mofo_
Smash Ace
kitty corp forums/gallery
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I have already looked there, and sadly all I had found was a Mega Man girl (ZSS) which is not the textures I seek...kitty corp forums/gallery
Folder's name is gamewatch.well, i'm pretty sure i can figure out how to do the g/w ones, but does anyone know the name of the folder for him? i put "Mr. Game & Watch" but it didn't work ._.
Yeah i know, D= sucks aye?stacksmash is down again......
^ThatCan someone tell me how Sonic's shoes work, I made it blue and came out different (I believe its yellow)
if you mean the movement of his shoes (the blur) that cant be changed it stays with the origanal texture if you mean the actuall shoes then i have no clue^That
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That is incorrect. The blur files for Sonics shoes are in his Sonic.pac and can be changed quite easily with Brawlbox, like you would any other texture. I had some made, if anybody wants them...if you mean the movement of his shoes (the blur) that cant be changed it stays with the origanal texture if you mean the actuall shoes then i have no clue
Apparently, adding too many portraits with CUPASH can do that to your game. However, I have noticed that adding portraits with BrawlBox seems to negate that issue. Of course, the file size will probably be smaller, thanks to the required compression for some of the archives.is there a file size limit to Common5.pac? It seems that CSPs i've been adding recently keep freezing the wii even though they fit all requirements for any CSP
i've looked into this mario csp i got, 96 dpi. But so what i've got this other DK CSP that is working that has 96 dpi and has 230 colours! i've got a mario csp that's 72 dpi and has 234 colours that work as well!
This looks cool, but it seems all you did was use lighter curls on certain parts of the texture. Other parts were left completely unchanged.
alright. I thought about changing the symbol for the pads but came out blank. Any suggestions?This looks cool, but it seems all you did was use lighter curls on certain parts of the texture. Other parts were left completely unchanged.
Maybe you could change the symbol on the shoulder pads or something...
Alright on my sd I have fitsonic00 and fitsonicmotion, but neither contain the textures for the sonic.pac's textures. Which are named eff_sonictrace or relevent to those names. So how am I suppose to apply those textures that replace the traces in combination with my previously modified textures?That is incorrect. The blur files for Sonics shoes are in his Sonic.pac and can be changed quite easily with Brawlbox, like you would any other texture. I had some made, if anybody wants them...
As for his actual shoe, its dictated by his body mask. I would ALSO like to know how to keep the shoe color from changing to a muddy mixing of mask and color.
First of all, thank you! Second, sure I'm all up for requests, and it's even better that you suggested Majora's Mask because that game is one of my favorites! So yeah i'll do it, if you give me an idea of what you want it to look like. Just don't expect it to be released right away because I have a lot of school work coming up.wow i like prince komali! im surprised i haven't seen a texture of him yet :o
and i didnt know you could do that with the clouds :D !
very cool.
Request: can you make a majora's mask version?