TORNADO BUS DRIVER
Smash Lord
- Joined
- Aug 24, 2013
- Messages
- 1,385
I think he means ashely robbins.still, telly had his own trophy in brawl. So that's why i said that.
Is the serie you think of Famicom Detective Club? Or Elite Beat Agents?
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I think he means ashely robbins.still, telly had his own trophy in brawl. So that's why i said that.
Is the serie you think of Famicom Detective Club? Or Elite Beat Agents?
yep sounds like herI think he means ashely robbins.
That doesn't really matter fully because the gamecube game was the last game before Brawl's development I believe so they were just pulling from the last installment in the series at the time.still, telly had his own trophy in brawl. So that's why i said that.
Is the serie you think of Famicom Detective Club? Or Elite Beat Agents?
Yes thank youI think he means ashely robbins.
Oh my ****ing God! Now I want the little guy in Smash for real. Do it now, Sakurai!In unrelated news, Chibi Robo just got confirmed playable for the fangame SSF2 0.9b!
It's going to be very interesting to how he plays out.
In unrelated news, Chibi Robo just got confirmed playable for the fangame SSF2 0.9b!
It's going to be very interesting to how he plays out.
Supposedly, sometime next month, although it could be a rumour. I'm also happy Marth and ZSS were revealed alongside Chibi-Robo!Whens the next version of SSF2 going to be ready to roll?
Yeah, ZSS looks cool, along with Chibi. Next month would be awesomeSupposedly, sometime next month, although it could be a rumour. I'm also happy Marth and ZSS were revealed alongside Chibi-Robo!
But Animal crossing literally is all about picking up stuff/collecting/socializing. Oh and time/customization. Maybe it could be implemented in a different unique way.Chibi's down special seems to be inspired by Villager's pick-up special. But only works at projectiles going towards him rather than being able to pick them up.
Pretty neat, ideas they have going there. Kinda disappointing that Villager sorta took that away from Chibi-Robo in Smash For though.
Well I can't deny that it fits the Villager much more. But it could be utilized differently like you said, maybe as a way to recover HP rather than storing projectiles? Chibi-Robo does pick up things to increase his battery life, right?But Animal crossing literally is all about picking up stuff/collecting/socializing. Oh and time/customization. Maybe it could be implemented in a different unique way.
Chibi-Robo picks things up to clean areas and make people happy. Charging his battery comes from plugging that dangling plug of his into outlets in the wall.Well I can't deny that it fits the Villager much more. But it could be utilized differently like you said, maybe as a way to recover HP rather than storing projectiles? Chibi-Robo does pick up things to increase his battery life, right?
I remember Chibi charging up batteries after he picked something up in some footage for the 3DS eShop game.Chibi-Robo picks things up to clean areas and make people happy. Charging his battery comes from plugging that dangling plug of his into outlets in the wall.
He can find batteries in Photo Finder, as you said. Though, I'm pretty sure that's something new to the series, since I don't remember batteries in any other State-side CR games.I remember Chibi charging up batteries after he picked something up in some footage for the 3DS eShop game.
Could be wrong though....
In the Japan only game on the DS I think you have to use the trash compactor for electricity and the outlets are used for powering the mini vacuum.He can find batteries in Photo Finder, as you said. Though, I'm pretty sure that's something new to the series, since I don't remember batteries in any other State-side CR games.
I think the "picking stuff up" method would work better as a grab. He just kind of scoops up opponents in his hands, and when he throwsthem, tosses them up into his head and launches them in whatever direction he wants.
Another thing I've been thinking of is how Chibi Robo's charging necessity would come into play. The obvious would either be 1) He needs to charge occasionally, or he'll take damage, or 2) He can charge himself to replenish health. However, those two ideas have problems, in and within themselves:
1) Making a character's unique trait a handicap (having to charge [in other words, leaving yourself vulnerable to keep from basically self-destructing]) is an awful idea. I don't know about everyone else, but if I play as a character who is set apart by self-harm, then I'd prefer just to play as, oh, you know, anyone else.
2) Replenishing health would most likely be either EXTREMELY cheap or EXTREMELY useless. I say this because of the possible speeds of health replenishing. If CR goes to an isolated corner of the stage and heals himself at a fast rate, he can just retreat every time he gets hurt and undo any damage he's received. That's extremely cheap. At the same time, if the healing process took a slow amount of time, then people could probably get to him and attack him before anything significant could happen, thus making the move useless.
That's why I think Chibi Robo's plug capabilities would work best if he were sort of a "turret" character. Perhaps, as the round goes on, his moves get progressively weaker and weaker. To bring his damage capabilities to his former glory, or even just make them stronger, he could have a move where an outlet surfaces and he taps into it. While his cord would disallow him from moving very far, his moves (let's say, for the sake of an example, the Chibi Blaster) would be at their full potential. And, as he does in the games, exiting Wall Outlet Mode would simply entail fighting against the tug of the cord in the outlet.
In a nutshell, he could function like a mobile turret, picking and choosing where he wants to settle, and then blasting people. Of course, there would be more to his moveset than settling and blasting, like cleaning and whatnot.
If you can't tell, I've been thinking long and hard (not really) about how he could be different.
I didn't know what could be done to recharge in the Japan-only DS title, which is why I only addressed the State-side Chibi Robo games. I know virtually nothing about that game outside of Jenny from the first game being in it.In the Japan only game on the DS I think you have to use the trash compactor for electricity and the outlets are used for powering the mini vacuum.
You know, that would be pretty neat. The idea of "cleaning" the stage of a limited amount of items, only to pull them out and use them later...that's pretty awesome. Of course, it would only be helpful if you actually play with items, but it's an intriguing idea, nonetheless.Where has this been? I support! The little robot used to be one of my dark horse candidates.
I think it would be cool if he could hoard some items in his head (maybe 2-3) for later use. This in turn would not work on projectiles like Villager's Pocket move. That is certainly a way to make him both different and unique without entirely cheap in addition to charging up. (For example, you can't hoard Smash Balls and Health items). Maybe if he is completely full it will also make him slower to balance it out and make it more fair.
Well some characters have "items" so it isn't 100% useless, but close to it.You know, that would be pretty neat. The idea of "cleaning" the stage of a limited amount of items, only to pull them out and use them later...that's pretty awesome. Of course, it would only be helpful if you actually play with items, but it's an intriguing idea, nonetheless.
Yeah, I was thinking about that as I typed it. And, originally, I was only thinking of Diddy Kong. There's also ROB, ZSS, Wario...Peach...Link...by extension Toon Link...I think that's about it. Unless you count Waddle Dees as items.Well some characters have "items" so it isn't 100% useless, but close to it.
Also G&W's Judgement can produce an Apple I think, Megaman has the sticky bombs and saws, snake's grenade.... Maybe WFT's Soccer ball?Yeah, I was thinking about that as I typed it. And, originally, I was only thinking of Diddy Kong. There's also ROB, ZSS, Wario...Peach...Link...by extension Toon Link...I think that's about it. Unless you count Waddle Dees as items.
Oh yeah! Forgot about those. I guess it would work a lot better than I originally thought!Also G&W's Judgement can produce an Apple I think, Megaman has the sticky bombs and saws, snake's grenade.... Maybe WFT's Soccer ball?
lets not forget that you can not use the chibi copter to fly upwards so it would make more sense for it to work in a similar manner to peach's parasolUp Special (Chibi-Copter) – Pulls the Chibi-Copter out of his head and propels himself upwards. Getting hit by the blades causes a trapping hitbox. Does 1% per each hitbox. Launches high vertically, can be angled diagonally.
This is true.lets not forget that you can not use the chibi copter to fly upwards so it would make more sense for it to work in a similar manner to peach's parasol
yeah, rock smash being a prime offenderThis is true.
But Smash being canonically correct, on the other hand...
Ness used PK Fireyeah, rock smash being a prime offender
being anotherNess used PK Fire
What about Drake Redcrest's theme?What the poop? How do you have Chibi Robo music WITHOUT THESE?! Abandoned Memories is by far the most popular Chibi Robo piece there is.
Main Theme
Abandoned Memories
The Final Confrontation
That's... already in the OP, dude. Good song though.What about Drake Redcrest's theme?
The original...hands down. Also, what would you guys think about actually having Telly as an AT or an up special he is pretty well known in the Chibi-Robo verse.Chibi Robo is so cute and I am sure some people would ***** about him being playable in SSB4, so I totally support him.
Speaking of him, which game would be the best to start in the Chibi Robo franchise?