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The Bandicoot Returns (and It's About Time!) Crash's Nitro-Fueled Smash Thread

Brother AJ

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Something that perhaps should be considered:
There was a problem fetching the tweet
Nah, I don't buy it. Especially since they seem to be saying it's MORE likely we won't get a big reveal for FP10. It's not impossible that it'll be a smaller reveal, but I wouldn't say it's likely.

Mostly I think this way because of Sephiroth. WHEN was there a better time to reveal Sephiroth than at TGA where his game was up for numerous awards? IMHO Nintendo is back on schedule as far as Smash reveals go.

As for FP11, yes Smash games tend end on a a bit of a whimper, but none of those games were labeled as the Ultimate Smash either. Just a thought.
 

Rural_Juror

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Nah, I don't buy it. Especially since they seem to be saying it's MORE likely we won't get a big reveal for FP10. It's not impossible that it'll be a smaller reveal, but I wouldn't say it's likely.

Mostly I think this way because of Sephiroth. WHEN was there a better time to reveal Sephiroth than at TGA where his game was up for numerous awards? IMHO Nintendo is back on schedule as far as Smash reveals go.

As for FP11, yes Smash games tend end on a a bit of a whimper, but none of those games were labeled as the Ultimate Smash either. Just a thought.
I agree with you, Sephiroth was probably always planned to be revealed in December. I think the only major change was probably Steve being intended to be revealed in June and still had the presentation right before MineCon. as opposed to revealed two days before.
 

magiciandude

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Nah, I don't buy it. Especially since they seem to be saying it's MORE likely we won't get a big reveal for FP10. It's not impossible that it'll be a smaller reveal, but I wouldn't say it's likely.

Mostly I think this way because of Sephiroth. WHEN was there a better time to reveal Sephiroth than at TGA where his game was up for numerous awards? IMHO Nintendo is back on schedule as far as Smash reveals go.

As for FP11, yes Smash games tend end on a a bit of a whimper, but none of those games were labeled as the Ultimate Smash either. Just a thought.
That and Sakurai has stated several times that development has been going smoothly even after the lockdown.
 

Lukingordex

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WOO! LET'S GO! I didn't think I'd be able to get it yet, but things are looking up! It's Crash 4 time baby! I am so damn excited for this game... No more farming lives! YES!

View attachment 306959
oooh yeah I'm enjoying this game so much. I can't wait to pick it again today
 
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RetrogamerMax

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Crash has to be in. He does well in every poll.
Being popular or iconic doesn't always mean the character will make the cut as there's a whole lot of gaming all stars that still isn't in Smash yet while lesser known or more obscure characters are.

I mean, just look at all the iconic gaming characters who still isn't in the roster:

Crash Bandicoot
Spyro
Rayman
Master Chief
Lara Croft
Sora
Kratos
Doom Slayer
Sly Cooper
Ratchet & Clank
Jack & Daxter
Sackboy
Big Daddy
Heihachi
Bill Rizer/Lance Bean
Arthur
Battletoads
Ryu Hayabusa
Goemon
Dante

The list can go on and on.
 

silenthunder

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Being popular or iconic doesn't always mean the character will make the cut as there's a whole lot of gaming all stars that still isn't in Smash yet while lesser known or more obscure characters are.

I mean, just look at all the iconic gaming characters who still isn't in the roster:

Crash Bandicoot
Spyro
Rayman
Master Chief
Lara Croft
Sora
Kratos
Doom Slayer
Sly Cooper
Ratchet & Clank
Jack & Daxter
Sackboy
Big Daddy
Heihachi
Bill Rizer/Lance Bean
Arthur
Battletoads
Ryu Hayabusa
Goemon
Dante

The list can go on and on.
yeah I was surprised Geno was a mii fighter costume this time around. Even though he wasn't on your list I think he was very popular and deconfirmed. Not really an all-star but does really well in polls, like Crash, Doom Slayer, and Sora.
 

JustASora/CrashSupporter

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yeah I was surprised Geno was a mii fighter costume this time around. Even though he wasn't on your list I think he was very popular and deconfirmed. Not really an all-star but does really well in polls, like Crash, Doom Slayer, and Sora.
It wasn't even a Deluxe Mii costume like Sans or Cuphead. I didn't really want Geno, and I still felt that they did him kinda dirty.
 

RetrogamerMax

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It wasn't even a Deluxe Mii costume like Sans or Cuphead. I didn't really want Geno, and I still felt that they did him kinda dirty.
Yeah. Geno deserved the Deluxe Mii costume treatment at least since his fans pushed so hard to get him in this speculation cycle.
 

Megadoomer

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Looking forward to getting Crash 4 today. It probably won't be for a few hours (I ordered a physical copy for the Switch online), but I haven't looked into the game, so I'm interested to see the changes (and hopefully the quality of life improvements) from the originals.

EDIT: my game came in earlier than I expected (I figured I wouldn't get it for another hour or two), though since it came in just before my online shift started, I'm only able to start playing it now.
 
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Enigma735

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I won't be able to get Crash 4 until later today unfortunately. My grandmother is getting her COVID shot later this afternoon and I'm planning on getting my copy while I'm up their. (I also personally prefer getting physical copies for games as I just really love owning the cases, which is why I'm not getting it digitally).
 
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Brother AJ

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This game is literally making me LOL! Wow I love the attention to cut scenes this time around. Everyone feels so alive and distinct. I'm betting this game is going to charm the pants off me. Crash still feels amazing to control, and I was honestly doing well with getting all the gems until I hit that vanishing platform section right before you meet the first Quantum mask... I died 30 times trying to work out the timing on getting all the boxes, don't freaking judge me!!!
 
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KirbyWorshipper2465

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I honestly wouldn't hold my breath on seeing first-party Sony characters. That company already had misgivings allowing Fortnite crossplay in the first place, let alone a Smash appearance for any of their mascots (alive or dead). Not to mention that there's accusations of them downplaying their own Japan Studio branch recently.

That being said, the OTR account had fun showing off these skins.

 

TDDolphin

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Crash 4 won't be arriving at my house until some time tomorrow. Luckily, I was able to preorder a copy pretty early on before they sold out on Amazon.
 
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chocolatejr9

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I honestly wouldn't hold my breath on seeing first-party Sony characters. That company already had misgivings allowing Fortnite crossplay in the first place, let alone a Smash appearance for any of their mascots (alive or dead). Not to mention that there's accusations of them downplaying their own Japan Studio branch recently.

That being said, the OTR account had fun showing off these skins.

What do you mean by "downplay"? I thought they straight up shut it down.

Are they trying to imply that it was never that important? Because if so, I would have MANY choice words for them. So, so, SO many...
 

KirbyWorshipper2465

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chocolatejr9

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Okay, I double checked, and it seems like Sony "indirectly fired" most of their employees, except Asobi Team. I don't believe they outright fired anyone, but the way it was worded shows that Sony doesn't care about the studio anymore.

Which I hate, because Japan Studio was the one part of Sony I actually liked. Gravity Rush deserved better than that... Oh, and if that wasn't enough, now there are people panicing that Nintendo is gonna get a monopoly in Japan. Yep, everything's coming up peachy!

But anyway, anybody here play the Crash 4 Switch port? How good is it compared to the other versions? Mostly asking out of curiousity, since I won't be getting it anytime soon.
 

AnEasterEgg

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I've been having fun with the Switch port so far. Naturally it's graphically inferior the other versions, but if I was that worried about graphics I wouldn't have a Switch anyway. And besides, it seems like they did a proper job redoing the artstyle for the limitations, rather than just lowering the quality and calling it a day. But mostly, it's just so fun to play an original, good Crash game for the first time in many years.

I'm definitely not going to worry about grinding for 100% completion though. I'll just beat the game normally, maybe complete certain levels for skins I like the look of. And after that just complete more things at my leisure.
 
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Brother AJ

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I really want Coco to get into Smash. She deserves it, but it seems like it's very unlikely. Her best bet is to be packaged as a free echo alongside Crash, but she'd have to be an echo fighter that's not really an echo fighter like Ken I'd imagine. I just don't know if they'll bother since it would be extra development time...
 
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Megadoomer

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I really want Coco to get into Smash. She deserves it, but it seems like it's very unlikely. Her best bet is to be packaged as a free echo alongside Crash, but she'd have to be an echo fighter that's not really an echo fighter like Ken I'd imagine. I just don't know if they'll bother since it would be extra development time...
Would she need to be as different as Ken is, though? I haven't played a ton of Crash games, but between the N. Sane trilogy and Crash 4, they seem to play identically (though her hit boxes would likely be different due to differences between their models and how Coco uses her spin attack compared to Crash).

I'm enjoying Crash 4 so far. I just beat the first boss (N. Gin), and while I'm not going to bother with unlocking everything (getting all of the costumes seems like it would be frustrating, even on the first two levels, and the flashback level seemed unusually tough compared to the rest of the game so far), I feel like I'll have fun with beating the game. I'm glad that they added the option to remove lives, and that it (as far as I can tell) doesn't impact the gameplay or restrict you from unlocking everything.
 
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rfarleydude97

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So I find it interesting that SEGA (for Japanese releases since N-Sane Trilogy) were the ones that published N-Sane Trilogy and Nitro Fueled in Japan, but with Crash 4, Activision are the ones to publish their game in the Japan market.

Not sure what it really means, but maybe on the fact that Nintendo and Activisions relationship is rather good with one another, which maybe could help with Crash's potential chances for Smash?
 

Enigma735

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So, here are my first impressions of Crash 4 after the few hours I've played of it.

First of all, I'll just say I went with modern mode. Usually I don't like to go easy when it comes to game difficulty, but one major issue with the Crash games, and really a lot of other games, are lives. I feel lives are very outdated for the most part and I don't really want to waste time losing lives all to start from the very beginning. I really love modern mode because I feel like I can mess up as many times as I want and I won't be penalized for it, which is great. I appreciate that Toys For Bob included an option for lives, and retro mode will be great for those who feel really masochistic, but I'd rather stick with modern mode personally.

Just to get my one negative out of the way first, I personally feel the controls aren't as good as I thought they'd be. That's not to say the controls are inheritably bad, but I think the controls are actually worse than the N. Sane Trilogy. Crash and Coco feel a lot more slippier and faster to me than they were in the N. Sane Trilogy and it can mess me up from time to time. I'm honestly not quite sure if this is an unpopular opinion, but it is an observation I made of the gameplay and I personally am not the biggest fan of it.

However, that's really all I have for negatives. Where do I even begin with the positives? I guess I could start off with the graphics. Obviously the graphics aren't gonna look as good on the Switch compared to other systems, but the game still looks gorgeous and it is easily the best looking Crash game in my opinion. While I didn't like how slippier and faster Crash is, their are definitely a lot of great things out of the gameplay. For one, I absolutely love the fact that they included a little orange icon under Crash every time he jumps. On paper, this may not seem like that big of a deal, but one of the major complaints in the older Crash games is that sometimes you couldn't really tell where Crash would land, and I always felt like it wasn't my fault when I missed a jump in the older games. Now, I can tell where Crash is gonna land and now I always feel like it really is my fault when I miss a jump. It's the little quality of life improvements like this that really make the game great in my opinion.

As for the levels themselves, they're a lot of fun. From the levels I've played, I feel like the levels are much more diverse than in the original trilogy, which is something I really like. On top of that, I really like how some characters like N. Gin will taunt you in the background of a level. It doesn't change anything, but it's a really funny feature and it definitely adds more personality to each level.

But, the Quantum Masks are easily my favorite new feature in this game. Granted, I've only played up until Lani-Loli, which is the first mask, but even then, I can just tell I'm really gonna love this gimmick. These basically act like power-ups, and I'm shocked we've never had something like this up until this point. I feel like this adds so much more to the gameplay of levels and this gimmick is what truly makes Crash 4 standout compared to the other entries, and I'm excited to try out the other Quantum Masks as well. Besides, it's a blast phasing objects and platforms in and out of existence.

As for some quick minor things, I really love the addition of skins. I love the skins not just because they're awesome looking, but also because they make 100%ing each level completely worth it, and they are a nice reward for getting all the gems on a level. I already got a few and I really like them a lot! I also played one of the Flashback Levels, and it was pretty fun. I really love the idea of playing from the perspective of Crash actually being a successful experiment from Cortex, and it was fun to jump over all the crates. I'm nervous though considering I already thought this first one was pretty difficult, so I'm pretty nervous about what's to come later lol.

Aside from that, that's all I really needed to say. Crash 4 is pretty fun and I'm definitely excited to play more of it!
 

ChunkySlugger72

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I already preordered my copy of Crash 4 and it arrives tomorrow, But don't plan on playing until late April or May because I'm currently replaying all 8 generations of Pokemon in celebration of it's 25th anniversary and started with "Pokemon: Let's Go Pikachu" and even though I already beat it back when I previously owned a Playstation 4, I decided to rebuy "N.Sane Trilogy" on Switch and replay it before tackling "It's About Time".
 

AnEasterEgg

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The main problem with Coco as a Crash echo would be her hitboxes and hurtboxes. They couldn't really be exactly the same or it would just not match her model. It's not a problem in the Crash games because they don't need to be nearly as precise, but for Smash it would be very noticeable. So, Coco as a Crash echo or clone or whatever you want to call it, wouldn't be as simple to make or keep balanced as past echo fighters. It also might be a bit difficult to make them different like that without one becoming generally superior, like Marth and Lucina

However, I do think it could happen nonetheless. They've shown willingness to put in a lot of work with DLC fighters, giving most of them complex gimmicks (most extremely with Steve) that were a lot more work than a more simple moveset. If Crash is a relatively gimmick free fighter, which I think is likely, Coco being included could be a good way to spice it up. And Pyra and Mythra show the "DLCs are a single fighter" rule is not rock solid.

You could argue Banjo & Kazooie are evidence against this since they have a pretty ordinary moveset and no echo, but there wasn't really any character who could fill that role for them in the first place, and Sakurai does try to stay as faithful to the source material as possible. Coco being a fully playable Crash alternative on the other hand is pretty well established at this point. Perhaps a better argument against Coco is that they wouldn't need to go to such effort, since Crash would sell great on his own. But the same could be said for Steve, and yet they gave him an extremely complex moveset that required reworking every stage to make him truly unique and faithful to Minecraft.

All that said, I still wouldn't get my hopes up on it being likely when we don't even know for sure if Crash will be in at all. But I'm definitely not ready to discount the possibility entirely.
 
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Lukingordex

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tbh Crash being able to cancel his dash attack (slide) with a jump or spin would already be his gimmick. He doesn't need anything more complicated than that to make him feel very truthful to his games.

Also, in regards to Crash 4 retro mode, honestly it really doesn't make any difference if you choose modern or retro because the game just throws lives at you every second. I died like 40 times trying to get the blue gem and my lives went from 60 to 50. Now I'm halfway into the game and I already reached 99.
 
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AnEasterEgg

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I mean, I guess you could have that as his gimmick, but that's hardly as huge as swapping to another character or placing blocks or having a massive list of different spells. Not that I wouldn't be fine with Crash by himself, but while a gimmick like that could have significant gameplay implications, it's not a huge amount of work or especially hype. There's definitely room for more if they wanted to do so.
 

DanganZilla5

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If they wanted to make Crash faithful to his games, they could even go as far as incorporate his death tornado spin which goes like this:
dash attack (slide) ----> one or two jumps ----> tornado spin

This would also Crash to be quite agile, it gives him another recovery option aside from up special, and it has combo potential.

But aside from that, Crash also has crates he could throw, TNT, nitro crates, wumpa gun, belly flop, etc. So he has a fair bit of moveset potential and keep in mind we got Banjo as a DLC character and he has a fairly standard kit.
 

Mario & Sonic Guy

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I have a list of possible songs that could be included if Crash does make the cut...
  • N. Sanity Beach
  • Hog Wild
  • Heavy Machinery
  • Pinstripe Potoroo
  • Hang Eight
  • Toad Village
  • Orient Express
  • Hog Ride
  • Tomb Time
  • Dr. Neo Cortex (Crash Bandicoot Warped)
  • Crash Cove
  • Mystery Caves
  • Papu's Pyramid
  • Tiny Arena
  • Hot Air Skyway
  • Drive-Thru Danger
 

KirbyWorshipper2465

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So I find it interesting that SEGA (for Japanese releases since N-Sane Trilogy) were the ones that published N-Sane Trilogy and Nitro Fueled in Japan, but with Crash 4, Activision are the ones to publish their game in the Japan market.

Not sure what it really means, but maybe on the fact that Nintendo and Activisions relationship is rather good with one another, which maybe could help with Crash's potential chances for Smash?
Not sure if it would help us, but it's one point against the "Nintendo and Activision barely interact, let alone pal, with each other" narrative, at least.

On a side note, I still find it curious that this March just so happened to have a fair bit of Crash stuff in it compared to previous years, seeing as important Crash stuff usually is announced on or set to release on June.

While the logical assumption would be a Smash announcement, it could also mean that Spyro 4 might get announced at E3, seeing as Toys For Bob barely did anything new for Crash 4 besides ports and a couple of new exclusive skins, recently. If not that, there's still the mysterious "Wumpa League" that Lou Studdert stays mum about at all costs.
 

Handy Man

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I'm definitely not going to worry about grinding for 100% completion though. I'll just beat the game normally, maybe complete certain levels for skins I like the look of. And after that just complete more things at my leisure.
As someone who played through the game on PS4, I highly recommend not going for 100% unless you really hate yourself. The amount and difficulty of what Crash 4 wants the player to do is absurd. I just did a normal playthrough of the game and felt like I really enjoyed my time with Crash 4, and this is coming from someone who successfully got the Time Relic for Stormy Ascent in Crash 1.
 

Enigma735

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Smash Bros would be the perfect opportunity to make a cover of the Japanese Crash theme in the style of the Twinsanity soundtrack.
I would really love if this were a song. I've listened to the Japanese Crash theme and it's really good, even though I don't understand Japanese lol.
 

chocolatejr9

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So I find it interesting that SEGA (for Japanese releases since N-Sane Trilogy) were the ones that published N-Sane Trilogy and Nitro Fueled in Japan, but with Crash 4, Activision are the ones to publish their game in the Japan market.

Not sure what it really means, but maybe on the fact that Nintendo and Activisions relationship is rather good with one another, which maybe could help with Crash's potential chances for Smash?
Activision has a Japanese branch?

Huh, the more you know...
 

Brother AJ

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Good lord I'm starting to feel like I shouldn't even bother to try and get all the boxes. I got tons that were off screen and STILL I missed like 5. Wtf game?! Forget about not dying 3 times on one run when you're trying to find all the boxes... lol
 
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