GwJ
Smash Hero
Imitation is the strongest form of flattery <3
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Funny story, my brother is angry at me for saying that the two Charizard amiibo won't get sold here in Germany. One day later there were like 3 in a radius of 10 kilometres.I just got a Charizard amiibo as a birthday present today. Too bad I'm out of town, though, or I would of started training it right away.
BloodCross and Trela have good Charizard.Is there any good Charizard mains?
Ever Kill someone at Zero with it?Dair is my preferred way of finishing stocks. I get them way more than I should.
I land it often out of a jab 3 or Nair. It's also easy to hit if you predict someone to jump above the ledge.How often do you all find yourselves using his D-Air? It reaches a surprising distance down and isn't as slow as some other spikes.
I've found it to be pretty hard to read airdodges when I'm trying to U-Air someone for an early stock. Just a few extra frames to his B-Air and U-Air alike, and Charizard would be scary in the air. Well, more so than he already is.
What moves do you all find yourself killing the most with? Maybe not a good thing, but most of mine seem to come from Flare Blitzes. Besides F-Air and N-Air, I struggle to hit a lot of my aerials because of those airdodges. I have found success in waiting for them to fall first then jumping.
Runoff-fair is extremely easy to land and very powerful. A lot of my kills come from it.Ick, internet troubles... Anyways, do you take your opponent by surprise sometimes by just mauling them off-stage? I bet a lot of people wouldn't expect Charizard to hop off and chase them down there.
It's REALLY good at stopping side-B recoveries. Fox, Falco, and Ike all get messed up by Rock Smash, especially if they try to land on stage and not sweetspot the ledge.Would Rock Smash have any applications in edgeguarding off-stage? If they're against the stage, I mean. It'd be pretty difficult to pull off, but I don't think Charizard falls fast enough while doing it for it to be completely stupid.