Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
WINK, check out InternetExplorer's "Gecko Codes and Discussion" thread stickied in this forum. He has a guide on modding your Wii to get Gecko codes to work on it. Homebrew, in a Wii sense, is like a general term for things that can run on your Wii only after hacking it. Gecko is referring to the type of codetype these codes are created in. Ocarina (which you'll see in the guide) is what runs Gecko codes via a homebrew application.Can someone link me something on a Gecko tutorial?
Is Gecko the same as homebrew? Sorry I am new to hacking wii's.
Thanks a lot for linking this thread, SloX! I feel like everyone could benefit from these codes, and the first step (and sometimes hardest) is to get the awareness out. I really appreciate it.you're doing gods work.
i posted this on miom. i hope this helps everyone coming into the scene fresh. all i need is a wii now.
Kou, yes you can. Would you want to know how to do this for v1.00 or 1.02?Can you change default CPU_TYPE?
Default is "CPTP_NORMAL (4)", but I want to train with "CPTP_COOPERATE (10)" in the debug menu's CPU_TYPE_SET.
Because cpu of "CPTP_COOPERATE" is much better for training. For example, they approach us using dash&running.
NORMAL cpu approach us only use walking.
Kou, in my code for making the CPUs shoot projectiles, I stated that I changed their AI type to "Guard Edge" and their CPU level to FFI want v1.00 to change default CPUTYPE.
I would keep trying to mess with Dios-Mios-Booter then. Becuase I have all the ones from this thread activated and more (and even just added another 30 liner or something like that which I'm going to post in the Gecko Code Thread pretty soon) and they all work.Sadly...
What problems are you still having? Sorry if I haven't responded or something, I'm trying to help a bunch of people at once.This is awesome, Im still trying to get it functioning properly (we talked in another thread) but I have a suggestion for a code. Would it be possible to disable attacks for CPUs? Its kind of annoying When youre trying to practice combos and chaingrabbing When The comps are jabbing and grabbing at You with inhuman reflexes.
Good ideas, but again, I do not know how to truly manipulate AI to perform specific DI and techs and stuff. Maybe in the future though (there's another member currently working on this and I plan on helping him soon!)This is great! Don't stop!
If possible, I would like to make a request. : P
Since I've seen you do some AI manipulation, do you think it would be feasible to create a mode for marths or sheiks to practice?
IE: For marth, just make CPU's perform random DI so marth can practice every combination of Uthrow + follow ups.
For sheik, allow CPU's to tech most of the time and tech in a random direction and then buffer a roll/spot dodge after.
Let me know what you think : D
Yes, they work for Dolphin.This may be a dumb question but do these mods work for emulators?
I just posted new codes for the R+D-Pad Left Hold Shield code. All that was changed was a value from 0B to 0E, but I'm hoping 0E is more stable (for ex. 0B would freeze on PAL everytime but 0E seems to work). Please try the new code and let me know if the freezing still persists for you.Yesterday L+D-Pad-Left worked, but today L+D-Pad-Left makes game freeze at beginning of a match somehow.
I confirmed the cheat is the completely same as in the OP and using v1.02 iso. Mysterious...
i'll just bump this, because i still have the same problem too.
This is weird. Did you ever get it to work KuKKii?
C-stick and CPUShield still don't work with the same crash situations.Most of those work.
that's the way i named them, but should be clear which codes they are
CPUShield(used in CSS crashes while having the ready countdown up, after the stage has loaded)
c-stick(Crashes before loading stage)
I got it working now! Tried the codes from the other Gecko Thread, but then I replaced all the codes with the one from your text-file and everything works perfectly. Thanks for the help! :DWhat problems are you still having? Sorry if I haven't responded or something, I'm trying to help a bunch of people at once.
Awesome, I'll try it soon and see how it works. Is this version exclusive 1.0, 1.2?dashdancedan, do you have an actual GC Action Replay or something? I don't know how to do the one button toggles that all these codes use (that seems to be a Gecko only codetype) but I could write you an AR code that uses Z+D-Pad Up to toggle it off, if that will work for you.
(1.02, Action Replay)
L+D-Pad Up Turns On CPU Holding Shield and Jump/Grab
Z+D-Pad Up Turns it Off
I'm not on my desktop where I can actually test this code but I think it will work. When you turn it off, the P2 CPU might act like a human, but closing the port and opening it back up might alleviate that problem. Not sure exactly, but let me know if you get around to testing this.
Thundrio, all these codes use IF statements for activation so it would be much more than editing corresponding addresses, because it would be more like adding code lines to the game. I believe these codes would need to be converted into ASM hacks and then from there, injected into the DOL. The only person I know that has done DOL mods for ASM injection codes is Sham Rock (and maybe Geuse). See his code on skipping the results screen.Can I inject these codes into an iso simply by editing the corresponding addresses in the DOL, or would I have to do something more complicated?
Not asking for somebody to do this (I want experience doing this), but knowing where to start would be helpful (I would post what I did here ofc).
Only for 1.02. Why did you want them for Action Replay and not Gecko?Awesome, I'll try it soon and see how it works. Is this version exclusive 1.0, 1.2?
Waffle, are you talking about code titles in the .txt file? That is just meant for Ocarina Code Manager and I think their titles are only on one line anyway (just verified this by viewing it on Mediafire). This might not be the case though, if you open it up in a program window that isn't wide enough to display the full name.For some reason dolphin couldn't load my game-save because I just copied and pasted your codes, but when I moved the code titles all to one line it loaded my mem card. Try to put your code title all in one line next time =P
Edit: Also I think have + in the title also messes up the code.
Thank you Achilles. I confirm that there is no freeze when I used new one on Dolphin.I just posted new codes for the R+D-Pad Left Hold Shield code. All that was changed was a value from 0B to 0E, but I'm hoping 0E is more stable (for ex. 0B would freeze on PAL everytime but 0E seems to work). Please try the new code and let me know if the freezing still persists for you.
Good to know that there is no freeze anymore!Thank you Achilles. I confirm that there is no freeze when I used new one on Dolphin.
Though this is a small weird point, certain inputs make Player-2 do except for shield.
For example, P1 is Sheik and P2 is Fox on Battle Field. Once Sheik inputs B, it makes Fox jump, then Sheik inputs L(canceled needle charging), it makes Fox dodge in the air or laser.
I think this is the same werid thing as the code of "L + D-pad up" (somehow P2 sometimes do light shield). I just reported.
I'm telling you, if you have a computer good enough to run Dolphin and then watch InternetExplorer's video tutorial, there's no way you'll not start hacking. It's so much fun and makes you feel so powerful. muahahaAmazing work man. I've always been interested in doing something like this but have never gotten much into melee hacking.
Sincere thanks, do you have any future plans you're willing to share by any chance?
I was having the same problem with GeckoOS when I tried using it. So then I switched to Dios-Mios-Booter to just play the ISO off an SD card. Have you ever used Dios Mios to run an ISO? I don't know any alternatives to GeckoOS for disc loading that can apply cheats.Hi Achilles,
I'm shootmaniazechs from Reddit who was asking about the PAL version.
First let me thank you for doing this! You're giving people like me(who can only play vs CPU) a much better way to practice.
When i get it working, i'll happily help with testing.
You asked me what App/homebrew program i'm using; it's the Gecko OS mod 0.92 IOS58 (Rev 6176), i followed the guide you linked in your original post.
In the options, I have the following settings:
Gamecube mode: internal so that i can read from my pal disk.
GC Hook Type: VI
GC Ocarina: Yes
GC Debugger: No.
When i launch game from the diskdrive, it says "Codes found. Applying".
As i said in reddit, I don't seem to be able to activate any of the codes; be it on the Character select or in game.
I really appreciate any help you can offer <3
One thing which may be nothing to do with it, but i'll mention it anyway:
The second instruction on the guide says to run the IOS236 Installer. This didn't work for me, but I've been using USBLoaderGX for brawl/ProjectM, and i used the d2x cIOS successfully already, so i was hoping the IOS236 wasn't necessary?
What program are you using to launch the ISO? GeckoOS?can someone help me? i am using dios mios and loading melee 1.02 through my usb, and everytime i start the game it just restarts my wii and goes to the wii menu
anyone else having the same problem? i followed the instructions so all my filenames should be good
let me know when more information you need to help me
Just search the web or youtube for instructions on how to softmod a wii using a Mac. Start there.I know absolutely nothing about ghecko codes, dolphin or anything. And the abundance of information is just overwhelming, but I'd really like to get some of these things for my own training. All I have is a Wii and a Mac laptop. What else what I need?