i'm going to try and make the collision small and not impede recoveries moving up the left side while still preventing stalling.