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The BlazBlue Thread. V-13 hates you! Edit: Now with gamertags! <3 See first post.

AfroQT

Smash Master
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Cave of Olmec
The only thing I thought that was hard about SF4 was it's unforgiving buffering system... which is why I don't play.

But if I did... Sakura all day baby.
You mean lack thereof buffering or to much buffering?
There are alot more links in SF4 then BB, as well as things that are much harder to learn like
Hit Confirming and Teching throws, both of which are present in BB but not nearly as focused on as in SF.
 

BearsAreScary

Smash Journeyman
Joined
Feb 22, 2007
Messages
360
wut at BB easier than MB

MB is by far the easiest fighting game i've ever played, and i've played mortal kombat and bloody roar

unlike BB where BnBs do not constitute the game, in MB they are the entire game
the entire game is landing your setup to your 30-50% combo (damage depending on who you are)
although i'll give you that you may require mindgames/skills to land those setups and traps, that is literally the entire game

combos may be easily executable in BB (although if you play not nu, they're a bit tougher - try carl or bang), but the fighting system is so much deeper that it's kind of ridiculous to say that BB is easier

just try playing the other side of those matchups and you'll realize there's more to BB than hitting D with nu and noel
 

Laijin

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just try playing the other side of those matchups and you'll realize there's more to BB than hitting D with nu and noel
No thx.
I don't really want to learn anyone else besides Nu.

And Noel is not all that easy to learn as everyone says she is.

I don't think Melty Blood is easier the BB. I played Act Cadenza for a while and it took me forever to learn Satsuki(as simple as she was) and have her execution down perfectly(and thats not even counting match ups). On the other hand, when I started playing BB and picked up Noel. It took me a total of 30 minutes to learn her main BnB, then a couple of days to learn match ups against most characters.
 

DC

Smash Cadet
Joined
Dec 30, 2001
Messages
55
You mean lack thereof buffering or to much buffering?
There are alot more links in SF4 then BB, as well as things that are much harder to learn like
Hit Confirming and Teching throws, both of which are present in BB but not nearly as focused on as in SF.
Lack thereof? Took me forever to finish Sakura's combo training mode thing because I couldn't link like high punch to low punch (or whatever it was). Idk maybe I'm just too used to the buffering system in BB where you can dial in combos four button presses in advance.

It also seemed like the timing was different for every combo in SF4.

I was hoping for that since he plays Rachel :(
Rachels are pretty fun to play against.
Don't worry, I'll take his place.

And your money.

:)
 

NES n00b

Smash Master
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May 19, 2007
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Oxford, Mississippi. . . . permanent n00b
unlike BB where BnBs do not constitute the game, in MB they are the entire game
the entire game is landing your setup to your 30-50% combo (damage depending on who you are)
although i'll give you that you may require mindgames/skills to land those setups and traps, that is literally the entire game
Sounds like every fighting game.
 

tubes

Smash Ace
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Oct 30, 2008
Messages
528
Location
Atlanta, GA
I think the main reason I couldn't get into SF4 and prolly never will is because of the timing involved in doing basic ****ing links like m.punch cm.punch with Viper. I don't mind needing frame perfect timing or anything but because hardly any moves cancel into other moves on hit like in other fighting games, I have to sit in training mode for 2hours a day with a **** metronome if I'm ever gonna be able to m.punch cm.punch (and other such 2 hit links which have completely different timings) consistently.

If you don't get what I mean, its like if I were to explain to someone how to do a combo in guilty gear I could say "okay first do this move. Now as soon as that move hits do this move and start inputting this move so you can set it off right as that move hits. Against some characters you gotta wait a little longer between this move and that one so they'll be at the right height for that move to hit. You can kinda tell when they get to the right height for the move to hit."

Or if I was explaining to someone how to do an L-cancel I'd just say "As soon as you hit the ground, press L or R."

But If I was to explain to someone how to do m.punch cm.punch with Viper, I'd have to break out a metronome, tap on something, and go "1...2, 1...2, 1...2, do it with me now!".

SF4 is a solid fighting game and all and it's not like timing IASA frames to do combos is necessarily a bad combo system. It's just not for me.

There are a few other reasons I couldn't get into SF4 including "me sucking" but yea that's my main problem with it. I still enjoy watching it however.
 

AfroQT

Smash Master
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Messages
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I think the main reason I couldn't get into SF4 and prolly never will is because of the timing involved in doing basic ****ing links like m.punch cm.punch with Viper. I don't mind needing frame perfect timing or anything but because hardly any moves cancel into other moves on hit like in other fighting games, I have to sit in training mode for 2hours a day with a **** metronome if I'm ever gonna be able to m.punch cm.punch (and other such 2 hit links which have completely different timings) consistently.

If you don't get what I mean, its like if I were to explain to someone how to do a combo in guilty gear I could say "okay first do this move. Now as soon as that move hits do this move and start inputting this move so you can set it off right as that move hits. Against some characters you gotta wait a little longer between this move and that one so they'll be at the right height for that move to hit. You can kinda tell when they get to the right height for the move to hit."

Or if I was explaining to someone how to do an L-cancel I'd just say "As soon as you hit the ground, press L or R."

But If I was to explain to someone how to do m.punch cm.punch with Viper, I'd have to break out a metronome, tap on something, and go "1...2, 1...2, 1...2, do it with me now!".

SF4 is a solid fighting game and all and it's not like timing IASA frames to do combos is necessarily a bad combo system. It's just not for me.

There are a few other reasons I couldn't get into SF4 including "me sucking" but yea that's my main problem with it. I still enjoy watching it however.
Uh? Its just like learning the timing on anything. Essentially you just said "I cant play sf4 because i ****ing suck at timing".

Sorry that **** isnt easy LOLHITDIZBUTTONDENDATBUTTONDENDIZONE like it is for most combos in BB. And i dont wanna hear **** for that comment, everyone knows that for 80% of the comboes you see, its simple cancels.

And learning links isnt that hard, its LEARNING YOUR CHARACTER and it takes time. I've learned Akuma's link in a day. Akuma isnt one of the hardest to learn but he **** sure isnt the easiest. Sakura's links arent that hard either. Coming from BB and going to SF4 would be wierd due to having to adjust to links but if you put time into it you get used to it easy...

EDIT:
I wont lie its kinda ridiculous to see people arent playing SF4 because they didnt wanna put time into links. Seriously it took me 1 day to learn Akumas, and a short time to learn Sagats/Ryu/Dhalsims (yeah they exist) and Abel.
 

Zero_Gamer

Smash Master
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May 13, 2008
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Reidsville, NC (Not anywhere)
Personally, I find Seth, Akuma, and Abel to have very easy links. Even Abel's 1-frame Forward MK xx st. FP is easier than a lot of other chars things.

But some of their trials are ******** and useless.
 

XIF

Smash Master
Joined
Nov 30, 2003
Messages
4,711
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ZOMG Duluth, GA mostly... sometimes Weston, FL
I don't know much about Melty Blood, but I definitely understand the distinction between BnB's being easy and BnB's being the basis of the game. I play Bang, and his BnB's are easy enough to execute, and you can combo into super even most of the time. But Bang's game is definitely not reliant on that BnB, it's based largely off of his pressure game, crossing up the opponent and getting in a couple highs and lows, TK shurikens, throwing in a grab, and eventually getting a knockdown and then mixing them up with high/lows, grabs. His normals are so terrible that throwing out pokes in hopes of getting a BnB is simply not worth it.

As opposed to, who cares wtf they do, I can land a single hit and take 1/3 to 1/2 of their life.

Not even Nu can really get away with that, since if they're playing intelligently against her she's not gonna get good opportunities to land her most dangerous stuff. Her most reliable BnB (5D 5D 4D 4D 236D) isn't all that threatening unless she has 50 heat.

As for SFIV, some of the Links are pretty difficult, but it's really just like playing anything else, I mean it's not like Smash has a buffer system (albeit a few exceptions). I dunno, I came from playing Slayer in Gear, and you're really not getting any combos unless you can link his 2K to 2H, and perhaps just as important, 6K to 2K. Granted, Slayer has such good pokes that you can kind of get away without it, but it just opens up so much more. Oh, and Big Bang Upper is there too <_<;
 

Laijin

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5DD 4DD 236DD is not her only combo. She can easily link 5DD 4DD j.2DD 214DC j.2DD if they block as a block string and have almost no lag at all. If she wants a mix up and the person is close enough, she can 5DD 4DD j.214D.

Pretty much. I think DC says you have not played a good Nu because Nu barely allows for the opponent to breath or even get close to her. She has options that allow her to keep moving no matter what while still putting on a ton of pressure. Its not like shes a pushover when you get close to her either. Pretty much. If you get hit by most of her single attacks, it'll link into her main BnB(5DD 6DD 2DD j.5DD j.5DD 214D)
 

GA Peach

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wanna know how to beat Nu? careful advances. contrary to the popular belief within this thread, Nu does not dominate a lot of the cast. she only has a very slight advantage on a good bit of the cast, like Ragna. I know with Ragna that if Nu guesses wrong twice, i can kill her. once to get in and for her to use the burst, the second time to go in and finish her. a lot of her stuff can put her in trouble by IBing. IBs will lead to getting a decent advances due to the cooldown on most of he D attacks. if you read which sword she does, you're automatically in, as she has, again, a very significant cooldown on a missed D. and yes, before you even ask, DC, i have played against a few good Nu players.
 

GA Peach

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and, Laijin, if you are talking about Nu's Pulsar dash, you can read the dash and get her when she's coming out of it. i'm not saying Nu is a pushover, but you guys act like she's some kind of unbeatable goddess or something, and it's kind of nauseating to read, honestly. also, 4 Big Bang Uppers is a gigantic waste of tension. Doing 1-2 Uppers followed by other combos nets more damage and saves you 50% tension, which can be used for all sorts of useful things, like a Dead on Time or Dead Angle attack.
 

GA Peach

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Tao seems to do well against the middle of the cast, i.e. Ragna, Litchi, Noel and farther down such as Tager or Bang. Tao's biggest struggles are against Rachel and Arakune, especially Arakune. in quite a number of cases, if she is cursed at all, it can be lights out. Tao also has a decent but disadvantageous matchup with Nu due to being able to get in quickly, but having a lack of options up close to keep Nu locked.
 

tubes

Smash Ace
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Also I hear you can backdash v-13's 4dd. Makes sense as I've seen a few people dodge it by walking backwards.
 

DC

Smash Cadet
Joined
Dec 30, 2001
Messages
55
So someone tell me how good(or bad) taokaka does against the rest of the cast.
Taokaka is the definition of a mid tier character. Every redeeming quality she has is countered by some **** attribute, lol.

I think you should play Arakune like you mentioned. You seem like an Arakune man. Snake = Arakune

bugs = grenades
curse = pressure
teleport = mortar slide
giant spider laser super = up tilt
 

Will_

Smash Journeyman
Joined
Jul 2, 2008
Messages
236
If anything Rachel is Snake, Arakune is Diddy and Bang is Captain Falcon Nu is MK with a projectile.
 

DC

Smash Cadet
Joined
Dec 30, 2001
Messages
55
Are you implying Snake is a 10 year old little girl?

lol
 

Will_

Smash Journeyman
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Jul 2, 2008
Messages
236
only on the inside lol

I say "NOW" whenever the lighting comes down. Frog is like a combination of nade/mine.
 

DFEAR

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arakune is def more of a pressure/baiting character(diddy for sure) than anybody else.

look at how hima or fuogo/fogo plays. christ.

but definetely souji is the best example of a combo dependent arakune o.o the others are really speed based and are def great at mixup. ONE 6cloop and one burst chase later and its automatic game for arakune, or u can do one 6cloop and literally time out with negative warning all match lol

rachel has her own style. shes very unique.
 

Laijin

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and, Laijin, if you are talking about Nu's Pulsar dash, you can read the dash and get her when she's coming out of it. i'm not saying Nu is a pushover, but you guys act like she's some kind of unbeatable goddess or something, and it's kind of nauseating to read, honestly. also, 4 Big Bang Uppers is a gigantic waste of tension. Doing 1-2 Uppers followed by other combos nets more damage and saves you 50% tension, which can be used for all sorts of useful things, like a Dead on Time or Dead Angle attack.
I did'nt mention her pulsar dash at all. I was just talking about her mix ups.
Everyone in the game has a pretty unique style
 

AfroQT

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arakune is def more of a pressure/baiting character(diddy for sure) than anybody else.

look at how hima or fuogo/fogo plays. christ.

but definetely souji is the best example of a combo dependent arakune o.o the others are really speed based and are def great at mixup. ONE 6cloop and one burst chase later and its automatic game for arakune, or u can do one 6cloop and literally time out with negative warning all match lol

rachel has her own style. shes very unique.
Sounds like fun.

If tao isnt good im not playing.
Arakune is gay, hes not like snake at all hes a *****.
He runs like a ******.
Real men fight to the death (with grenades) or with air fireballs and raging demons.
 

DC

Smash Cadet
Joined
Dec 30, 2001
Messages
55
Sounds like fun.

If tao isnt good im not playing.
Arakune is gay, hes not like snake at all hes a *****.
He runs like a ******.
Real men fight to the death (with grenades) or with air fireballs and raging demons.
Yeah I know I just wanted you to play Arakune cuz you would probably end up being the best in FL... lol.

This ain't Brawl you can play Taokaka... worst matchup is probably 40/60.

Or you can play GREAT TAGER!
 

AfroQT

Smash Master
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Yeah I know I just wanted you to play Arakune cuz you would probably end up being the best in FL... lol.

This ain't Brawl you can play Taokaka... worst matchup is probably 40/60.

Or you can play GREAT TAGER!
If i play low tier im playing the Jolly Green Giant no ****in way im not playing him.
Even if i do play Arakune im STILL gonna use the Jolly Green Giant what a man.
 

Zero_Gamer

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I actually use Tager (and Carl) against V-13.

"Any last words?..... This is gonna be...... YOUR END!" I effing love his seiyuu.



And V-13 is more like Olimar combined with Meta Knight combined with Melee Marth combined with SFIV Seth...
 

AfroQT

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I actually use Tager (and Carl) against V-13.

"Any last words?..... This is gonna be...... YOUR END!" I effing love his seiyuu.



And V-13 is more like Olimar combined with Meta Knight combined with Melee Marth combined with SFIV Seth...
What the **** is a Seiyuu
 

Zero_Gamer

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Kawaii means cute, and any time I want to watch anything remotely anime-related on Youtube there are at least 20 comments saying Englinese (English/Japanese).



























You don't know Japanese, that means you're cool. :/
 

ph00tbag

C(ϾᶘϿ)Ͻ
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Sounds like fun.

If tao isnt good im not playing.
Arakune is gay, hes not like snake at all hes a *****.
He runs like a ******.
Real men fight to the death (with grenades) or with air fireballs and raging demons.
Just play Tao, mang. There's really no character that's not worth playing in BB as long as you know what you're doing.
 
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