alright guys let me first say that this match up is most likely 55-45 for the ICs and we probably know why its slightly in their favor. *coughchaingrabtospikecough* you may be thinking that this match up is impossible and if your inexperienced, it is. you must limit the moves you use in this match up very strictly.
the order of most to least movers used in this match are as follows.
1st. Down B
2nd. D tilt
3rd. SA Punch
4th. Grounded Up B
5th. bair
6th. F smash
do not use any other move unless circumstances call for it such as the ICs being on a platform(up smash) or the shield is severely diminished(side b). you must make sure to hit with these attacks or you may be heavily punished for it.
move discussion and explanation
you're probably wondering to yourself "why do we have to limit our move set so much Rip?" well, I'll tell you why. its because you MUST use attacks that don't have much lag or they have an insane about of shield pressure otherwise you are going to get grabbed, and the above moves are the only ones that are good enough for the job. lets discuss each one now.
1. Down B: this move should basically be spammed as a back the hell away and as a tech chase after you hit them with another move. It has an insane amount of pressure and can be punished, but only from the air. very nice damage(14%) and hits them up into the air, the worst place for the climbers. also out spaces the blizzard by ICs. this is your saving grace in this match up.
2. D tilt: another very important move in this match up. starts fast, ends fast does about 9% and has the possibility of tripping which leads to Down b or tech chased grounded up which is 40% right there. I do not recommend using F tilt because there is more lag for that 1% more. stick with the d tilt.
3. SA Punch: the perfect move in this match but sadly, it must be charged and you are not going to get much charging done in this match. This move has SA, insane reach, insane shield pressure, 29% damage, can be pivoted, and kills around 90% and can hopefully hit nana if they power shield it. any chance you get to charge this, do it. it will save your *** many times.
4th. grounded UP B. What do Ics love to do to us that make us pissed off? they approach shield our attacks and grab. not anymore my friends. if you ever see an ICs player running at you the first thing that I should see is a grounded up b moving towards them.(or ground pound)
5th. bair: you should know when to use this by now if you play DK
6th. F smash: yeah crazy right? not so much. while this attack is slow. if you charge it, it gets good. if you ever find yourself to close for comfort CHARGE a F smash about 1/4 to 1/3 of full. this for some reason adds a ridiculous amount of knock back and shield pressure. it basically becomes a little worse version of SA Punch. ALWAYS, ALWAYS CHARGE THIS WHEN YOU USE IT!
what can Ics do to litlle ol' DK?
They can **** and Pillage you in the face!
you should know the drill by now, don't get grabbed or you will most likely lose a stock. you really need to focus on what you do and when. Don't not think for even a second. always think about what he can do to you. and what limited move you have that can stop that. general problems I here are...
that blizzard does like 30% and can be spammed by desyncing them and alternating short hopped down B's that basically make a impenetrable wall of destruction.
DK can not jump over the ICs and punish them instead DK must use down b or SA punch to hit them or you can just jump over them anyway and let it go unpunished to get better spacing. this is your call
These ICs know how to play DK, they play using aerials!
good, that's how we want them. every move becomes available when they realize they can't grab you. which turns the match into your favor.
Should I try grabbing and cargo tossing? it seems like a good idea to get them separated
I honestly never go for the grab them unless they are already desynced. and when I do it is usually a pivot grab so its not so obvious.
How do I punish their side b when it is used?
Don't try. I'm serious. for some reason when they are both together this thing has almost no lag and anything you do out of shield will be power shielded by them including d smash.
when there is only one using it and you get hit you can still punish with a grab or d smash for some reason.
when I get grabbed they just spike me. help?
learn to Smash DI. this will let you live until 180% against them and will also allow you to hit the stage when they attempt to spike you. allowing you to tech.