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The BlazBlue Thread: all the imports!

Rutger

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So yeah talking about pads, what's so great about them? They look incredibly clumsy and awkward imo. Why are they considered better than a pad? The ps3 controller is perfectly fine imo and you don't have to move your hands as much.
You mean Arcade Sticks?

[COLLAPSE="These things?"]
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It's largely personal preference, it can be argued that because the games were made to be played on arcade sticks they just work better, and I agree with that, but you can and people have made other controller options work.

Personally, I think they just feel more natural for fighting games; jumping, inputting commands for specials, button combinations, and being able to have a finger on most if not all attack buttons just feels right to me.

A lot of people also like them because it's what they grew up with. I never really used an arcade stick before playing BB though, I decided to give it a try because playing on my PS3 pad never felt right and I haven't looked back since.
 
D

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What exactly do you recommend Rutger? Is any brand fine, or are some brands better than others? How much can one expect to dish out for an arcade stick?
 

Lythium

underachiever
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For a good one, about $150. Though they often go on sale.

Qanba or eightarc is the best imo, though some people really like Madcatz and Hori as well. Can't really go wrong with any of those sticks, though I would avoid the Madcatz SE, if you can help it.
 
D

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Yeah, I was reading up a bit on the subject and I came across that info on Madcatz as well. $150 is a bit hefty, but I'll lurk around a bit till I can snag a deal.
 

Rutger

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I haven't looked into arcade sticks in a long time, I have a Madcatz Tournament Edition Round 2(pictured above), I've had it for I believe about two years now and I don't know what has come out since then. I think Qanba and eightarc can work on both PS3 and 360 without needing to dual mod it, I'm not too sure.

If you want one that will work properly you are probably looking at somewhere around $100 to $150, there are cheaper ones for around $50 but they are more likely to break. The important thing is what brand are the parts, stuff like Sanwa or Seimitsu are going to last.

This is a very important subject for many people who play fighting games, so there are a lot of guides out there. Shoryuken's Tech Talk might be a good place to look, here's a guide from there.
http://shoryuken.com/forum/index.ph...read-the-guide-on-pg-1-before-posting.137321/
 
D

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Awesome, thanks a bunch guys. Yeah, as long as it runs on PS3 and PC (and doesn't break easily), I don't have many problems. I bookmarked that guide Rutger, thanks bro.
 

LivewiresXe

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I can vouch for the Qanba as the HQ over here has (or had one) and it's really good. Plus, I borrowed one for a tournament a bit back to play on 360 and it really held up. The Madcatz sticks are really good, and there's more than just brand name for why they're the most well known, but admittedly I kinda wish I'd gotten a Qanba instead.
 

Lythium

underachiever
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I own a bunch of sticks, and the Qanba is the best of the bunch. For me, anyway.

There's also sweet because most of them are already dual- or tri-modded.
 

Spelt

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N-Otoko is my idol since Matsu has disappeared off the face of the earth. I hope he's found some useful stuff with 6a ground hit float because it scares me that i haven't seen anybody do anything with it yet.

Where's Goro at :V.
Goro is 7th ranked Makoto and 11th ranked Nu. No idea where he is in the overall rankings but probably pretty low.
 

Crusayer

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oh wut really, where's souji at? Since goro did beat him =/

Matsu plays makoto now lol
 

Spelt

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Yeah the one who plays Makoto now is the Bang player. The Rachel also went by Mazo Hime, and hasn't been around since like early CSE.

And idk where Souji is, I'd assume pretty high. There is an Arakune player pretty high up on the overall rankings that could be him, but I'm not certain.

Also Goro hasn't really played much, his most played character is Nu which only had like 200 games when I looked last night. He might be higher if he played more. Both his Makoto and Nu ranked up relatively fast for how little he's played imo. I also saw him playing Izayoi in one video but looks like that didn't go anywhere.
 

Jdietz43

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For a good one, about $150. Though they often go on sale.

Qanba or eightarc is the best imo, though some people really like Madcatz and Hori as well. Can't really go wrong with any of those sticks, though I would avoid the Madcatz SE, if you can help it.
I can back up the Qanba choice, I gifted myself one this past year to jump into the world of sticks and have liked it: it's treated me well. I think the shipping is what gouged me, but overall it was about the same or less than most sticks I looked at.

(hell: the box it came in is worth something............ it's a really nice box: I kept it for general use)

@Kuarado: And a merry Christmas to you too!
 

-LzR-

Smash Hero
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Umm yeah I was talking about arcade sticks sorry. I guess I'll have to try it out when I get the chance sometime and see how they feel. The price is a bit too high.
 

Jdietz43

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They feel weird at first, but eventually it becomes rather satisfying to use imo.

It's particularly helpful for when you have to press (and especially release/negative edge) more than one button at a time. I don't think I could have properly learned Arakune without it. Some inputs may also be naturally easier with the stick, especially quick back and forth inputs. If neither of those are a concern to you then a stick doesn't offer any real advantage other than being another input method that you may be naturally more comfortable/competent with.
 

ぱみゅ

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I find Dragon Punch Motion much easier with a stick than with a controller, and it's pretty much the only reason I'd preffer it (I have no problem learning and relearning button position).
Maybe that's just me.

That said, if I ever get a stick for my own, it better be like this:
 
D

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I find the Shoryuken to be easier with the controller pad than a joystick for some reason. It's just the 236236 motions that are insane, sometimes I just opt for doing Supers when I'm on the right side of the screen, which is bad as it makes me more predictable but hey... what can you do. That's why I like the Arksys games better, the 632146 motion is easy to do no matter which way you're facing.

However, some of the Street Fighter inputs are incredibly annoying with a controller pad. Especially those hold inputs (1hold+319 -Jesus!!!). I was playing Alpha 3 on the PSP, Cammy's Hooligan Starter (41236+9) is impossible with the pad, so much so, I don't even bother to use to move. Blazblue isn't too bad. Most of the inputs are do-able with a pad, but it can be annoying when your combos fail because of a faulty input.

How do you get over this or is this something you just have to deal with as long as you play with a pad?
 

LivewiresXe

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Yeah, I feel the same about the Dragon Punch motion. And oddly enough, I'll occasionally mess up the 236236 motion and I AM better facing right than facing left, but overall I do have to agree that stick makes things feel a bit easier when you learn it.
 

Jdietz43

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I've always been ok doing DP on pad, but it feels more sloppy when you do since you generally have to sort of "scrub" the joystick 6323 to do it with any efficiency. That occasionally leads to more missed timings or overzealous "Spin stick win game" moments where I'd just spaz the controller between 6 and 2 until one came out during a blockstring, which is way worse than actually planning your motions: especially if you're trying to avoid something specific with your DP.

Anywho: BB was really the first non-smash fighter I took seriously, so I'm probably biased in favor of it not being so bad to do a DP on pad: since before I started playing I never had to do that motion and learned it all on pad first. Stick helps though since then you really can just make a gear changing motion.
 

Minato

穏やかじゃない
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How do you get over this or is this something you just have to deal with as long as you play with a pad?
Pad players just need to get used to it. It's not impossible, but it's a different learning curve.

Characters that involve multiple button holds (like Eddie) or characters with a lot of tiger kneeing take awhile to get used to on pad. And you're right, most of these instances are in SF games and (and GG). BB it honestly doesn't matter. I can play pad if I set my mind to it.

Games like Tekken are easier on pad though, imo. I prefer arcade sticks just because they're more universal.
For pads, I can only pay on a more traditional Sony-like controller.
 

LivewiresXe

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I actually have to kinda agree on the bit with Tekken likely being easier to play on Pad than Stick based on the size of the gaps and on Tekken Tag 2 for instance, being a 5 button game (2 punches, 2 kicks, and a tag button). After I've played for a while and had to hit say, Square+Triangle+R1 (I believe that's the default tag), it'll wind up making that spot between my fingers hurt.
 

Minato

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True. The easiest part about pad on Tekken actually is wavedashing since it's easier to hit neutral on it faster.
As for multiple button presses, those always bugged me on pad if I had to press 2 or 3 of the face buttons at once.

It made GG a pain. Sure GG had macro, but the PS2 version had an input delay on the macros iirc.
I don't know if that was for any of the other ports of GG.
 

LivewiresXe

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True. The easiest part about pad on Tekken actually is wavedashing since it's easier to hit neutral on it faster.
As for multiple button presses, those always bugged me on pad if I had to press 2 or 3 of the face buttons at once.

It made GG a pain. Sure GG had macro, but the PS2 version had an input delay on the macros iirc.
I don't know if that was for any of the other ports of GG.

Oh right, the wavedashing thing I can see as being a benefit too. That being said, I seem to remember someone here or on DL saying something about how the PS2 version of GG had a different speed entirely than the say, arcade one?
 

-LzR-

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Personally I don't have trouble doing any inputs on the pad except the ones where I have to do quick halfcircle motions like Morrigans flightcancel soulfist stuff. But I will only consider a pad if I actually get into tournament level in a fighter as currently I barely play them.
Is there any information about when CP will be released on EU?
 

Spelt

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After using stick for over a year I still occasionally mess up while trying to barrier and end up getting counterhit for it. I don't have any other problems though, I just suck at hitting multiple buttons at once I guess.
 

LivewiresXe

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After using stick for over a year I still occasionally mess up while trying to barrier and end up getting counterhit for it. I don't have any other problems though, I just suck at hitting multiple buttons at once I guess.

Well, a lot of games will allow button shortcuts if you want that. Of course, sometimes it's not really that beneficial if it's just 2 buttons, I don't think.
 
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