LOE1
Smash Lord
- Joined
- Mar 22, 2011
- Messages
- 1,692
why would you even ask that when you should know the answerwait did loe1 time someone out? if so i owe him a dollar
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why would you even ask that when you should know the answerwait did loe1 time someone out? if so i owe him a dollar
He kept leaning forward during the match. And I think by the time it was the last ~15 seconds or so, Chibo was probably more focused on the match lol.chibo really needed to adjust zeros camera so you could see his face during the end
Quoting just for people who missed this.Um to be real though, there is a lot of tech skill in brawl. The only like real change of tech skill from melee to brawl was the removal of wavedashing, and the change from L_Cancelling to auto cancelling.
Wavedashing in melee serves teh same purpose of walking in brawl, its a spacing tool. The only thign wavedashign was useful in melee that can't be applied to brawl is punishing moves with wavedash out of shield, but with the general power of shields in brawl you can punish without it, unlike i nmelee where virtually everythign was safe on shield unless they wavedashed out of it. I personally find that quite silly, why is there such a major penalty for blocking? If it wasn't for a glitch shield would have virtually no use in competitive melee lol. Like i guess it's cooler to watch a game where people are just flying al over the place, but outside of like the really top level, melee matches are watching two people autopilot tech skill back and forth. Personally i find watching two people who are putting close to no thought into a game quite boring to watch, but thats personal preference.
L_cancelling is stupid by reason that there is never a good reason not to do it, therefore its somethign that should be done automatically. The only defense anyone has ever said to me about this is that at mango level play you can mess with your opponents L_Cancel timing by (if i remember correctly) tilting yoru shield in a certain way. But the thing abotu auto cancelling is that it only applies suring certain windows of moves, and in brawl hitting some1's shield it extends the move duration, which in effect allows you to mess with their auto cancel timing depending on when you shield a move. Not that it's all that neccesary because only a few moves are safe on block to begin with. But in effect it's still there.
The next things I'm going to list are what i believe to be brawl specfifc tech skills, although they may be in melee, for all intensive purposes they would never see any real value in competitve play.
Instant throwing-catchign an item and throwing it back the frame you catch it. Obviously that sounds pretty lame and useless on its own, but it's pretty muchalwys happeneing in mid>high level matches that involve an item character(diddy kong/snake). and is actually pretty essential to learn in order to do well in the diddy MU.
Platform cancelling.
Jumping through a moving platform, and cancelling your jump halfway through to phase you onto said platform. This is a really useful tech by nature that at least 80% if tournament sets go to smashville for at least one game, and a few other stages have movign platforms as well. It allows slow grounded characters a fast way to traverse the entirety of smashville within 3 seconds, making fullscreen camping a more risky option.
Momentum cancelling and sdi
Sdi wa sin melee, but its significantly more affluent in brawl. I'm lazy and ahte finding videos, but go look google search "Mr.Doom's DI" and you'll find a youtubr video full of crazy *** DI which doesn't even make sense half the time. Momentum cancelling is the thing that makes it so people live forever, and makes the game seem like there is no hitstun since you can attack out of tumble animation and start fast falling to slow your launch speed off stage. Then there are characters like Game and Watch who have a move that stops momentum all together turning him into a character that you have to kill before he can nair and bucket.
Theres also a bunch of character specific techs, like zelda/sheik's transform glide and love jumps, bowsers infite koopa claw, metaknight ledge cancelling drill rush, everything yoshi does etc.
Basically while brawl may no tbe a flashy game, it has plently of unique advanced techniques that should be mastered fi you have any intent to play it serously. I think some people may have been a bit too harsh over you stating that as why you find the game boring, but I can understand its slow paced, almost zero flash, and wasn't designed to be played competitievly. I can't fault anybody for dislking a game, but before you label a game as having no techs, do your research first please.
i juz read it and its very informative, but it still doesn't change the fact that even if brawl has some technical skills that they are not all that difficult to pull off. u could still consider autocancel technical but flicking the cstick down with the joypad held up is something a baby can do. anyways i think melee techs are harder to perform and worth mentioning as a technical game.Quoting just for people who missed this.
http://www.youtube.com/watch?v=sXd1jQVlAUoi juz read it and its very informative, but it still doesn't change the fact that even if brawl has some technical skills that they are not all that difficult to pull off. u could still consider autocancel technical but flicking the cstick down with the joypad held up is something a baby can do. anyways i think melee techs are harder to perform and worth mentioning as a technical game.
i juz read it and its very informative, but it still doesn't change the fact that even if brawl has some technical skills that they are not all that difficult to pull off. u could still consider autocancel technical but flicking the cstick down with the joypad held up is something a baby can do. anyways i think melee techs are harder to perform and worth mentioning as a technical game.
Only all of MI Melee. whatuppppppppWho's still active, that I know?
ahemSCOTU retired tho
Oh, and Jungle is in IL.
Those are the only people in MI Melee who AREN'T active, afaik
^ This guy still playsahem
Shaeden still plays.velyn shaeden and all those ppl
Alright so.. Hi, First of all. My name's Jordan.
I'm not positive that this is the best place for this, so I'm sorry in advance if I should be looking elsewhere.
... So I love Smash. Who doesn't right? I've been playing it relentlessly for all of the 14 years that its existed. I'd say that I'm pretty good, but I'm not as good as I could be, or should be after havng played it so much. I try like crazy to get better, but my problem is that I don't know anybody I can play with who isn't significantly worse than me, and playing online really isn't an option with the internet service that's available where I live. At a certain point it's no longer helpful to dominate lvl 9 CPU's.
Basically, this a plea for Smash Bros. Companionship. I live in Mt. Morris, just north of Flint. From what I've gathered the bulk of the Michigan Smash community is in Ann Arbor, which is only about 50 minutes from me. If there is anybody in the general area who'd also like someone to challenge them to grow as a competitive Smash player, please, please let me know.
I'm pretty sure I'm not a dirtbag, and the general population's response to my pesonality makes it seem like most people don't think I'm an *******. I'm 24. I own my own house, so there's no akward parents situations.
Also, I drew that Waluigi right there. So you should be my friend.
PM me if you're interested.
I'm pretty sure at least. I don't want anybody to be dissapointed when it turns out I am, in their opinion, a dirtbag. Then claim that I promised otherwise.Not a dirtbag you say? You're now ahead of half the MI community.
I like this guy already.
aka ori