Maybe if it still functioned like it did in CT/CS, but not anymore. It's harder to catch a combo after hit now.I'm gonna agree with inferno divider.
I'd say tsubame gaeshi if it was RCable.
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Maybe if it still functioned like it did in CT/CS, but not anymore. It's harder to catch a combo after hit now.I'm gonna agree with inferno divider.
I'd say tsubame gaeshi if it was RCable.
It's good, but I have to disagree with that. It uses meter, has longer start up, and the opponent won't have to respect Hotaru on wakeup like he would with Inferno Divider since you're going to have to TK it.I asked my friend who is REALLLY good at the game and he says Hotaru. I believe its the air kick from Hakumen. Now that I think about it that attack does seem to be as good as ID, if not better.
This ^Guys, guys, guys. Hotaru.
It's invincible, it's safe, it's air unblockable (despite being an air move), it fatal counters, and if you get hit with it, you're already dead.
Beating it really just depends who timed their move right. ID has more invincibility on start up.It also beats Inferno Divider.
and as someone who plays against Hakumen all day every day, Hotaru is a wakeup option. A very stupid wakeup option. It's also jump cancellable.
I actually thought I missed it, when I was on from like 8-9:45, oops.I'm on PSN right now. If anyone wants to play some BB, just sign onto PSN and I'll send an invite.
When I think of reversal, I think of blockstrings.Those are the same things though.
I see where you're coming from, yeah. Except I can't really deny what makes Ragna good for this game. In the end my biggest worry was the whole being called not good just because I play some easymode guy that I personally put hours upon hours of my time into.I pretty much react differently if my main ends up good. Most people end up feeling defensive for some odd reason and try to list reasons why their character isn't that good. My attitude is basically, "Yes, I know my character is best."
In a way, I almost feel like not admitting how good your character is puts you at a disadvantage.
Hazama is such a slap in the face to Lambda. He can do everything I can do but better AND if he so chooses to approach me for what ever reason he has murdering normals and **** me sideways.I play Hazama.
Well as Ragna I hafta respect it.No one cares if you use Ragna or at least I don't. Another thing is we aren't tier***s. if you're good at tic-tac-toe, then you're good at Blazblue and main tic-tac-toe. No need to defend yourself because it always appears self-demeaning.
Also, don't ever say that you have to respect Makoto's DP as a wakeup option. No Makoto in their right mind would use a move that gets low-profiled by standing jabs and has the same range as Melee Zelda's grab.
Well as Ragna I hafta respect it.
Later today, maybe. I probably won't play for a long session though.Anyone want to play some Extend matches?
and this is exactly why i hate fighting Ragna as anyone but Lambda...You don't have to respect anyone.
You are in 50 Heat: The Game, starring Swagna the Broedge, with his trusty Inferno Durrvidah.
At least I've gone from Derpedge to Broedge. /successYou don't have to respect anyone.
You are in 50 Heat: The Game, starring Swagna the Broedge, with his trusty Inferno Durrvidah.