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That demon hoe named Peach

YOSHIDO

Smash Ace
Joined
Jan 3, 2004
Messages
927
Location
Waukegan, IL
I got destroyed against a high lv peach a couple of weeks ago. Any tips on what to do in this match up. THe peach I played was very fast, power sheilded alot. And had extremly good edge gaurding. Also When ever I attempted to do a Down air, or any ariel for that matter i was knocked out of the air. At best we both would get hit. I just dont know how I can get in on his defense. Some things I think that might work is lazering at distance and constantly to keep him from plucking those darn veggis so much. All so i guess i have to wait until he does his ariel before I perform mine. Another thing that would help is try to come in high and land behind him to avoid hitboxes and shieldgrabs. But yeah any tips or suggestions for this match up is appreciated.
 

Fortress | Sveet

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Joined
Dec 21, 2005
Messages
16,256
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Northern IL
laser laser laser

if she is in the air, try to space a bair to beat her fair. She has to commit to her aerial before you do, so move your spacing around before the encounter to gain the frame advantage.

Turnips suck though, so dodge them when you can. Also, don't grab them unless you're m2k or really good at not getting punished for grabbing them.
 

X1-12

Smash Champion
Joined
Oct 18, 2009
Messages
2,022
Location
Southampton, UK
If none of your d-airs are connecting try using n-airs instead some of the time for a bit extra reach and speed, also if she comes at you and you expect her to do a fair then try getting a quick short hop lazor in to stop her then follow up with a grab or a SHFFLd n-air or d-air
 

jetfour

Smash Journeyman
Joined
Nov 22, 2007
Messages
415
Location
Tucson, Arizona
Utilt is one of the best things to remember in this match up. Spaced bairs are too good.

Do not let her live too long. At mid percents, laser her out of her float and second jump then just edgeguard by keeping her pressured off the stage with bairs/tilts and dair with good prediction for a finish.

Watch out for nair from shield. Do not approach her from below when she is on a platform. Reflecting turnips is good but only at certain ranges/angles. Learn them with experience. Otherwise, dodge her turnips and run away and laser her constantly with her hands or empty, then you are the one in control of the approach.

Dashdancing closely to Peach is good regardless of the character since she is a little slow. Lure out attacks and punish.

Do not bother pillaring unless you are really consistent and can mix things up like shine-grab. Otherwise she'll just wait for the shine or mistake and nair-out-of-shield/shield grab.

Avoid keeping your back to the edge since she can edgeguard you extremely easily.

Go for shine kills from top platforms! If she avoids it then pressure her to go up there with lasers.

Learn to powershield back her powershielded lasers then dair. It's hard but possible <3 Axe's falco
 

JPOBS

Smash Hero
Joined
Jun 26, 2007
Messages
5,821
Location
Mos Eisley
be careful when u use nairs

if you throw a nair out early and let it cook (sit) and land with the weak part of it you can string it into stuff, but if she crouch cancels it (most likely) ur gonna eat a downsmash.

appraoch mostly with dair but be smart cuz im pretty sure she can outrange you from a horizontal angle and hit you out or trade

above like 20% up till like 70 or so you can combo full hopped dairs into uptilts rinse repeat

finish with bair at like 120 or go for spikes around 80.

i dunno, thos enumber may be off a bit
 

SleepyK

Banned via Administration
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Mar 26, 2006
Messages
5,871
1) hit her with lasers.
2) ledgehop dair to edgeguard
3) if you're getting hit by turnips you're
a) not hitting her enough with lasers since laser beats turnip pull animation
b) not spacing well enough since turnip arc is mainly a nuisance from close range. from far away you can just retreating laser.
 

Hypethug

Smash Journeyman
Joined
Sep 17, 2009
Messages
233
Location
Antioch CA 925
I like 2 dair uptilt peach it works for me alot and I also space backairs so I don't get shield grabbed and never miss a shine
 

YOSHIDO

Smash Ace
Joined
Jan 3, 2004
Messages
927
Location
Waukegan, IL
THanks guys the match is going alot better. I still need to work on safely poking the sheild though. Im also working on applying pressure in tight stages, like yoshi story, Batlefield. LoL i still like yoshi in this match as well though
 
D

Deleted member

Guest
shoot her until she stops jumping. when she's grounded, do SHL dair so it hits behind her head, then buffer in R/L and C stick away so you roll dodge away. the only way she can punish this is a point blank powershield, and if she starts doing that, just dash dair without the laser or with an empty jump. in the end, peach has no answer to consistently accurate lasers or dair.
 

SleepyK

Banned via Administration
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^^^
also i hope that you're not approaching peach when she's floating without shooting her first.

getting her grounded is quite important
 

unknown522

Some guy
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Aug 17, 2005
Messages
8,047
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Toronto, Ontario
lasers. They're probably powershielding less than you are saying. Even if he does powershield them, then you can just jump over the reflected laser. U-tilt is awesome when peach is in the air, or when she tries to combo-break you with her n-air.

Grabs are really good when she shields, so that you can force her to be above you. Also, do small 2-4 hit combos to rack damage, then knock her off and laser a crap load to force her as low as you can get her, then spike with ledge invincibility.
 

SleepyK

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if you're grabbing, you'd better be ready to roll away from a spot dodge dsmash
 
D

Deleted member

Guest
why would you grab peach? you have unpunishable moves on her compared to much higher risk lowe reward throws.
 

SleepyK

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5,871
because getting a grab = hits
as opposed to safely hitting her shield and escaping retaliation.

with falco you want to constantly keep pressure on the opponent and not leave gaps where both of you are safe. you want to place peach in the bad position at the very least.
 
D

Deleted member

Guest
having gaps where both of you are safe is fine, that's just a stalemate and nothing is wrong with that. the only bad move is for falco to put himself in danger. and IMO his grabs, at least against peach, do just that.

with falco, you want to not screw yourself, since falco takes getting screwed particularly hard.
 

SleepyK

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current metagame with falco prefers that you kill as fast as possible with his amazing offense.
but of course safe > danger to an extent. the risk/reward ratio for landing a grab is in favor the reward imo
 
D

Deleted member

Guest
current metagame with falco prefers that you kill as fast as possible with his amazing offense.
what you're actually saying is that the metagame for falco is to be ********, and that's not a metagame issue. falco players are famous for playing ********, and it's a trend that has matched the game's lifespan in duration.
 

SleepyK

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actually "playing ********" mainly involves thinking at a fast pace while forcing your opponent to play at a fast pace, increasing their likelihood of making mistakes that you can punish.
since shiz/chops/mango/zhu all play ******** and whatnot
 

Fortress | Sveet

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i thought falco's metagame was to space with lasers and avoid danger and when you get your hit you're supposed to combo them to death
 

SleepyK

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spacing with lasers = pressure + avoiding danger
theoretically you shouldn't be getting hit in the first place, but that's not going to happen.

what umbreon isn't taking into account is that if you pressure them into their shield, optimally it should equal a free hit for you since falco has so many options on shields with his aerial shines + shine to jc grab or multi shines and the like.

of course, that's optimally, and if your experience level isn't high enough to read oos options and hte like then certainly safety would be a better option than losing
 

SleepyK

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yes, i don't notice when they perform good reads at a high speed because i'm a falco player and i don't notice things the character i use does

also i definitely don't notice when a falco player like shiz does something dumb like approach m2k when m2k is baiting shiz near the ledge because i'm a falco player and i am unable to see what happens in a smash match

certainly when players make overall bad decisions like approaching mindlessly or not noticing a bait or trap because of pressure it automatically makes anything else they do that is intelligent and based in experience and practice ******** and dumb.

i will admit that i guess only falco players are limited to buckling under pressure and making poor choices since no other character can possibly make mistakes




tl;dr - i'm wrong already and will stop arguing since i'm a ******** falco player.
 
D

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really anyone who can dair well enough can be a falco player. we're all ********.
 

Little England

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Jan 14, 2008
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Purdue, W Lafayette IN Rancho Cucamonga, SoCal
When you feel that dsmash coming light shield. My favorite approach is laser>shine because you have so many good options from there. You can shine grab, double shine, waveshine behind her, autocancel bair, poke her shield from behind with an aerial, or hit her shield with a nair or dair and pull away (good shield grab bait). Peach's get very excited when you get close to them. More often than not they'll make a desperate attempt to grab you or dsmash you.
 

YOSHIDO

Smash Ace
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Jan 3, 2004
Messages
927
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Waukegan, IL
Nah, all you need to do is lightshield with Yoshi and anything he hits you with will push you away.
Lol Yeah, but thats when people start to try and just grab yoshi. Thats one of the things that kinda place yoshi in bottom tier. Im not saying he doesn't have options or anything. Its just that his options are very limited. And if he messes up or guess wrong its over.Yoshi has to constantly stay on the move, while controlling space, Its not an impossible match up. But it does take alot of work. And is in NO way in Yoshi's favor. O and thanks Little England for the break down of close range combat against her.
 

darkatma

Smash Hero
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Dec 10, 2005
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St Louis, Missouri/Fremont, CA
falco can't beat peach
just watch armada vs calleW

or play me

:D


naw it's not that hard of a matchup. space things and trick her into rolling/shieldgrabbing. that's how mango punishes everyone
 

Roneblaster

Smash Hero
Joined
Apr 16, 2009
Messages
6,041
Location
#MangoNation
Ahhh man, my amazing character(Falco, since this is the falco boards) with like one weakness has a match-up that I can't **** easily, I'm gonna make a thread about it.

(Marth & Peach, Dont say Jiggs, No1 is that good vs Jiggs)

Quit *****in and figure it out. IMO.
 

YOSHIDO

Smash Ace
Joined
Jan 3, 2004
Messages
927
Location
Waukegan, IL
lol @ random flame . anyway life goes on.

But yeah darkatama I've gotten alot better at since like september or august. When I came school at vcu I never played highlv peaches. Then one day my fiance and I play Doll. I was like WTF?. Lol he ***** me soo bad. That was before I knew about that Nair from sheild was dogone killer. But Yeah the second encounter I had against him went alot better. And Im sure the thrid will go great. And after all the help its not so bleak. Though I will always refer to his peach as a DEMON HOE.
 

unknown522

Some guy
Joined
Aug 17, 2005
Messages
8,047
Location
Toronto, Ontario
why would you grab peach? you have unpunishable moves on her compared to much higher risk lowe reward throws.
she can n-air OoS in between pillars.

Still, I do this matchup as falco on FD (and brinstar), because he is such a ridiculous character. Throw is for control, not combos IMO with falco. If you catch them with bad DI, you can get a combo, or if they DI away, they will probably be off the stage, which you can set up an edgeguard or punish them for being in the air.

I'm not saying to rely on grabs, but when they shield spam, you have to either run away / laser, or grab them. On odd times you can catch them with a double shine on their shield if they try to punish in between shines.

But yeah, you probably know all this.
 

MattDotZeb

Smash Hero
Joined
Jan 4, 2006
Messages
6,122
Location
Quincy, MA
Get peach above 20% and hit a non-cc'd nair. Proceed to hit 3 more shffl'd nairs in a row. Follow with a dair, because you can.

Do this every stock.

Peach is so easy to combo. Throw out attacks and see what happens if you can combo them. Eventually you'll find a string you like and works.
 
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